This guide is for players who play Priest as their main class or secondary. This lists the gear and stats for a priest specializing in healing, physical defense and high survivability.
To those better geared priests, please share any information, insight, or general knowledge below. I'll include and/or fix any errors. Thank you.
Note: This is a work-in-progress. I made this for my guildies. Also, the intelligence information is clarify the misconception that Intelligence or Magic Attack increases Healing Power. You have been warned.
Edit: The formatting for this new forum does not work well here for some reason. Tried to make more space between sections, but it didn't work.
Statistical Information:
Healing Power Increase Points:
Increases Healing Power.
- All Priest armor sets listed below.
- Supervisor Silence Ring (Ring, Dungeon of Dalanis Black Codex Vendor - 160 Ancient Mementos)
- Oracle Necklace (Necklace, Dungeon of Dalanis, Experiment No. 203, 3rd Boss drop, lvl 57)
- Conscience of Hackman (Necklace, Blind Hackman, Southern Janost Forest World Boss, lvl 5

- Silent Arena Robe (Chest, Southern Janost Forest, Black Codex)
Healing Staves and Wands:
- Forgotten Wand (Staff - Hall of Survivors drop, lvl 55)
- Arena Scepter (Wand - Warnoken Arena drop, lvl 5

- Shadoj Wand (Wand - Raksha Temple drop, lvl 60)
- Savage Staff (Staff - Northern Janost Forest, Black Codex, lvl 60)
- Clown Wand (Wand - Grafu Castle drop, lvl 65)
- Skeletal Staff (Staff - Sardo Castle drop, lvl 67)
Off-hand:
Shields - Physical Defense and Stamina
- Blood Barrier (Shield, Blacksmithing, lvl 60)
- Shrine Guardian (Shield, Raksha Temple, lvl 62)
- Annelia's Left Hand (Shield, Grafu Castle, lvl 65)
Talismans - Magic Defense
- Annelia's Toy (Talisman, Grafu Castle, lvl 65)
Skill Sets:
Most Priest skills from Item-Set Skills are subpar compared to other classes.
- Void set (Head, Chest, Shoulders, Hands, Feet | Hall of Surivivors) - Mana Rune Stone: Consumes 50% MP to make 1 Rune Stone that recovers 30% MP. Can only have 1 at a time.
- Holy Source set (Head, Chest, Shoulders, Feet | Zurhidon Stronghold and Hall of the Demon Lord) - Holy Candle Shield: Protects party members in a shield with a range 80 mitigating 60% damage.
- Executor's set (Belt, Legs, Hands, Staff | Warnorken Arena) - Cleanse: Not to be confused with the normal Priest skill Cleanse: This skill heals the target 1800 HP and reduces damage by 5% for 5 secs.
- Shadoj set (Belt, Legs, Hands, Earring | Raksha Temple): Altar of Shadoj
- Annelia set (Head, Chest, Shoulders, Feet | Grafu Castle):
Magic Damage:
Improves Healing Power and Spell Damage.
- Tier and plus up your Staff or Wand
- Tier up your armor pieces that have Magical Damage Points.
Magic Attack Power:
Improves Spell Damage relative to target's Magical Defense.
Does not improve healing!
- Gear (with Magical Attack)
- Intelligence stat (provides 2 Magical Attack per Intelligence point)
Wisdom:
1 Wis = 3.2 Magic Defense, 5 MP, and increases Healing Power
Stamina/Wisdom
- Frost of Imprisonment
- Poison of Competition
- Destruction of Tomb
- Destruction of Castle
- Destruction of Bunker
- Destruction of Hero
Wisdom/HP
- Skill of Competition
- Skill of the Temple
- Skill of the Tomb
- Crimson Skill
- Skill of the Bunker
- Glorious Divination
Wisdom/Defense
- Aid of Competition
- Aid of the Temple
- Aid of the Tomb
- Aid of the Castle
- Crimson Aid
- Aid of the Bunker
- Glorious Aid
- Aid of the Hero
Wisdom/Magic Attack
- Secret of Competition
- Secret of the Temple
- Secret of the Tomb
- Secret of the Castle
- Crimson Mystery
- Secret of the Bunker
- Glorious Mystery
Stamina:
1 Stam = 1.5 Physical Defense, 5 HP
Stamina/Defense
- Protection of the Temple
- Protection of the Tomb
- Crimson Safeguard
- Protection of the Bunker
- Glorious Guard
- Protection of the Hero
Defense:
1 Physical Defense
HP/Defense
- Mystery of the Tomb
- Mystery of the Castle
- Mystery of the Bunker
- Mystery of the Hero
Intelligence:
1 Int = 1 MP, 2 Magic Attack.
Does not improve healing!
Intelligence/Stamina
- Spell of the Temple
- Spell of the Tomb
- Spell of the Castle
- Crimson Spell
- Spell of the Bunker
- Glorious Magic
- Spell of the Hero
Intelligence/Magic Attack
- Demon of the Temple
- Demon of the Tomb
- Demon of the Castle
- Crimson Magic
- Demon of the Bunker
- Glorious Mysticism
- Demon of the Hero