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1

Tuesday, January 24th 2012, 12:02pm

raksha's staff or dual wield

I'm I 60/50 m/r. I have been saving for a raksha's staff. I've seen them for 100+ mil full stated at 6000+ mdam. I've had trouble finding A dual wield combo that compares. I was wondering if anyone has found a dual wield combo to beat the staff.

RoMage

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2

Tuesday, January 24th 2012, 2:56pm

IIRC 2H beats dual wield, and people tested it more then once.

Raksha at T10 and +16 is able to go above 6K mDmg. My is T9 and I am just a little shy of 6K.

Cursed Fangs @ 61 with this staff hit for mostly 80-90K with crit, and it's spamable. In CoT, usually takes me 1 flame, 1 fireball and 2 CF to take down barrier, but sometimes is even faster. (had more then once that flame it self will take barrier down)

3

Tuesday, January 24th 2012, 3:14pm

ty i will keep saving for it then

4

Tuesday, January 24th 2012, 5:09pm

I believe Main hand M.Dmg + Off hand M.Dmg = total M.Dmg for M/R. Thats the reason why M/R's T10 their daggers rather than statting them like Rogue/x do. A T10 + 16 Raksha Staff with a Miracle 9 rune would equate to 6207.4 M.Dmg. A T10 + 16 Shadoj Wand + T10 + 16 Thorn of Yawaka + 2 Miracle 9 runes would equate to 7240.3 M.Dmg. Or if you don't have the resources to T10 both weapons, you can T6 stat your dagger and the T10 + 16 Shadoj Wand + T6 + 16 Thorn of Yawaka + 2 Miracle 9 runes is 6833.1 M.Dmg. Either way will give you more M.Dmg than a T10 + 16 Raksha Staff.

Also, with dual wielding, you get more rune slots. Two Miracles for more M.Dmg, Two Bursts for more M.Crit, Two Curses for faster cast speed, and most importantly Two Recons for less aggro.
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5

Wednesday, January 25th 2012, 1:38am

You almost may as well wait to make your big gear investment for level 65 and get a Clown Wand from GCH. I don't have the numbers in front of me, but if you're going to even consider t10'ing something, you may as well spend those t10's on gear that is less close to obsolescence. You can get Clown wands for almost free (on my server at least) and instead of spending 10 beeeeeellion gold on a Juggler's knife or a Tia's Spike, you could probably pick up a Thorn of Yawaka already tiered and plussed pretty high for a song, or maybe a Dur dagger. Pick the one with the highest mdam. Once you start getting really geared, I think there is a m/r wand that drops in ToSH, and you may be able to farm your own Juggler's knife if you can get geared enough to do Grafu hard mode soonish.

Don't tier a Shadoj wand from scratch, whatever you do. If you can pick a tiered one up cheap, it would be worth using, assuming you can also pick up a cheap tiered Thorn or Dur dagger.
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6

Wednesday, January 25th 2012, 1:50am

2H => Puppet Queen
1H => Ghostly Staff
Dagger(Offhand) => Jugglers Throwing Knife

8035,4 Mdmg / +6340,8 mATK // 2H T10
8073 Mdmg / +3048 mATK // 1H+Dagger T9 each => +37,6 mdmg / -3292,8 matk OR 2xT9 vs 2H T9 => +406,2 Mdmg / -3048 matk


7666,8 Mdmg / +6096 mATK // 2H T9 => (c. to t10 2h) =>
7612,8 Mdmg / +2925,6 mATK // 1H+Dagger T8 each => -54 Mdmg / -3170,4 matk

just ditch anything thats not 2H, period. If you buy a Puppet Queen , or get a Ghostly for almost nothing but then have to pay the high price for the Juggler, does probably not matter just for the items base pricings. But even if you spend double the effort of making 1H AND Dagger to the SAME tier you would just even out for double the cost of tiering the 2H weapon... (~+600 mdmg but -~3500 matk ... )

So the answer to the question "has anyone found a dual wield combo to beat the staff?" simply results in NO.

7

Wednesday, January 25th 2012, 4:56am

I understand that dual wielding would be more expensive. But wouldn't 600 M.Dmg > 3500 M.Att? I realize that the M.Att/P.Att soft cap for GC H and ToSH H are extremely high but we do reach a point where increasing Dmg is better than increasing Att no? I find myself doing better DPS on my warrior in GC H with P.Dmg food rather than P.Att food. Another Curse rune for even faster casting speed. (M/R does not reach speed cast cap) and Another Recon rune slot, save on Tranq powder.
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8

Wednesday, January 25th 2012, 4:12pm

If you have unlimited money rl or ingame you can of course out-tier the crap out of everything, but its just not worth the effort IMO.

I mean, you get somewhat around equal amount of damage with dualwielding if you sink double the resources in it. and were not even talking about MORE damage unless you compare it only to a 2H Mage/Rogue at that point. probably any other mage-secondary will still out-dps that with 2H (/priest higher eruption proc , /warrior critbufffs and magical berserk, /scout can also get another item and another recon slot and has nice buffs...). And probably youre still better off then with with a t11 2H staff instead of 2xt10 1H+dagger if you want to spend a lot.

9

Wednesday, January 25th 2012, 9:56pm

Yea, I understand using a 2Hder would definitely be the cheaper route and prob produce around the same amount with marginal differences. Just all the M/Rs ive seen have T10ed both wand and daggers and they do comparable DPS to other M/x classes.
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10

Wednesday, January 25th 2012, 11:42pm

I once run the numbers and you have to compare t10 vs 2xt9, or maybe even t11 vs 2xt10 for dw to beat a 2h staff, it you factor in cost of plussing and drilling weapons ( and cost of the runes themselves).
Now since you really don't need t11 weapons ( IMHO... Some imba warrior to have t11 weapon though :-)), i'd say use a 2h staff.

On macantacht (EU server) I saw t10 stone for 40kk (iirc). So to make weapon t10 you need 120kk worth of stones. For t11... 360kk? ( I must be drunk...)

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11

Thursday, January 26th 2012, 12:05am

God, is it really that bad Yoman? Thank god you come along and actually do the math. It's so counter-intuitive. With the numbers you just put up, it looks like m/r is the only bad mage class combo, because the one thing they had going for them was dual-wielding. If you put in all those resources, you should get a better result, not a comparable one. I understand that they want to keep that class from being OP- but a little better =/= OP :(.

Ok, I will start telling people to stop picking rogue as a third class for mage, because that more or less guts them as a class, unless someone really wants to play it for the okish elite skills. M/S is superior, simply because you can use the extra runes, and you get better elites :(. M/W gets all that burst damage, m/d, m/p, m/k and m/wd are just as good or better at PvP than m/r... that's just sad.

Dual-wielding classes shouldn't have to pick 2-H weapons. That's idiotic.
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