IMHO, Warden is one of very easy classes to play and to use to gather materials. I was able to survive in couple levels higher areas without any modified gear on my alt.
Thank you for your response. However, if I were worried about gathering materials, wouldn't I just either take up planting or have my pet automatically do it?
Anyway, from what I gather:
Warden/Scout seems to be cast pet, have it tank, heal it, and command it to atk while you do too.
Scout/Warden seems to be snipe from afar, and target usually dead before it gets to you (seems to have high dps), but if it isn't, use briar shield and charged chop.
Pretty sure Scout/Warden might have a problem if multiple units atk it (at least until lv 40, when I get Hide Scent), but what about Warden/Scout? Will the pet be able to tank multiple units? Anything else worthy of mentioning?
Anyway, just thought I'd share why I was more interested on the Scout/Warden side: With several insta casts, low cd, and rooting spells, I can cast lots of spells before a target reaches me, and as a result target would usually be dead before it does. Also, converts briar shield into offensive as well as defensive ability. Seems to provide a lot of damage increasing abilities for scout. Hide scent allows for getaways if need be.
And, I read Gryphon Bash was instant cast, with no cd, but looking it up, it seems to now have 10s cd. Can someone please confirm, if this was changed? Ei, it used to not have cd, but now does? If so, did they at lease increase the dmg to compensate? Would have been nice to have spammable AoE, spell..