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1

Wednesday, March 7th 2012, 1:18pm

Strength

The little brother of stamina... gives like 2hp and 1 pattack or so it seems. U know what?? Instead of 1h mastery we should have strength mastery. Like (.1 times strength + 60.5) times 5.5% = a % overall damage increase type of thing at lvl 50 or whatever. Why should warriors have all the strength just cuz rogues and scouts don't use it?

GIVE US THIS or ELSE I WILL PULL THE UNRIAVALED SWORD OUT OF YOUR HEART

2

Wednesday, March 7th 2012, 1:28pm

Ehm, Strength is quite useless for knight, since it is only 1.5 p.att and 0.2 HP per point. A plain p.att stat will result in more p.att than a strength stat.
Druffbaum W/Wd/S and Baumschmuser D/S

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3

Wednesday, March 7th 2012, 1:33pm

um thats why we should have strength mastery do u read?
dumb warden

YomanROM

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4

Wednesday, March 7th 2012, 2:10pm

K/S w/o ranged weapon vs K/W , Brute Strength 65:

170 HP and 670 patk ...

thats with 75.3 + 6.9%

116 Sta/Str

116*1.2*1.2*1.073 (Strength passive 70) => 269 patk out of 116 str.

Sta/patk gives 348.

So, still useless. Even if you theoretically add it to every Knight and let K/W have it twice, its still lower than a current patk stat.

So Strength STAYS useless as long it only gives 1.5 patk and 0.2 HP for Knights, period. "Strength Mastery" does not change it

5

Wednesday, March 7th 2012, 2:27pm

Quoted from "Garmulan;515370"

The little brother of stamina... gives like 2hp and 1 pattack or so it seems. U know what?? Instead of 1h mastery we should have strength mastery. Like (.1 times strength + 60.5) times 5.5% = a % overall damage increase type of thing at lvl 50 or whatever. Why should warriors have all the strength just cuz rogues and scouts don't use it?

GIVE US THIS or ELSE I WILL PULL THE UNRIAVALED SWORD OUT OF YOUR HEART


Strength is complete garbage for Knight. "Strength Mastery" or not. The little amount of P.Att that this would add is nothing compared to a gimped 1-H Mastery. Even for a Warrior that gets 2 P.Att per strength, their Brute Strength skill only adds around 2000 P.Att IF you have 18,000 Strength without it. A Knight should have nowhere near that amount of strength.

O and btw "Unrivaled Sword" does not exist in game :D
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

6

Wednesday, March 7th 2012, 2:51pm

are u guys not reading? I said a % overall damage increase. This does not exiist. We should have it this way instead of a given from the heavens 1h mastery of type.
say u have 2142 strength .1 times 2142 is 214 so 214 + 60.5 is 274.5 274.5 times 5.5% is 15.0975 so we would get 15% increase to all damage melee/ranged or whatever maybe just physical. Then call it Strength Mastery not to be confused with whatever the warriors have. Scrap any hopes of getting a 1h mastery. U think RoM is gonna have 1h sword mastery for knights stating +20% damage output increase at lvl 50? No is the answer. Then we would have a reason to stat strength anyways. Besides i don't need anymore pattack b/c im limited by total damage output. This "Strength Mastery" concept would give me reason to stack more pattack and it would benefit all Knights. Just so u know i have like 4k strength so i know it is useless all it does is round out my HP to an even 5 or 10. Why else would plate leggings have strength on it? For This IDEA.

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7

Wednesday, March 7th 2012, 2:54pm

Quoted from "Garmulan;515374"

um thats why we should have strength mastery do u read?
dumb warden


You just aggroed druffbaum... :-)

8

Wednesday, March 7th 2012, 3:05pm

Quoted from "Garmulan;515382"

are u guys not reading? I said a % overall damage increase. This does not exiist. We should have it this way instead of a given from the heavens 1h mastery of type.
say u have 2142 strength .1 times 2142 is 214 so 214 + 60.5 is 274.5 274.5 times 5.5% is 15.0975 so we would get 15% increase to all damage melee/ranged or whatever maybe just physical. Then call it Strength Mastery not to be confused with whatever the warriors have. Scrap any hopes of getting a 1h mastery. U think RoM is gonna have 1h sword mastery for knights stating +20% damage output increase at lvl 50? No is the answer. Then we would have a reason to stat strength anyways. Besides i don't need anymore pattack b/c im limited by total damage output. This "Strength Mastery" concept would give me reason to stack more pattack and it would benefit all Knights. Just so u know i have like 4k strength so i know it is useless all it does is round out my HP to an even 5 or 10. Why else would plate leggings have strength on it? For This IDEA.


Lol? Wouldn't this be pretty much the same as a gimped 1-H mastery then? Knights will stack more of strength and rune with strength. I have about 3,500 strength on my Knight without statting or runeing with any strength. Which would equivilate to about 22% damage increase with your formula. If I would swap out all my Stam/Dex on every piece of gear with Str/Stam and all my Revolution runes with Aggression runes, I could increase my strength by at least 2000. Not to mention Str is an attribute stat and is increased by Hero Potion. If a weapon mastery won't be happening why would this?
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

9

Wednesday, March 7th 2012, 3:07pm

Quoted from "mikkehboii;515379"

Strength is complete garbage for Knight. "Strength Mastery" or not. The little amount of P.Att that this would add is nothing compared to a gimped 1-H Mastery. Even for a Warrior that gets 2 P.Att per strength, their Brute Strength skill only adds around 2000 P.Att IF you have 18,000 Strength without it. A Knight should have nowhere near that amount of strength.

O and btw "Unrivaled Sword" does not exist in game :D




This would make Strength not garbage anymore b/c it would give a % damage increase
This would work too b/c evr1 are just meat shields

10

Wednesday, March 7th 2012, 3:09pm

Quoted from "mikkehboii;515384"

Lol? Wouldn't this be pretty much the same as a gimped 1-H mastery then? Knights will stack more of strength and rune with strength. I have about 3,500 strength on my Knight without statting or runeing with any strength. Which would equivilate to about 22% damage increase with your formula. If I would swap out all my Stam/Dex on every piece of gear with Str/Stam and all my Revolution runes with Aggression runes, I could increase my strength by at least 2000. Not to mention Str is an attribute stat and is increased by Hero Potion. If a weapon mastery won't be happening why would this?




This would happen b/c RoM obviously likes to complicate things and this is a concept that took a while for u to grasp

11

Wednesday, March 7th 2012, 3:12pm

Quoted from "mikkehboii;515384"

Lol? Wouldn't this be pretty much the same as a gimped 1-H mastery then? Knights will stack more of strength and rune with strength. I have about 3,500 strength on my Knight without statting or runeing with any strength. Which would equivilate to about 22% damage increase with your formula. If I would swap out all my Stam/Dex on every piece of gear with Str/Stam and all my Revolution runes with Aggression runes, I could increase my strength by at least 2000. Not to mention Str is an attribute stat and is increased by Hero Potion. If a weapon mastery won't be happening why would this?



If u've been playing knight u know that the RoM ceiling wouldn't allow hero pots to modify this idea

12

Wednesday, March 7th 2012, 3:14pm

Besides most knights would still hit for crap. Its like u don't try with pattack *cries*

13

Wednesday, March 7th 2012, 3:17pm

Quoted from "Garmulan;515386"

This would happen b/c RoM obviously likes to complicate things and this is a concept that took a while for u to grasp


I find everything about RoM to be quite simple frankly. And this little idea you came up with IS a gimped weapon mastery. So if you say that a gimped weapon mastery is never going to happen, I'll ask the same question. Why would this happen? If I began to use Fury of the Heros on my gear and used Aggression Runes I would have around 6000 Strength, after a Hero Potion, Pet out, I would have around 8000 Str. This is 47% Dmg increase. This is way more Dmg increase than most Knights has ever asked for. I think a 30% Dmg increase would suffice. Your "concept" will not go through because it ends up even more OP than a severely gimped weapon mastery that people want.
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

14

Wednesday, March 7th 2012, 3:18pm

Quoted from "Garmulan;515389"

If u've been playing knight u know that the RoM ceiling wouldn't allow hero pots to modify this idea


If I've been playing Knight? WTF are you talking about? Have you bothered to read Signatures? And yes Hero Potions do stack with percentages to stats.
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

15

Wednesday, March 7th 2012, 3:27pm

Quoted from "mikkehboii;515391"

I find everything about RoM to be quite simple frankly. And this little idea you came up with IS a gimped weapon mastery. So if you say that a gimped weapon mastery is never going to happen, I'll ask the same question. Why would this happen? If I began to use Fury of the Heros on my gear and used Aggression Runes I would have around 6000 Strength, after a Hero Potion, Pet out, I would have around 8000 Str. This is 47% Dmg increase. This is way more Dmg increase than most Knights has ever asked for. I think a 30% Dmg increase would suffice. Your "concept" will not go through because it ends up even more OP than a severely gimped weapon mastery that people want.



ok.. u may have a 47% increase but u hit for crap. Besides isn't that on par of what most other classes get? = FAIR
say u hit for 10k in TB u'd then hit for 15-18k because of ur buffs, wowie.

16

Wednesday, March 7th 2012, 3:30pm

Quoted from "Garmulan;515395"

ok.. u may have a 47% increase but u hit for crap. Besides isn't that on par of what most other classes get? = FAIR
say u hit for 10k in TB u'd then hit for 15-18k because of ur buffs, wowie.


That's not the point. You are saying Runewaker should implement this because a gimped weapon mastery would not happen. So, I'll ask the same question for the third time. If a gimped weapon mastery would not come into effect, why would this?
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

17

Wednesday, March 7th 2012, 3:37pm

Besides they never said how little or how much we would get. They said they needed an idea to implement or work on. u said u would then start stacking fury of heros what knight wouldn't All the ideas were 1h mastery or sword mastery but nothing of substance. Runewaker wasn't gonna just give out 1h mastery throw in some TP and have a standard +20% damage increase. And u would deserve that 47% b/c they took away our damage coefficient a while back. which they gave back to scouts and mages.

Galenwaithien

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18

Wednesday, March 7th 2012, 3:41pm

Quoted from "Garmulan;515401"

Besides they never said how little or how much we would get. They said they needed an idea to implement or work on. u said u would then start stacking fury of heros what knight wouldn't All the ideas were 1h mastery or sword mastery but nothing of substance. Runewaker wasn't gonna just give out 1h mastery throw in some TP and have a standard +20% damage increase. And u would deserve that 47% b/c they took away our damage coefficient a while back. which they gave back to scouts and mages.


Excuse me but.... When did they reduce knights' damage? I had the complete opposite impression.

19

Wednesday, March 7th 2012, 3:43pm

Quoted from "Garmulan;515401"

Besides they never said how little or how much we would get. They said they needed an idea to implement or work on. u said u would then start stacking fury of heros what knight wouldn't All the ideas were 1h mastery or sword mastery but nothing of substance. Runewaker wasn't gonna just give out 1h mastery throw in some TP and have a standard +20% damage increase. And u would deserve that 47% b/c they took away our damage coefficient a while back. which they gave back to scouts and mages.


An idea? Simple. Give Knight's what all classes have, Weapon Mastery or in Mage's case, Elemental Mastery. If they give Knights 20% damage increase, I'd be fine with it. Honestly I don't want more damage, I don't need more damage. My Holy Strike hits for 5K dmg in ToSH-H and I'm fine with that. I would much rather have the aggro multiplier they had on Holy Strike pre Patch 4.0.5
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

20

Wednesday, March 7th 2012, 3:44pm

i just checked my alt's warrior and at lvl 30 their mastery is 47%