Beginner
Location: My computer in the USA.
Occupation: Junior Assistant at a Theater. Not as fun as it sounds.
Quoted from "Drigr;516544"
I started a p/r that got left behind at 20/20 once I realized I couldn't off-hand a wand. They messed up all caster/r combos by doing that.
Quoted from "Ravesden;516927"
After a couple nights ago...my views on d/r have changed. I have 140k mdef..and I was just thrown aside like trash.
Quoted from "Abaishtona;531792"
1.) Change Poisonous Widow's Embrace to MP instead of Energy, reduce cast time to 1 second. Using energy was fine when people didn't have massive mana pools, but this is Chapter 4. Do Druids ever run out of mana? Lol. The 1 second cast time will also help bring D/Rs to greater DPS levels, even speed cap so they can still try to hang with Mages. (Even though EC Flame Spam still > .5 PWE spam.)
2.) Change Shadow Contract to also modify "Unity of Mother Earth" to last for 30 seconds, with a 2 minute CD instead of 5. This will give D/R a "mage like" burn skill that makes all attacks crit for a longer duration, with more usability.
3.) Change Curtain of Darkness to not only take away the NP requirement, make it boost the debuffing power of both Withering Seed and Seed of Weakening to a greater extent. Perhaps double the rate of what it is.
4.) Remove the lvl 50 cap on Necrotic Wound.
There. More boss burn AND group friendly. It will also make them MUCH more desirable for groups.
Additionally for D/R...
Speed Catalysis's CD needs to be reduced to at least 2 minutes. Its redonkulous right now.
Magic Turmoil needs to be a group buff, just like the P/R crit buff is a group buff.
Corrosive Poison needs a buff, it's silly.