Quoted from "sshades;519423"
One *build* that should work that I've never actually seen before in game... P/W would actually work as a healer, able to use all abilities with viable end game healing, if you simply left BMS at level 0. It's very counter-intuitive in this game to leave abilities unleveled, but this gives them access to all their skills while keeping 97% of their healing (essentially the same as a P/M at healing). I don't think this would be a particularly fun build though since their damage would probably be crap-tastic even compared to most other priests.
Quoted from "AngelIsrafel;519573"
Druid/Rogue and Rogue/Druid are both fun classes although Druid/Rogue doesn't have many useful elites, but Rogue/Druid is turning out to be really fun with crazy high low level DOT's (My poison Shroud at level 50 does 2.8K Damage a tick for 6 ticks with an additional burst of about 2K dam)

The other class is R/W. I am actually surprised this class is mentioned as little as it is in Rogue DPS threads. VERY effective DPS, some think even on par with (or slightly below) R/S. Phys attack goes up by about 50% for burst, crit also goes up, and you get sustained 10% extra phys attack if you play it carefully, as well as an alternate energy pool to draw from with energy's down. Probably the reason why it's not as popular is because, from my experience, you need a lot of skill/timing to get it to max potential, watching CDs and such. It's also a bit squishy from Berserk and Fervent Attack (think that's the one). Still, it has amazing potential. At least for me anyway, with R/W, pulling off that great burst and sustained DPS makes me feel like I'm actually doing something other than spamming buttons. It's tricky to master, but it pays off well.
Quoted from "Dannikman52;520108"
The other class is R/W. I am actually surprised this class is mentioned as little as it is in Rogue DPS threads. VERY effective DPS, some think even on par with (or slightly below) R/S. Phys attack goes up by about 50% for burst, crit also goes up, and you get sustained 10% extra phys attack if you play it carefully, as well as an alternate energy pool to draw from with energy's down. Probably the reason why it's not as popular is because, from my experience, you need a lot of skill/timing to get it to max potential, watching CDs and such. It's also a bit squishy from Berserk and Fervent Attack (think that's the one). Still, it has amazing potential. At least for me anyway, with R/W, pulling off that great burst and sustained DPS makes me feel like I'm actually doing something other than spamming buttons. It's tricky to master, but it pays off well.
Quoted from "sk8rdanman;519570"
I checked out the elite skills for P/W and they're geared towards increasing DPS, not heals (with the exception of Condensed Rage). If P/W is a viable end game healer with no exceptional healing elites, then wouldn't that mean any P/x could be a viable end game healer? From what I can tell, P/W is the only Priest that has a heal nerfing skill, Battle Monk Stance.
Quoted from "sshades;519423"
S/P has a potential niche in end game content, but NOT in end game guilds. Extra defensive ability may allow a guild to run new content that they might not otherwise be able to. Once an instance proceeds to farm status though, S/P is pretty much a carry class. If you want to feel like you are really pulling your weight, you might almost have to continuously guild hop.
Quoted from "ray1981;520210"
i have to disagree here, as an original member of RG for Govinda, One of the new/main content clearing groups included a S/P (Daphtali) which was possibly the best scout on the server at the time as well. The group had Karolik, Diggs, Shyne, Daphtali, Kethash, if you search for vids on youtube, RG had compiled numerous strategy videos for RoM, they were always first or second to clear content from ch1 to ch3, on Govinda atleast.