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41

Tuesday, April 10th 2012, 11:44pm

rogues think that mages are over powered, mages think that rogues are over powered, and everyone else has mixed feelings =P
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42

Wednesday, April 11th 2012, 12:34am

Quoted from "TheDarkSage;524020"

rogues think that mages are over powered, mages think that rogues are over powered, and everyone else has mixed feelings =P


I'm of the opinion that I hate everyone but Scouts. XD
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43

Wednesday, April 11th 2012, 1:01am

I wouldn't call Rogues OP. Pretty much every class in siege is OP (especially P/S - repeated 80k iceblade spams, gotta love that -_-).
Knights are the only nice people to fight against in siege.
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44

Thursday, April 12th 2012, 2:56am

Yes P/S and Rogues are OP, mages are balanced, they have that stupid GCD and they are squishy, they can't hide, or spam abilities all the time.

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45

Thursday, April 12th 2012, 3:09am

The class that is overpowered is any class that can kill you. However, it is never your class.

46

Thursday, April 12th 2012, 6:28am

You are absolutely right I need a big buff!
Just waiting for my 2 month old dusty Dias you owe me >|

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47

Thursday, April 12th 2012, 8:45am

Quoted from "aglupus;524374"

Yes P/S and Rogues are OP, mages are balanced, they have that stupid GCD and they are squishy, they can't hide, or spam abilities all the time.


Guess someone doesn't know about Visual Illusions or Invisible Pots.

What's cool about visual illusions is if you don't know someone is there they can use their two second cast skill and kill you immediately.

I'm talking about Flame, Snipe, the alternative to Snipe (Charged Chop), cast time skills hit for a lot harder than skills with no cast time (with the exception of skills like M/D elites).

The grain of it is some classes are better for offense some for defense, it's hard to be both, and there are very few classes that actually excel at destroying defenses, but mages probably have it easiest with the ability to spam thunderstorm or they can run in and purg (oh wait those are both spam skills that go against your claim).

Every class has it's imbalance, no class is perfect, the closest thing you'll get to classes that are balanced is classes that just plain suck at this rate that need a buff like P/W.

When it turns into a 1-hit fest it's just about who has quicker reaction time to get off the first hit, that's about it.

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48

Thursday, April 12th 2012, 5:46pm

I think druids and knights r op we should nerf them :)

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49

Thursday, April 12th 2012, 6:11pm

Well, druids definitively

50

Thursday, April 12th 2012, 6:18pm

Quoted from "aglupus;524374"

Yes P/S and Rogues are OP, mages are balanced, they have that stupid GCD and they are squishy, they can't hide, or spam abilities all the time.


Ahem....siege is only ONCE a day! Mages should not be allowed to pull such high dps numbers on bosses and allowed all aoe and utility skills they have for pve. I'm sorry but I don't feel bad for mages one damn bit. They complained because they were ineffective in instances pre ch4 (which was well merited) and that was fixed, but you think that they are somehow more balanced because they can't be OP in siege? I say remove purge and thunderstorm from mages and being generous I'll reduce the cast time on flame...there I think thats more balanced *sarcasm*. Also hide has limited usefulness in pve if you plave on a pve server. Rogues have been one shotting mages and other classes on pvp servers for quite sometime, so not sure how this is any different than it has always been. Instead of being one who says learn to play I'll just say learn to lose. Siege isn't fair and it isn't balanced. If someone doesn't kill you because of their class the lag will see to it that they do anyway.

51

Saturday, May 5th 2012, 5:56pm

every class is op when you get the gear to just one shot everyone else, the entire game is imbalanced. if your at 100k getting taken out by a rogue with 30k, either that is a good rogue or your a horrible mage. any mage around 60k hp usually has the magic damage to one shot me with purge fire while im at 54k hp. almost every mage i fight in siege just runs up, and spams purge fire, as a rogue, i wish i had a skill i could unlimitedly cast and one shot everything around me. so yes rogues are so op and mages are not. as for our hide, i absolutly love when "in combat" is broken and i cant hide at all. everyone needs to stop whinning rogues have hide. its the way the class works. scouts can see rogues coming as if were not even in hide, then are able to hit us from insane distances. every class is strong against some classes and weak against other classes, still, every class can beat all other classes, just some are harder than others. priests, mages, druids, rogues slaughter them, but scouts, knights, warriors are pretty strong vrs rogues, and so on. this thread is nothing more than someone with their ego hurt they were more than 3 times someones hp and they lost. i take out people more than twice my hp because i know how to play my class better than they know how to play theirs, not because rogues are op, most of the people i kill can one shot me. i just know how to play a rogue to prevent them from being able to do so. ever class can do that, you should learn to.

52

Saturday, May 5th 2012, 7:47pm

Quoted from "kicouto;528859"

every class is op when you get the gear to just one shot everyone else, the entire game is imbalanced.

every class is strong against some classes and weak against other classes, still, every class can beat all other classes, just some are harder than others. priests, mages, druids, rogues slaughter them, but scouts, knights, warriors are pretty strong vrs rogues, and so on. this thread is nothing more than someone with their ego hurt they were more than 3 times someones hp and they lost. i take out people more than twice my hp because i know how to play my class better than they know how to play theirs, not because rogues are op, most of the people i kill can one shot me. i just know how to play a rogue to prevent them from being able to do so. ever class can do that, you should learn to.


Much as I hate going against rogues, I agree they aren't OP, play style and build is what makes them seem that way.

Pretty much any class can seem OP if the player wants to actually learn their class, if you want to re-roll to the current flavor of the month, you're in for disappointment if you think just buying gear is gonna make you OP before you learn the class. That went away with chapter three scouts, now you have to learn the class, find the strength and weakness and learn to play to accommodate them, even if you play a 'one button' class

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53

Saturday, May 5th 2012, 8:10pm

Hm, one month Necro, was this even worth necroing?

54

Saturday, May 5th 2012, 8:17pm

Quoted from "Kefkai;528878"

Hm, one month Necro, was this even worth necroing?


wow can't believe it was already almost a month ago. To add to it I say nerf wardens...why? Cause I don't like their pointy ears. Just one look at them and I feel like giving up in siege.

55

Wednesday, May 23rd 2012, 3:43pm

pssh im tired of hearing learn to play lol lets face it playing rogue is easy mode for pvp and pve
in siege i was wrecked by a warrior/wdn who hit me for 78k critical Sav W. so of course i checked his gear and he was geared to the teeth t7 and t6 tier built to kill stacking pattk and str with a few hp and stam stats
a few minutes later im fully buffed again but this time a rogue hits me for 200k critical low blow he wasn't as geared up as the warrior he still had a few peices temp and tomb theres no way you can say learn2play when there are such obvious advantages in your class do rogues need a nerf.. HELL no how else would u kill a priest im just saying dont say that everyone needs to lrn2play maybe they do know how to play and are similarly geared but cant overcome the advantage of fighting someone u cant see who can shoot nuclear weapons at you

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56

Wednesday, May 23rd 2012, 4:49pm

Quoted from "1stfaze;532157"

pssh im tired of hearing learn to play lol lets face it playing rogue is easy mode for pvp and pve
in siege i was wrecked by a warrior/wdn who hit me for 78k critical Sav W. so of course i checked his gear and he was geared to the teeth t7 and t6 tier built to kill stacking pattk and str with a few hp and stam stats
a few minutes later im fully buffed again but this time a rogue hits me for 200k critical low blow he wasn't as geared up as the warrior he still had a few peices temp and tomb theres no way you can say learn2play when there are such obvious advantages in your class do rogues need a nerf.. HELL no how else would u kill a priest im just saying dont say that everyone needs to lrn2play maybe they do know how to play and are similarly geared but cant overcome the advantage of fighting someone u cant see who can shoot nuclear weapons at you


r's got their own problems, lack of AoE and stuff like that. Chill the junk out, get a drink, eat a chocolate bar and enjoy your day to the fullest :)

57

Wednesday, May 23rd 2012, 5:23pm

i eat rogues for dinner in sw.

nerf the tanks, they just dont die in pvp.

58

Wednesday, May 23rd 2012, 5:56pm

Quoted from "xploid;532179"

r's got their own problems, lack of AoE and stuff like that. Chill the junk out, get a drink, eat a chocolate bar and enjoy your day to the fullest :)


hmmm no aoe for rohue ?what about hitting more than 1 target with same attack lol
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59

Wednesday, May 23rd 2012, 7:26pm

nerf wardens plz.

Rogue scouts have an aoe from wraith attack elite. Also any rogue can have set skills which are aoe's. Phantom Stab blows but Kanches Rend can be great in SW and on mob pulls in gch/tosh.

60

Wednesday, May 23rd 2012, 8:49pm

As for Rogues being OP
Elibone you crited on our P/k for 3k.... she/he (Girl toon guy player) has like 300k pdef without defence food. As for mages she got hit for like 12k crit, idk who in your guild was the mage.
*This is with the lv 6 defence buffs from forge

Rogues only think I would change is ya add global cooldown to hide, aka you can't pop in and out in under a second, because you can make macro's that should let you go poof in under a second...I don't really care.

I'm a HEALING stated druid...aka everything kills me, except other druids (Who ever sees us in siege o.O)
Basically run with teammates, I don't always have a scout, but 2 healers make up for it if you have a dps..assuming your smart and don't stand next to eachother so the rogue can kill you both in a second. You die, your dps kills the rogue, you get rezed. Short simple, we do it alot. Yes sometimes both healers die, most of the time no. + Rock protection for me, immune for them ect.

As for candying - Unfeasable for most people, they simply don't care enough about siege or don't have the gold, HOWEVER this means they have no right to QQ.

Rom siege is all about 1st hit. *As long as your not a druid...we suck :D

Changes they could do to siege? Buff pdef more, or nerf attacks...but personally I like siege like it is, even though I feel next to useless.

As for mages...tstorm in front of you while you move..you can pop rogues out of hide. Easy. If you have player affects off you don't even see the tstorm as you walk into it lol.

Oh and my personal oppinion - S/k siege FTW!!! Pdef, range, power, detection, health, they got it all man! just nothing "Op" like low blow...of wait they can still 1 shot you most of the time.. Siege is about 1st shot mostly. Yes as a 75k druid I get killed by 30k rogues doing like 5k dmg to them..(I have no tp in my dmg skills). I don't care. Thats only when I'm nub enough to run out without my guildies. Siege is about group pushes, if your aren't in a group, unless your a rogue, your probs being dumb, and increasing your likly hood of dieing alot.
- After I finish my W/r I'm totally building a S/K