Quoted from "Kefkai;529665"
I'm just going to say this here, I personally have no problem with Escape or Vanish, it works like it's supposed to for me all the time, Escape is my favorite skill in siege.
Also, the broken party dynamic is annoying, especially since even if you're not in a party if you're around someone who's in your guild at siege you can still get 'enter combat'.
Quoted from "Cronrs;529897"
you actually stay in the hide affect of escape even if you have a dot on, or get hit after you hit vanish from a mid flight arrow/flame
Quoted from "SwordofOmens;530273"
The people on here talkin about logic this and realistically that or in real life really make me LOL so hard. Did you forget this is a FANTASY role playing game?! Is it realistic or logical for an arrow to follow you if you turn and run to the side or realistic to make a blade of ice appear magically and fly up to 200 yards at the target or even just to cast a simple fireball? No. You people crack me up. Also, as far as vanish making you disappear in the middle of an open field if you have spell effects turned on you see a puff of smoke appear around the rogue when they cast Vanish. Think ninja smoke balls.
Quoted from "bedwyr;530307"
Here is how Escape works in relation to Siege War (and most other areas).
-It does NOT remove you from combat.
-It does NOT remove stuns (but will still allow you to go invisible for the duration).
-There are a few roots it does not remove or protect against such as the Tower Guards chains of light and Shadow Prison (might be others, but those I know for sure).
-It does NOT protect against Fear.
-It does protect against the Faces of Treachery knock down.
-If you attack something you will become visible.
-You can been still be seen by another players that are close enough to you (Scouts with detect can still see you like they normally would).
-If you have a DoT and you use Escape, you will remain hidden and still take damage from the DoT.
-If the Flame/Electric towers are actively attacking something and you use Escape you can still be hit (and likely will) by the towers. You can still be feared by the Flame Towers.
Quoted from "L3g3nd;531347"
Let me fix some obvious errors... based on experience of using it 15-20 times per siege.
"-If the Flame/Electric towers are actively attacking something and you use Escape you can still be hit (and likely will) by the towers. You can still be feared by the Flame Towers."
R: If a fellow team member of mine is being actively attacked like you said, I can still run in there with escape, bash up the defenses, and not get hit at all nor get feared until the effects of Escape is over.
"-You can been still be seen by another players that are close enough to you (Scouts with detect can still see you like they normally would)."
R: From what I've seen, maybe it's the scouts' reaction speeds, they do not see when I pop escape. I have been spotted while in vanish and in hide but NEVER when escape is in effect. Escape seems to work similarly to Invisibility Potion, scouts cannot see you while it is in effect.
Quoted from "L3g3nd;530260"
Oh, really? Then I must be doing something wrong then because I still get hit in PvP after popping Escape. I don't think it actually makes you invisible to the other player whereas Vanish does.
Quoted from "Auros;533857"
ANyone know how the seige invisi towers fit in with these various tactics? Are they comparable to an invisi potion?
Quoted from "mrmisterwaa;533852"
Just to ensure people understand the differences between all the types of invisibility.
Invisibility Potion: Can only be cast out of combat and any spell cast while in Invisibility will remove it. This invisibility is special as it makes your character will be completely invisible while it is active.
Vanish: Breaks combat and you "disappear", which results in the person who is targeting you to lose target. This is a partial invisibility.
Escape: Makes your character enter "hide", does not break combat and does not make the person who is targeting to lose target.
Hide: You are invisibility and depending on the distance you are from the target, you can get targeted and hit (resulting in losing your hide).
Ultimate Invisibility can only be achieved with the invisibility potion, I do remember certain instances where I have been targeted through invisibility while Vanished and the Scout having detection on.
Quoted from "flyingltj;533850"
bedwyr = 100% correct in the first place.
L3g3nd's corrections = incorrect.
As a scout, and professional wild rogue hunter, I can vouch that escape in no way, shape, or form compares to an invis pot. If any rogues need me to go into more detail I can, but this should really have been something you all learned around level 55![]()
Quoted from "mrmisterwaa;533852"
Vanish is good to get yourself out of combat... and to activate a premeditation behind your target and can be used together with a magic immunity candy to ensure you are not AoE-stunned ... before you can get away. (Physical immunity candy if you are going up against a Warrior).