You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

flyingltj

Intermediate

Posts: 355

Occupation: I bust exploiters & shameless players.

  • Send private message

41

Sunday, June 3rd 2012, 8:50am

Quoted from "L3g3nd;534135"

With Escape, 9/10 times I will brush right by the side of the scout without them seeing me?


9/10 due to your extreme skip lagging in siege. This I can confirm :D

But then again, thats a completely different subject.

However, zero times in this thread you've been correct about the way escape works in relation to invis pots. Just because you assume things work one way because you dont get targeted doesnt validate your claim. Lots of times its because scouts are much more interested in killing those healers/eyes behind you.

All I can say is have a scout friend come show you that escape doesnt work like an invis pot, cuz thats really the only way you're going to learn how your skills work.

Or perhaps go swap to your scout side & have the other rogues in your guild use escape in front of you while you have detect on in a duel. No better way to confirm for yourself what everyone else already knows than to see for yourself from the scout's perspective.
--- Phoneface

mrmisterwaa

Professional

Posts: 670

Location: Kuwait

  • Send private message

42

Sunday, June 3rd 2012, 7:36pm

Quoted from "L3g3nd;534136"

Most of the times when you do pop Vanish in PvP it does not function like it does in PvE. In PvE, you actually leave combat for good. In PvP you go poof but then you just pop right back in combat as long your opponent, whether CC or Ranged is spamming hits on you. If the hit is already pressed it WILL hit you regardless of whether you have popped Vanish or not.


Actually that only applies in Siege.

Mainly due to the fact that when you do enter combat it is because your party/group has entered combat.

L3g3nd

Professional

  • "L3g3nd" started this thread

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

43

Sunday, June 3rd 2012, 7:47pm

Quoted from "mrmisterwaa;534281"

Actually that only applies in Siege.

Mainly due to the fact that when you do enter combat it is because your party/group has entered combat.


I'm never in my group during siege war. That would make it twice as hard to go back in hide.

L3g3nd

Professional

  • "L3g3nd" started this thread

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

44

Sunday, June 3rd 2012, 7:51pm

Quoted from "flyingltj;534198"



However, zero times in this thread you've been correct about the way escape works in relation to invis pots. Just because you assume things work one way because you dont get targeted doesnt validate your claim. Lots of times its because scouts are much more interested in killing those healers/eyes behind you.

All I can say is have a scout friend come show you that escape doesnt work like an invis pot, cuz thats really the only way you're going to learn how your skills work.


Rofl, if a scout is more interested in killing an eye of true knowledge over me or any other rogue, that's just pure stupidity.

Secondly, yea, maybe a scout can see a rogue after escape is popped if the rogue is standing RIGHT IN FRONT of the scout and not moving but who stands still in SW? No one.

Again, I don't care about how the skill is INTENDED to work. I simply explain how it actually does work in reality. And in my case I am absolutely loving escape because it works almost as well as Invisi. pots against scouts. In addition, their skill detection seems to me to be also fairly broken or in other words not working very well. I can get in distance to pop Shadow Prison before they can spot me in most circumstances and then bam, shot, vamp arrow, shot... GF scout.

I'm glad to say that CH3 scouts are over.

45

Sunday, June 3rd 2012, 11:19pm

Quoted from "L3g3nd;534289"


Again, I don't care about how the skill is INTENDED to work. I simply explain how it actually does work in reality. And in my case I am absolutely loving escape because it works almost as well as Invisi. pots against scouts. In addition, their skill detection seems to me to be also fairly broken or in other words not working very well. I can get in distance to pop Shadow Prison before they can spot me in most circumstances and then bam, shot, vamp arrow, shot... GF scout.


You've just proven again you don't know how the skills work. Escape doesn't give you additional hiding type abilities with the exception if you take damage and survive you will remain hidden. This very easily testable, and should you actually test it you will find out a lot more than just posting incorrect theories.

Also concerning being able to Shadow Prison before a Scout sees you tells me you've never tested distances. Not knowing how your skills work against an opponent and then speaking like you do is fail. But in an effort help you learn more, Shadow Prison has a Range of 180... Scouts with Detect will be able to see you around range 120... OF COURSE you can Shadow Prison them before they see you. Anyone else at the same level as you won't be able to see you until around range 25-50.

Note: The hide distance ratio is strictly character level based. If you are a rogue with more than 10 levels of the person looking for you, they will never see you unless they are a Scout and use Detect.

46

Sunday, June 3rd 2012, 11:23pm

Quoted from "L3g3nd;534288"

I'm never in my group during siege war. That would make it twice as hard to go back in hide.


The whole entering combat is broke just by being in that zone. I don't go into groups for the reason as mentioned above, but at random (while hidden) I will get messages about entering combat and I'm sitting back at the castle buying stuff and nothing is back there attacking or being attacked.

47

Sunday, June 3rd 2012, 11:26pm

Quoted from "L3g3nd;534136"

Most of the times when you do pop Vanish in PvP it does not function like it does in PvE. In PvE, you actually leave combat for good. In PvP you go poof but then you just pop right back in combat as long your opponent, whether CC or Ranged is spamming hits on you. If the hit is already pressed it WILL hit you regardless of whether you have popped Vanish or not.


No the actual reason you enter back into combat in PvP is something either was already on its way to hit you (or you have a DoT), so you took damage and that reveals you. OR you may have targetted and attack something which will bring you out of Vanish.

If you aren't fighting something that will constantly attack you like a Combot shot, you can use Vanish and then pop hide.

flyingltj

Intermediate

Posts: 355

Occupation: I bust exploiters & shameless players.

  • Send private message

48

Sunday, June 3rd 2012, 11:43pm

Quoted from "L3g3nd;534289"

Rofl, if a scout is more interested in killing an eye of true knowledge over me or any other rogue, that's just pure stupidity.


Its called tactics my friend. An aspect clearly lost on you, as among my guild you're known as the "rogue who romps around like a warrior." I take your eyes out, our rogues actually know how their hide skills work, then we win... works like a charm :)

Quoted from "L3g3nd;534289"

Again, I don't care about how the skill is INTENDED to work. I simply explain how it actually does work in reality.


Except you're not right. In fact, you're 100% wrong. Plain and simple, and the consensus on this thread, and im sure anyone who comes along later will agree.

Furthermore, the fact that you dont even care to confirm whether you know how your own skills work should be a concern to anyone who runs along side of you.

ESPECIALLY coming from a guy who outright claims in another thread to have not played his own character, but power leveled himself with orbs. http://forum.us.runesofmagic.com/showthr…ll=1#post533978

But of course, orbs dont teach you how to play ROM, and here's the living proof. :cool:
--- Phoneface

49

Monday, June 4th 2012, 12:09am

Hm, things here seem to have gotten interesting

Btw flyingltj, I'm reminded of this comic right now http://xkcd.com/386/
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

50

Tuesday, June 5th 2012, 9:58pm

Vanish isnt broken, nor is escape. Read ur skills and learn how and when to pop them.

L3g3nd

Professional

  • "L3g3nd" started this thread

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

51

Thursday, June 7th 2012, 6:46pm

Quoted from "bedwyr;534348"

No the actual reason you enter back into combat in PvP is something either was already on its way to hit you (or you have a DoT), so you took damage and that reveals you. OR you may have targetted and attack something which will bring you out of Vanish.

If you aren't fighting something that will constantly attack you like a Combot shot, you can use Vanish and then pop hide.


^Not true.

I've been taken out of combat by disarmament and low blow. I'm pretty sure those aren't "something that constantly attack you". They are spammeable skills and once your opponent pops the skill, it will land on you. This is very common when someone is just spamming the key to their low blow / disarmament.

Learn to actually not only go by the descriptions of the skills. I go by the reality of how skills work. Clearly you believe Vanish works like how the description says when it is not the case.

L3g3nd

Professional

  • "L3g3nd" started this thread

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

52

Thursday, June 7th 2012, 6:47pm

Quoted from "earthcrisis;534729"

Vanish isnt broken, nor is escape. Read ur skills and learn how and when to pop them.


Never have I said "Vanish and escape are broken" in this thread. Perhaps you should play a rogue and learn how to PvP on one and then come back and talk.

mrmisterwaa

Professional

Posts: 670

Location: Kuwait

  • Send private message

53

Thursday, June 7th 2012, 6:54pm

Quoted from "L3g3nd;535158"

^Not true.

I've been taken out of combat by disarmament and low blow. I'm pretty sure those aren't "something that constantly attack you". They are spammeable skills and once your opponent pops the skill, it will land on you. This is very common when someone is just spamming the key to their low blow / disarmament.

Learn to actually not only go by the descriptions of the skills. I go by the reality of how skills work. Clearly you believe Vanish works like how the description says when it is not the case.


Actually ... that is just lag.

L3g3nd

Professional

  • "L3g3nd" started this thread

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

54

Thursday, June 7th 2012, 6:57pm

Hmmm... who doesn't lag in siege war?

flyingltj

Intermediate

Posts: 355

Occupation: I bust exploiters & shameless players.

  • Send private message

55

Thursday, June 7th 2012, 7:03pm

Quoted from "L3g3nd;535158"

^Not true.

I've been taken out of combat by disarmament and low blow. I'm pretty sure those aren't "something that constantly attack you". They are spammeable skills and once your opponent pops the skill, it will land on you. This is very common when someone is just spamming the key to their low blow / disarmament.

Learn to actually not only go by the descriptions of the skills. I go by the reality of how skills work. Clearly you believe Vanish works like how the description says when it is not the case.


Coming from a guy who's been consistently wrong this entire thread, your statements correcting anyone hold no value.

But hey, im willing to give you a shot. Download a video recording software (many free ones), go PK mode with a few buddies, and post your results here. Im interested to see if you're willing to back your words up with evidence, rather than a constant spatter of misinformation
--- Phoneface

56

Friday, June 8th 2012, 12:03am

Quoted from "L3g3nd;535158"

^Not true.

I've been taken out of combat by disarmament and low blow. I'm pretty sure those aren't "something that constantly attack you". They are spammeable skills and once your opponent pops the skill, it will land on you. This is very common when someone is just spamming the key to their low blow / disarmament.

Learn to actually not only go by the descriptions of the skills. I go by the reality of how skills work. Clearly you believe Vanish works like how the description says when it is not the case.


You know that last bit is good advice, it'd be great if you followed it because all your other posts on here demonstrate you don't know "how the skills work".

What I said is still true when you understand the programming... it is called a stack or queue.
Vanish pops, their last skill still had you targeted and hits. So my last example still fits with what is described here. If they programmed Vanish to clear the attack queue on you that would be different, but as we both agree they don't. So if they are in range with their last attack and that attack doesn't miss you, you will be taken out of Vanish. But if it does miss you will remain in the hidden state.

57

Friday, June 8th 2012, 12:06am

Quoted from "L3g3nd;535166"

Hmmm... who doesn't lag in siege war?


The weird part about the lag is it doesn't appear to effect everyone equally.

trav42073

Professional

Posts: 806

Location: Arizona

Occupation: welder/fabricator/antagonist

  • Send private message

58

Friday, June 8th 2012, 1:43am

Quoted from "flyingltj;534349"


ESPECIALLY coming from a guy who outright claims in another thread to have not played his own character, but power leveled himself with orbs. http://forum.us.runesofmagic.com/showthr…ll=1#post533978

But of course, orbs dont teach you how to play ROM, and here's the living proof. :cool:



+1mil. i have to agree with this. even though i think i know how rom classes and skills function, apart from my main classes, i dont. i play warden/ something or other for the secondaries because fact is, i plvled the secondaries. i have other alts that i plvled using orbs from siege, wich, i dont know how to play. at all. i can get by, i can quest, but do i know them as well as my warden wich i leveled questing from lvl 1 in the old zones, the hard way? nope. not even close. I am very proficient with my warden, because i have played it , the way it was meant to be played, from day one. in essence, i did lrn2play warden. but yea, plvling with orbls is setting ur toon up for failure imo. my two or six bits. whatever
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

L3g3nd

Professional

  • "L3g3nd" started this thread

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

59

Friday, June 8th 2012, 2:59am

Quoted from "flyingltj;535170"

Coming from a guy who's been consistently wrong this entire thread, your statements correcting anyone hold no value.

But hey, im willing to give you a shot. Download a video recording software (many free ones), go PK mode with a few buddies, and post your results here. Im interested to see if you're willing to back your words up with evidence, rather than a constant spatter of misinformation


Perhaps you should download one actually showing Vanish work the way it's supposed to.

Try having one where an arrow is coming at you and you pop vanish and the arrow not hitting you afterwards. Not going to happen.

L3g3nd

Professional

  • "L3g3nd" started this thread

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

60

Friday, June 8th 2012, 3:02am

Quoted from "bedwyr;535248"

You know that last bit is good advice, it'd be great if you followed it because all your other posts on here demonstrate you don't know "how the skills work".

What I said is still true when you understand the programming... it is called a stack or queue.
Vanish pops, their last skill still had you targeted and hits. So my last example still fits with what is described here. If they programmed Vanish to clear the attack queue on you that would be different, but as we both agree they don't. So if they are in range with their last attack and that attack doesn't miss you, you will be taken out of Vanish. But if it does miss you will remain in the hidden state.


So basically you think you understand how RoM was programmed / meant to be programmed even though you weren't part of the team?