people need to realize that our skills are not pvp based skills.i believe that hide and vanish funtion as intended in pve setting.i will admit that i am a fail rogue.due to the fact that i dont enjoy playing it.i can play it i just dont like too.we all know that pvp is seriously lop-sidded.siege war is still in beta and we can tell.on the live feed they stated that siege is going to get some attention but it wont be any time soon.
PVP-based skills.
Hide, Vanish and Escape work as intended in PVP.
They are not there to over-power a Rogue. They are purely there to ensure a Rogue can be an assassin... but not a godlike assassin.
I have been PVP'ing since I started playing and trust me when I say this ... PVP'ing with your gear on the line a lot more different and harder if Rogues didn't have Hide, Escape and Vanish.
There have been times, I was being hunted by at least 10+ people to stripping one of their guildies of all their gear. *sunglasses* The only way I could disappear was using Escape and Vanish. Hide only helped me when they weren't scouts (and this was chapter 3... >.>).
I already explained how Escape, Vanish and Hide work. Health, Mana, Energy and Bleeds over time are the easiest counters to any Rogue.
That is why you use Escape as a means to avoid other people seeing you while the bleeds are on. It turns your character invisible. Once the bleed ends, you smash an immune Candy, Sprint and Spellweaver and then Vanish. You disappear without a sight.