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81

Saturday, July 21st 2012, 11:25am

Quoted from "Ryuushin;547468"

Im currently a Wl/Ch. Self-Buff to 112k HP, 72k MA, 16k Int. With some cooldowns, I hit 109k MA, and 24k Int. Hit bosses in end-game instances for around 300-400k for some skills. It's very nice and fun, not sure how much it'll stand up against a Mage in PVE, but I used my end-game friend's gear for a seige and massacred everyone. lol Was fun.

Still only about 1/2 Geared. Looking forward to the future :D


How does wl/ch go in PvE burn? Would it be anywhere close to a m/w? Because im contemplating putting all my mage gear on my warlock. Self buff to 30k+ int would be imba ^.^
Cammo (82 M/82 W/82 R) 116,147 unbuffed Matk :D (95k pa - r/m)
Livia (82 P/77 K/75 S) wisdom O.o wtf is that...
~~ retired - Thanks to gameforge for that. ~~

82

Saturday, August 11th 2012, 6:45pm

Ok has any found a good Wl/R rotation yet? cuz atm all im doing is puzz>PA x4> and what ever will blade skills i can use.

83

Tuesday, August 21st 2012, 6:21pm

Newbie question (well, I am not newbie, but my WL/R alt is). Shadowstab causes magic damage but it is still a rogue skill. Normally I stack dex and pa to improve rogue skills. But, for WL/R, I am not sure. Do I still need to stat dex and pa or do I need int and ma?

Shadowstab is a bit annoying. Problem is that it is a rogue skill and to take maximum advantage of it you have to level rogue. Many combos stop at 72/50 to get their elites since they get so little use out of secondary class skills. WL/R has to be 72/72 to be done, and even recent double XP weekend did not get me that far.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


84

Wednesday, August 22nd 2012, 12:12am

Quoted from "vfwiffo;565603"

Newbie question (well, I am not newbie, but my WL/R alt is). Shadowstab causes magic damage but it is still a rogue skill. Normally I stack dex and pa to improve rogue skills. But, for WL/R, I am not sure. Do I still need to stat dex and pa or do I need int and ma?

Shadowstab is a bit annoying. Problem is that it is a rogue skill and to take maximum advantage of it you have to level rogue. Many combos stop at 72/50 to get their elites since they get so little use out of secondary class skills. WL/R has to be 72/72 to be done, and even recent double XP weekend did not get me that far.


Warlock stacks Int/MA/Stam like a mage. no need for dex/pattk since SS does magical damage. Yes to get full effect of SS is to get to 72/72 as a warlock/rogue. But its not nessecary, on tool tip SS at 50 does more damage than IB at 72.

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85

Wednesday, August 22nd 2012, 12:32am

Quoted from "vfwiffo;565603"

Newbie question (well, I am not newbie, but my WL/R alt is). Shadowstab causes magic damage but it is still a rogue skill. Normally I stack dex and pa to improve rogue skills. But, for WL/R, I am not sure. Do I still need to stat dex and pa or do I need int and ma?

Shadowstab is a bit annoying. Problem is that it is a rogue skill and to take maximum advantage of it you have to level rogue. Many combos stop at 72/50 to get their elites since they get so little use out of secondary class skills. WL/R has to be 72/72 to be done, and even recent double XP weekend did not get me that far.



Seeing my wl/r is just an alt I had no intention of breaking the bank on him. I actually added some dex/ma stats. I actually do dodge quite a bit. I figured it could hurt.

Oh the biggest rip off of Warlock. Your Int modifier stops at 5.9% then I look at my r/s and scouts dex multiplier stops at over 7%. Seriously what gives! Unless this was intentional due to sublimation.

And yes to take full advantage rogue will need to be 72, but careful you will fall in love with r/wl. Currently Im 72/60. Honestly I didn't want to go crazy with double Xp. I had both the time and diamonds, but r/wl is too TP intensive. I'll just grind my dailies.

BTW MA is the most important stat here, I have about 40k which is a joke, but I'm not gonna go crazy spending loads of cash on the broken psi system.

As for rotation, your 20% ma party buff, puzz, poison fang, mallice, warp, SS,SS,SS, poison, pa, pa, then rez the champion who died looking like a giant Pokemon ball. Just keep cycling through focus and energy.

Please don't waste TP on psi attacks, you will use them once a run or so, not enough to justify dumping TP into them.

86

Wednesday, August 22nd 2012, 1:31am

Thanks, Dark and Ebil.

Likewise, this being an alt, I am trying to stat him on the cheap, at least till I see how much I like him. Very cheap. That means shell-based stats most likely, which for mages is tough since only really good ones are int/stam and int/ma. Gear is also a problem since none of shell gear has MA on it, and darn little int. They used to compensate for lack of mage stats by having good memento mage stats being fixed, but now that they are all random, it is just as hard to get good one. Meh.

That is why I was thinking if they benefit at all from dex, since shadowstab is not a real warlock skill, but just converted rogue one, and without conversion would benefit from dex. And dex stats are more common. I figure one of you tested for damage type with candy or cake or other phys/ma immunes. Sigh... Ma it is. And I never heard of dex/ma. Dex/md, sure, but not dex/ma.

Agreed on Psi being broken. It takes a while to level a skill and a while to use it well. With psi skills being locked, questing cant really use it. So, your choice is to sink lots of TP into skill that you can't really practice until you are in instance run (which, of course, will NOT make you popular with your party members) or rely on non-psi skills.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


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87

Wednesday, August 22nd 2012, 2:56am

Dex/ma is from SC only. SC is the only easy first boss farm of chapter 4 and 5. I would say AC but tornados...FTW

Edit, Shadowstab is purely magic, in DL I owned Sirloths magic add with 4 SS.

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88

Wednesday, August 22nd 2012, 3:13am

Lol rent, still got my wl/r stuck at lvl 60/57.gonna go slow till I farm up te gears and stats I need for him .
I make him so small and with tiny biscuits , he was almost unnoticeable by guildies when I was standing next to them .
~Know no limit to unleash the untap potential in yourself
看的懂的人请来osha联络我。Leogolas

89

Wednesday, August 22nd 2012, 3:47am

Quoted from "MPHick;565666"

Warlock stacks Int/MA/Stam like a mage. no need for dex/pattk since SS does magical damage. Yes to get full effect of SS is to get to 72/72 as a warlock/rogue. But its not nessecary, on tool tip SS at 50 does more damage than IB at 72.


That tooltip can be deceiving, priests don't have the exact same damage formula. At 72, IB has something like 565 damage. Compare that to a mage's fireball at 72, which has somewhere around 2k damage, then some small int bonus. Obviously those numbers aren't directly comparable.
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

90

Wednesday, August 22nd 2012, 1:44pm

@Ebil
To be honest I think they should drop just the psi system and take the cooldown off of Puzz. So for burn we're like a mage spaming flame.

@Quaffy
Yes I know tooltip really means nothing overall its just somthing a noticed, thats all.

91

Thursday, August 23rd 2012, 6:59pm

Personally I think the psi system is nice and that the skills do great things depending on the combo however building psi is pain. Instead of dropping the psi system and just spamming one skill for burns like mages do they should give us a 5min cooldown skill that would give us full psi thus making it easier to use our psi skills in a burn. I am totally against spamming on or two skills to do damage. I like the fact that I can run a proper rotation in a boss fight that does really good dmg. In longer fights warlocks will have a huge advantage over other classes because of the fact that we dont have any cooldowns that increase our damage, it is already pretty good. nothing in my opinion needs removed just tweaked to make it more feasible for a warlock to keep up in a burn if needed.

92

Tuesday, September 11th 2012, 5:20am

Shadowstab resists

Anyone see a high number of resists in pvp for shadowstab? My Wl/R has over 65k MA and 16k Int and his shadowstab is resisted by every class 60-70% of the time. 72/72

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93

Tuesday, September 11th 2012, 5:46am

Quoted from "Brock883;569209"

Anyone see a high number of resists in pvp for shadowstab? My Wl/R has over 65k MA and 16k Int and his shadowstab is resisted by every class 60-70% of the time. 72/72



You should macro fang and shadow stab, no gcd is triggered.

94

Sunday, November 18th 2012, 6:00am

I am Wl/M at the moment. Thinking of getting the third class for PvP. Is Wl/R a right choice for this? Thxs.

95

Sunday, November 18th 2012, 6:12pm

Quoted from "Chilinfrolic;577584"

I am Wl/M at the moment. Thinking of getting the third class for PvP. Is Wl/R a right choice for this? Thxs.


Yes its a very good choice, but be aware shadowstab is broken and will get resisted ALOT in pvp/sw. Hopefully itll get fixed soon.

96

Tuesday, November 20th 2012, 8:50am

@boobie : Thxs for ure reply. Will be looking into it.

So, will this combo make other players feels like they feels when meeting with priest/scout? Or, are we deadlier? (sorry can't help myself wanting to know)

97

Tuesday, November 20th 2012, 10:13am

Quoted from "Chilinfrolic;577742"

@boobie : Thxs for ure reply. Will be looking into it.

So, will this combo make other players feels like they feels when meeting with priest/scout? Or, are we deadlier? (sorry can't help myself wanting to know)


not sure but ive heard i can do about the same dmg as iceblade if not better.. at lvl 54 my dark dmg is 1.5k i could imagine at lvl 75 :). thats the only thing about the class is for max dmg both the warlock and rogue side have to be endgame. and from what i know of there arent any 75/75 wrl.rs running around

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98

Tuesday, November 20th 2012, 4:50pm

the Wl/r shadowstab is limited by the max amount of focus available, 100; whereas the P/S has virtually unlimited iceblades because of their inherently high Mana. Wl/R shadowstab, as of now, has some advantage because LoS is not limiting, however, as also noted above there appears to be an issue with the Shadowstab 'missing' more often that most people think is appropriate.

As for the amount of damage produced, I am not sure, but I think they are comparable.

Wiki damage formulae indicate that Shadowstab should be doing (for a lvl 75 skill) 437% main hand DPS + some small dex adjusted damage + 962 bleed damage. Iceblade should be doing 646 water damage from the skill alone + whatever you get from your gear.....what the heck was the mdam formulae?. So, yeah.....whatever.

99

Tuesday, November 20th 2012, 9:38pm

@auros it gets,resisted all the time, so how is that appropiate?. And if the formula on wiki goes of % mainhand its wrong cuz itz dark dmg from the skill therefore magic which shouldnt require any dex.

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100

Tuesday, November 20th 2012, 11:39pm

Quoted from "boobie;577800"

@auros it gets,resisted all the time, so how is that appropiate?. And if the formula on wiki goes of % mainhand its wrong cuz itz dark dmg from the skill therefore magic which shouldnt require any dex.


What they say is that "Shadowstab doesn't require a dagger and inflicts magical damage.". Now, I do not know what to do with that other than assume that the damage is actually converted from physical to magical because they did not bother to put any numbers on that skill description; but at this point, who really knows. Maybe tonight I will experiment to get a rough idea. More than likely you are right, and there is a whole new formulae that is just not being pointed out to us.

And, no, it is not "resisted all the time", just more often than other casts. (Or just seems that way since SS is casted more often). Now that I think about it. The other drawback to the Wl/R Shadowstab is that it does miss.