Quoted from "Auros;577833"
...other than assume that the damage is actually converted from physical to magical because they did not bother to put any numbers on that skill description...
Quoted
The other drawback to the Wl/R Shadowstab is that it does miss.
Quoted from "vfwiffo;577836"
Yes, it is magical damage. No dexterity or patt involved, just int and matt.
My biggest annoyance is that it is essentially a warlock skill. No dex, no dagger, no physical damage. None of the things you normally see on shadowstab. Dark damage as other warlock skills and at a distance, as most mage skills are. But it is not warlock skill in a name. To max it out, as you really should with your primary spammable attack, you have to be 75/75. That is not that easy to pull without grinding or paying for levels.
Quoted from "Auros;577833"
What they say is that "Shadowstab doesn't require a dagger and inflicts magical damage.". Now, I do not know what to do with that other than assume that the damage is actually converted from physical to magical because they did not bother to put any numberOoos on that skill description; but at this point, who really knows. Maybe tonight I will experiment to get a rough idea. More than likely you are right, and there is a whole new formulae that is just not being pointed out to us.
And, no, it is not "resisted all the time", just more often than other casts. (Or just seems that way since SS is casted more often). Now that I think about it. The other drawback to the Wl/R Shadowstab is that it does miss.
Quoted from "boobie;577852"
one of the posters here that has lvl 75r says it gets resisted often which is lame. More than likely the formula of it is messed up more
Quoted from "boobie;577925"
hmm interesting could be. but its dumb if its based off dex cuz it is a magic based skill so it should be ma vs mdef. i think the devs or whoever needs to look at the skill seeing how dwarfs are new to the game i know forsure there are some bugs that need to be worked out and fixed.
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