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101

Wednesday, November 21st 2012, 12:16am

Quoted from "Auros;577833"

...other than assume that the damage is actually converted from physical to magical because they did not bother to put any numbers on that skill description...


Yes, it is magical damage. No dexterity or patt involved, just int and matt.

Quoted

The other drawback to the Wl/R Shadowstab is that it does miss.


My biggest annoyance is that it is essentially a warlock skill. No dex, no dagger, no physical damage. None of the things you normally see on shadowstab. Dark damage as other warlock skills and at a distance, as most mage skills are. But it is not warlock skill in a name. To max it out, as you really should with your primary spammable attack, you have to be 75/75. That is not that easy to pull without grinding or paying for levels.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


102

Wednesday, November 21st 2012, 12:22am

Quoted from "vfwiffo;577836"

Yes, it is magical damage. No dexterity or patt involved, just int and matt.



My biggest annoyance is that it is essentially a warlock skill. No dex, no dagger, no physical damage. None of the things you normally see on shadowstab. Dark damage as other warlock skills and at a distance, as most mage skills are. But it is not warlock skill in a name. To max it out, as you really should with your primary spammable attack, you have to be 75/75. That is not that easy to pull without grinding or paying for levels.


Lots of skills are like that, where to get the most benefit out of them you need to be 75/75. Charged chop on all /wdn's comes to mind.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


regentego

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103

Wednesday, November 21st 2012, 12:30am

So because my rogue is lvl 60, and my shadowstab is maxed at 60 it will miss or be resisted based on the levels skill?

104

Wednesday, November 21st 2012, 1:27am

could it be dexterity is really needed, since it is the only attribute that increases the chances to hit? (sorry i can't do any test to find out myself at the moment due to my current level)

p/s: how was your experience one-and-one on boss fight, especially on level 55 instances (easy/normal/hard). ?

105

Wednesday, November 21st 2012, 2:43am

Quoted from "Auros;577833"

What they say is that "Shadowstab doesn't require a dagger and inflicts magical damage.". Now, I do not know what to do with that other than assume that the damage is actually converted from physical to magical because they did not bother to put any numberOoos on that skill description; but at this point, who really knows. Maybe tonight I will experiment to get a rough idea. More than likely you are right, and there is a whole new formulae that is just not being pointed out to us.

And, no, it is not "resisted all the time", just more often than other casts. (Or just seems that way since SS is casted more often). Now that I think about it. The other drawback to the Wl/R Shadowstab is that it does miss.


It shouldnt get resisted majority of the time. If I put the same gear on mage or p/s I wouldnt resist at all. Also what lvl is your warlock.r and ma and magic accuracy

106

Wednesday, November 21st 2012, 2:48am

Quoted from "regentego;577840"

So because my rogue is lvl 60, and my shadowstab is maxed at 60 it will miss or be resisted based on the levels skill?


one of the posters here that has lvl 75r says it gets resisted often which is lame. More than likely the formula of it is messed up more

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107

Wednesday, November 21st 2012, 8:19pm

Quoted from "boobie;577852"

one of the posters here that has lvl 75r says it gets resisted often which is lame. More than likely the formula of it is messed up more



I know on my r/s I resist it 80% of the time, and im sporting 21k dex and about 16k Sta, 2k wis, 2k Int, 4k str. My Stam is about average so maybe it is a matter of dex, cause notice its not "Missing" its resisting. Lets not forget that for a long time scout damage was based on dex vs. dex, not pa v pdef.

108

Wednesday, November 21st 2012, 10:29pm

hmm interesting could be. but its dumb if its based off dex cuz it is a magic based skill so it should be ma vs mdef. i think the devs or whoever needs to look at the skill seeing how dwarfs are new to the game i know forsure there are some bugs that need to be worked out and fixed.

109

Thursday, November 22nd 2012, 12:30am

Quoted from "boobie;577925"

hmm interesting could be. but its dumb if its based off dex cuz it is a magic based skill so it should be ma vs mdef. i think the devs or whoever needs to look at the skill seeing how dwarfs are new to the game i know forsure there are some bugs that need to be worked out and fixed.


matk and mdef have nothing to do with resistance. Maybe it's coded stupidly and is using physical accuracy vs dodge to determine if it gets resisted?
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012