You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

Shadowkuna

Trainee

  • "Shadowkuna" started this thread

Posts: 123

Location: Varanass

Occupation: Performer

Mood: Love

  • Send private message

1

Wednesday, June 20th 2012, 4:39pm

P/K or P/S?

So i am going to play a Battlemonk no matter what but i need to get a third class! for the longest time i was planning on playing P/W/K for the healing abilities of the P/K but i have always found that class to be a bit boring and would like to know... is P/S a good healer too? i use to play a W/S and loved it and would love to play it again but would scout help my class in anyway? btw is W/K a fun combo?

Thank You,
Kallic
Reni:
Kallic Mage/Druid/Rogue 57/38/27 Phoenix (RETIRED)

Artemis:
Genicarus Priest/Warrior 15/15 Orion
:dash:
Me when I wonder why the hell I decided to play a BattleMonk

~Just returning after a long time away~

Auros

Professional

Posts: 1,360

Mood: Mellow

  • Send private message

2

Wednesday, June 20th 2012, 5:32pm

P/S can be a good healer. They essentially have two group heals with the healing shot elite. And a nice party buff.

By the way, my P/W chose K as third class, it works out well, and I find myself on W/K now most of the time. I sometimes regret not choosing Rogue for a third though...instead.

L3g3nd

Professional

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

3

Wednesday, June 20th 2012, 6:03pm

The P/K elite Divine Incarnation which gives a heal bonus is quite an advantage along with Holy Candle. In addition, P/K given the knight also get Enhanced Armor - 50% pdef buff.

P/S sure they can heal, but I can't really see a P/S doing as well as an equally geared P/K in terms of healing.

I have a P/K/S and I use P/K when I'm in a group instance for healing and such and I use P/S for DPS thanks to the phenomenal OPed Ice Blade.

4

Wednesday, June 20th 2012, 6:13pm

Quoted from "L3g3nd;539697"

The P/K elite Divine Incarnation which gives a heal bonus is quite an advantage


No, it's not. It only works off of base stats--it doesn't incorporate gear stats at all--so it's pretty trivial at endgame. Woo, a whole 2k extra to a GH...sure, it's good at low to mid-gear levels, but when you're endgame geared it's really not noticeable.

@ OP - P/S is a very good healer. Curing Shot does mix it up a bit, and it's a nice AoE heal to alternate in with UH/GH. Plus, casters love the matk buff. :D

Formerly Catorii, D/S/M of Faction.


L3g3nd

Professional

Posts: 832

Location: Sacramento, CA

Occupation: U.C. Davis

  • Send private message

5

Wednesday, June 20th 2012, 6:22pm

Quoted from "effervescent;539702"

No, it's not. It only works off of base stats--it doesn't incorporate gear stats at all--so it's pretty trivial at endgame. Woo, a whole 2k extra to a GH...sure, it's good at low to mid-gear levels, but when you're endgame geared it's really not noticeable.

@ OP - P/S is a very good healer. Curing Shot does mix it up a bit, and it's a nice AoE heal to alternate in with UH/GH. Plus, casters love the matk buff. :D


Base stats or not - Divine Incarnation is:
width: 1

[TR]
[TD]By transforming into a Divine Incarnation the effectiveness of your heals is increased by 15% and the MP cost reduced by 30%, but magic attack also decreases by 50%.[/TD]
[/TR]


I don't see P/S getting any bonuses for healing?

Finally P/K also get a heal spell that restores their target 99% of their HP...

Hmm, in terms of healing it doesn't get better than that.

And curing shot, oh cool an AoE skill, group heal can do just the job as well. It's up to the DPS to stay in range to get their heals - not the healers' job to go chase the DPS around trying to AoE the curing shot on the DPS.

DWibbie

Trainee

Posts: 157

Location: Sacramento, CA

  • Send private message

6

Wednesday, June 20th 2012, 6:25pm

No one mentioned "life link" one of the best skills I think for a P/K which basically allows them to spam heals on the tank and receive heals at the same time. You no longer have to worry about healing yourself and can focus more on your party members. I'm sure P/S could do fine but have never really seen one running endgame content. It's always a P/K or a Druid.
[img][/img]
Velacia
75 Mage / 75 Priest / 75 Knight
US - Reni (Heretic Guild)

7

Wednesday, June 20th 2012, 7:30pm

Yeah, Life Link's certainly a big perk, and it does give P/K a lot of added survivability, but that makes it even more boring IMO when you never even have to look at your own health. Certainly useful, though.

I will say that Last Prayer was my favorite thing about being a P/K. It was an awesome "ohshi--" skill to get off quick GH casts.

Quoted from "L3g3nd;539704"



I don't see P/S getting any bonuses for healing?



That's irrelevant. It doesn't change the fact that Divine Inc is a very outdated buff and makes almost no difference whatsoever. Curing Shot IS a nice heal to have, and I don't know any healer that would "chase" a single DPS just to use an AoE heal on them, so I have no idea what you were trying to say there.

And if you have a tank that's at 1% health to where you really need a 99% heal...you're doing it wrong. That skill is tricky to use in most situations since it's such a drain on your own health. I used it every now and then, but it can kill you quite easily if you time it wrong and get on the bad side of an AoE.



As far as the OP goes...both combos have their perks. P/K's always been known as the pure healer, but P/S is great at healing as well, and having an extra GH (and decent HoT) is nice. If you have other combos you're interested in that have scout, P/S isn't a bad choice. Less survivability, sure, but not a worse healer.

Formerly Catorii, D/S/M of Faction.


8

Thursday, June 21st 2012, 12:26am

Quoted from "L3g3nd;539704"

Base stats or not - Divine Incarnation is:
width: 1

[TR]
[TD]By transforming into a Divine Incarnation the effectiveness of your heals is increased by 15% and the MP cost reduced by 30%, but magic attack also decreases by 50%.[/TD]
[/TR]




The description is miss leading. It is 15% only when you have no healing bonus. By todays standards as p/k would say I am badly geared with 10k uh and 28k gh. At my gear level divine incarnation only adds 6% and that improvement will get less if I gear up some more. I found life link and the 62.5% defence buff more appealing than the small increase from divine incarnation. The greater your healing bonus the less effect both divine incarnation and battle monk stance have.

Which also means a full healing geared p/w with it's 56% pdef buff, extra 15% hp and that lovely automatic self heal from condensed rage heals better than it gets given credit for. :)

Quoted from "Shadowkuna;539677"

So i am going to play a Battlemonk no matter what but i need to get a third class! for the longest time i was planning on playing P/W/K for the healing abilities of the P/K but i have always found that class to be a bit boring and would like to know... is P/S a good healer too? i use to play a W/S and loved it and would love to play it again but would scout help my class in anyway? btw is W/K a fun combo?

Thank You,
Kallic


I went with k for my p/w. Mostly use my p/w's 1 hand axe + shield instead of a 2 hand axe. After tanking as p/w I loved having holy strike as w/k. Have a w/s somewhere which I originaly chose for moon cleave perfection but the 62.5% pdef, holy strike and still having a ranged attack with throw shield I spend more time on the w/k. For my play style I would go w/k over w/s but I also like having an agro skill and extra defence. P/w for solo, duo and some group healing, p/k for duo and some group healing, w/k for warrior dps or tanking, w/p for farming cyclops when bored. When really bored p/k in my p/w gear to go hunting solo.

Shadowkuna

Trainee

  • "Shadowkuna" started this thread

Posts: 123

Location: Varanass

Occupation: Performer

Mood: Love

  • Send private message

9

Thursday, June 21st 2012, 6:42am

Thank you for all your input i think i will stay as a P/W/K because I want the P/K combo so i can also get into instances and raids and other things along those lines
Again thank you for everything you guys have posted and i am ready to start my time as a P/W/K!

-Kallic
Reni:
Kallic Mage/Druid/Rogue 57/38/27 Phoenix (RETIRED)

Artemis:
Genicarus Priest/Warrior 15/15 Orion
:dash:
Me when I wonder why the hell I decided to play a BattleMonk

~Just returning after a long time away~

Winston

Intermediate

Posts: 325

Location: Wisconsin

Occupation: Software Developer

  • Send private message

10

Friday, June 22nd 2012, 6:41pm

Good luck and have fun in Runes of Magic.

11

Sunday, June 24th 2012, 2:29am

P/k doesnt win on healing because of divine incarnation. its because if life link mostly, the heals between a P/k and P/x such as P/s is not far away from ea other, but P.k has more tools and utilities as a healer such as surviving and a never ending mana pool.
Putting an equal geared P/k and P/s throwing group heal... the difference is for about 2k-4k
a P/s have the potential and the tools to run as endgame healer, but the fact u can get smacked a few times and dont die as a P/k is what makes them popular... i mean common a P/k tanked tosh h bosses when the tank died lol

Winston

Intermediate

Posts: 325

Location: Wisconsin

Occupation: Software Developer

  • Send private message

12

Monday, June 25th 2012, 3:11pm

Do not forget that in todays game a last prayer(p/k specific) then gh is about the same as a soul source because dps do not stack more that 150k hp fully potted on average. And since my group heal is at about 150k it is basically a full heal.
Character: Divineshield
Server: Artemis Guild: PewPewKittens
Class: 72P/72K/50S