Location: That one place over there - see?
Occupation: Going places, doing things.. getting them done!
Quoted from "Dionaea"
Warden Item-set skill Gazelle Legs: The attack speed will be increased correctly.
Charged Chop: Changed it to an instant spell and the cooldown time from 3 to 1 second.
Briar Schield: The skill description reads now:
- Level = 0: Thorns surround you and for 900 seconds increasing your physical defense by 5%. When you are physically attacked, it reflects 1% main hand weapon DPS. (Only effective on the targets within a range of 50) (The maximum level of this skill is 50.)
- Level = 50: Thorns surround you and for 900 seconds increasing your physical defense by 32.5%. When you are physically attacked, it reflects 5% main hand weapon DPS. (Only effective on the targets within a range of 50) (The maximum level of this skill is 50.)
Power of the Wood Spirit: The skill description reads now:
- Level = 0: Uses the Power of the Wood Spirit to attack up to 3 targets, causing 60%main hand weapon DPS. It shares cooldown with Charged Chop.
- Level = 70: Uses the Power of the Wood Spirit to attack up to 3 targets, causing 312% main hand weapon DPS. It shares cooldown with Charged Chop.
Elven Amulet: Changed cooldown time from 90 to 70 seconds.
Savage Power: Changed cooldown time from 120 to 90 seconds.
Vitality Explosion: The skill description reads now: The power of Mother Earth flows through you. When you hit your target with Charged Chop or Power of the Wood Spirit, you have a chance of restoring your HP by 10%. This skill can’t be triggered again within 20 seconds.
Heart of the Oak: The skill description reads now: You are protected by the power of the Oak and will be able to resist the next 2 attacks. It lasts for 60 seconds.
Power of the Oak: The skill description reads now:
- Level = 0: You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by 3% for 30 seconds. (The maximum level of this skill is 50)
- Level = 50: You obtained the power of the Oak, temporary increasing two-hand weapon attack damage by 50% for 30 seconds. (The maximum level of this skill is 50)
Protection of Nature: The skill description reads now:
- Level = 0: Increases your maximum HP by 1% and received healing by 5% for 300 seconds. (The maximum level of this skill is 50)
- Level = 50: Increases your maximum HP by 5% and received healing by 15% for 300 seconds. (The maximum level of this skill is 50)
Summoning skills: Summon Spirit of the Oak, Summon Nature Crystal and Summon Oak Walker: Changed the skill casting time from 8 to 4 seconds.
Summon Spirit of the Oak: The skill description reads now: Summons a Spirit of the Oak to assist you. While in effect, it will increase your physical defense and parry rate by 20%.
Summon Oak Walker: The skill description reads now: Summons an Oak Walker to assist you. While in effect, it will increase your critical physical hit rate by 200, critical physical damage by 10%, critical magical hit rate by 200 and critical magical damage by 10%. If your skill attacks land a critical hit during the effect time, the Oak Walker will additionally cast Sepal Stab on your target.
Summon Nature Crystal: The skill description reads now: Summons a Nature Crystal to assist you. You’ll be immune to all attacks while active but cannot use any attack skills. When the Nature Crystal is present, your movement speed will be increased by 7% and you can order the Nature Crystal to cast Crystalline Protection and Crystalline Acceleration to assist your party members.
Frantic Briar: The skill is now an instant spell. It has a cooldown time of 12 seconds. The skill description reads now: Uses the power of Mother Earth to create a briar, causing 80% main hand weapon DPS to all targets in a range of 80 and decreasing their movement speed by 35% for 6 seconds.
Natural Lifeline: The skill description reads now:
- Level = 0: Permanently increases your pet's maximum HP by 3%. Permanently increases your Stamina and Strength by (current STA or STR + 10) x 1%) + 10.
- Level = 70: Permanently increases your pet's maximum HP by 19.8%. Permanently increases your Stamina and Strength by (current STA or STR + 45) x 4.5%) + 45.
Cross Chop: The skill description reads now: Chop crosswise against your target, dealing 70% main hand weapon DPS plus 0.3 times STR damage on the enemies in a straight line in front your target. If the Spirit of the Oak is summoned, the skill will deal extra aggro.
Elven Prayer: Changed cooldown time from 120 to 60 seconds.
Explosion of Power: Changed cooldown time from 180 to 90 seconds.
Location: That one place over there - see?
Occupation: Going places, doing things.. getting them done!
Quoted from "Purre;546172"
(nerf to tank wds, sorry wd/w)
Quoted from "EntropyKnight;546184"
Right when I repurposed, too haha. Although ironically enough the only thing it super-nerfs is Will Attack; Wd/W loses absolutely nothing in regards to tanking bosses, and at the same time PoWS gets that mini-AoE effect so it's not all bad. Granted crowd control is still really limited, but.. it'll work, somehow haha.
Quoted from "arvind2003;546191"
True wd/w dont have aggro problem even with all those changes. But point is that with 60% decreased pdef(or 34% if your priest can keep your pet alive too) will you dare to tank the boss now?
Quoted from "Purre;546172"
I'll reserve my judgment til we see how skills actually work now. Potentially this is a buff to dps wds (nerf to tank wds, sorry wd/w). Looks like my "New" Warden Guide just went out-of-date.
Taking a look at Power of the Oak buff... previously was 15% when capped, now 50%. Add in the 50% we get from 2hand Mastery and we have a nice 100% pdamage for burns. Only concern is whether we still will have to summon oak walker, use the pet buff, and then resummon our pet. Even with the reduced summoning time for pets, this still would really hurt this skill's use. Also wonder what kind of CDs the buffs will have... previously zero.
Quoted
[COLOR=black !important]Summon Nature Crystal: The skill description reads now: Summons a Nature Crystal to assist you. You’ll be immune to all attacks while active but cannot use any attack skills. When the Nature Crystal is present, your movement speed will be increased by 7% and you can order the Nature Crystal to cast Crystalline Protection and Crystalline Acceleration to assist your party members.[/COLOR]
Quoted from "EntropyKnight;546184"
Right when I repurposed, too haha. Although ironically enough the only thing it super-nerfs is Will Attack; Wd/W loses absolutely nothing in regards to tanking bosses, and at the same time PoWS gets that mini-AoE effect so it's not all bad. Granted crowd control is still really limited, but.. it'll work, somehow haha.
Location: That one place over there - see?
Occupation: Going places, doing things.. getting them done!
Quoted from "LordKaedric;546245"
Am I reading this right? Summon your Nature Crystal pet and have a permanent immune as long as the pet is active, but you can't attack anything? Wasn't the PET immune before???
Quoted from "optnickerz;546238"
warden / mage is not good anymore
Quoted
acidkavu
Quoted from "GravesGhastly;546395"
Eventually by chapter 6 they will get rid of the wardens as a whole and force you to create a dwarf.