finally!
Quoted from "acidkavu;546506"
and bad....now...before the Oh MY GOD!!! they kill my Warden, boo hoo!
I don't trust The patch note, especially it's translated ;p so i went in and find out myself.
yay!- Charge Chop - scale on strength and instant cast now (they listened)
A real yay instant is nice, although scaling with strength is useless as all attribute modifiers are useless for all classses. This has been mentioned in one of your threads before you should know this by now.
yay!- Briar Shield - additionally give up 30% defense bonus
Good for x/wdn not good for Wdn/x. Is a nerf considering new defense bonuses added up is still less than the old HOTO
yay!- POWS - spamable AOE now (i guess..but up 3 target still good)
A real yay as well.
yay!- Protection of Nature - increase HP up 5% and healing up 15%. guess this replace Heart of Oak.
Again worse than old HOTO in HP department, healing is nice though so this is an even.
yay!- Nature Lifetime - passive increase Warden's stre and stam (nice! Knight and Warrior gonna jealous)
Str is no big deal as Wardens don't stack str as a primary, raw P.Att is still more P.Att. And the stamina part for Wdn/W is not a big deal, still less stamina than Knights and Champions
yay!- Cross Chop - straight line AOE scale on Str and look badarse. Oh and cause aggro.
Adding aggro to this skill is a yay, Wdn/W only had 1 aoe, Will Attack but that was nerfed and no longer does.
yay!- Summon Oak - increase defense and parry by 20% (holy nice!)
Another even in my opinion, defense is still lower than old HOTO with new buffs added up but parry is nice.
yay!- Summon Oak Walker - increase crit chance by 200 increase crit damage by 10% (no complaint here =D) Chiron watch out!
A yay.
yay!-Summmon Crystal - IMMUNE TO ALL DAMAGE!!!! despite you can't attack, woot hoot! I'm just kidding, it's the same as before. No change heh...Dev trick us again.
Yep, nothing happened
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nay!- Savage Power - reduced down 17% max
Savage Power always increased P.Att to 17% only
nay!- Heart of Oak - no longer require summon, make you immune to 2 attack (wtf?)
Real nay
nay!- Power of Oak - no longer long duration buff, only last 30 sec.
Real nay
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In the end, It seem Warden still get more buffs than nerfs. In the end it's still a win for most part of warden.
Big Picture: It seem we use summon for combat more now and less for buff. Which is great in my opinion, isn't that what Warden about, use pet to fight, not to eat them for power. The only problem is they still aggro doing stupid things and get your party rage at you about your retard summon heh. Oh and more Charged Chop heading this way!finally!
I was a Warden/Druid but no longer Warden/Druid so can't really say much about those buffs, but look nice though.
So which Warden do you think will be best dps Warden now?
Is it still Warden/Scout?
or is it Warden/Rogue (the Oak Walker lover, the summon just got huge buff)
Warden/Warrior (probably not...)
Warden/Mage.......uh...>_>
Warden/Druid the new tank?
Discuss please....
Quoted from "acidkavu;546506"
yay!- Cross Chop - straight line AOE scale on Str and look badarse. Oh and cause aggro.
yay!- Summon Oak - increase defense and parry by 20% (holy nice!)
yay!- Summon Oak Walker - increase crit chance by 200 increase crit damage by 10% (no complaint here =D) Chiron watch out!
yay!-Summmon Crystal - IMMUNE TO ALL DAMAGE!!!! despite you can't attack, woot hoot! I'm just kidding, it's the same as before. No change heh...Dev trick us again, patch note fails
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Quoted
[COLOR=black !important]Oh and Power of the Wood Spirit is not spamable, It was given a 3 sec CD (sorry this is what the patch notes said but the CD is not working) and it is NOT an AOE, it only hits up to three targets that are in front of you. [/COLOR]
Quoted from "spdyclkr;546751"
Former glory is right.
And don't tell me good for warden/warrior lol. I'm not even playing mine until they "try" to figure out how to fix it next week. Im not putting in points and then resetting them again a week later.
Warden/warrior: the new sitting duck for rogues and mages. pow.
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