This is sadly only thing you seemed to really understand from what I wrote, so this deserves a bit longer reply where I can gladly answer to you that it's also the only thing that I agree with you less or more. Even thought damage is still very high without it, compared to many people with already better gear and weapons, damage difference is definetly smaller in lower instances where umh.. yea bosses have no defence and they die too fast before I finish buffing up to really compare (but who plays those places anyway, only damage in newest instances counts or do they?). Also damage is not that bad even without rage skill in KBN HM.
Not sure if it's just me because English is my 3rd language but this paragraph made very little sense to me. So what you're saying is without electrical rage you're out-DPSing other people in your guild/party? Well then I'm sorry to say those people that you are out-DPSing are either not geared as you OR they are doing something VERY wrong. Would you please do me a favour, next time you run an instance, more specifically any strategy based boss; don't use electrical rage and show me a picture of your scrutinizer because I can assure you any rogue, scout or warrior could and SHOULD out-DPS a W/M without electrical rage. Now this is assuming the boss you are fighting is actually relevant and has more Mdef than a level 1 snake. (Like for example one of the furious world bosses; go ahead and DPS that without electrical rage and post the scrut).
You are correct! I don't play mage, well... anymore, but I play... surprise, surprise... Is it a rogue? No... Is it a priest? No... don't pee in your panties yet, but here it comes, a great and allmighty new... Warmage!! and it's pains me to watch my teammates with their t10/t11 tosh or kbn weapons and world boss stats to perform so badly against my lowly geared nubbie toon without even using the best possible DPS weapon for this combo, while I afk eating popcorns and watch TV, wait!? Dang, I forgot to cast that electical rage thingy...
So referring back to your previous post, not only are you out-DPSing them on without electrical rage, but you are "lowly geared nubbie" as well? Well then, in that case there is no doubt in my mind that the people you are running with do not understand how to reach their full potential for their specific class (No offence, don't mean to call any specific person out)
Also I'm sorry but you're playing a class for the wrong reasons. You're probably going to tell me that you also have a P/S for siege, and a rogue to sneak by trash mob in AC to farm it faster. Maybe even a scout to AFK farm EoJ...
The big difference is the massive buff electric attack got at the beginning of chapter 4. .
You are right, electric attack did get a buff at the beginning of chapter 4, no arguing there. Infact the first character I ever made in RoM (Back in Beta and chapter 1) was a W/M and the only other (Or so it seemed) W/M playing at that time used thunder attack as the main DPS skill because there was nothing else. The buff at chapter 4 did help with the viability of the W/M.
Hit electric attack then did treasure hunt. Easiest treasure hunt I have ever done. 320k to 420k hits on the mobs in there with my auto attack and completely ignored the skills given to be used. Killed every thing in my path. From last time I played a lot of w/m it was out of mana or silenced and electric attack still works. Los issues but if auto attack still hits then still get the damage from electric attack.
With people saying the 60 elite adds more damage it does not surprise me if people call for it do be nerfed again. I would love it if all my melee characters did that much damage on their auto attack.
Being able to go through treasure hunt without using any of the skills isn't relevant to this argument. I can run through course of terror on my mage just by thunder storming all the tiles and I finish the entire course with 13 minutes left on the clock without using the cannons or vines. That is just failure of design on RoM's part.
Does the 60 elite add more damage? Of course, no doubt about that. The skill makes you hit twice. Melee damage calculations are much different than magic so you can't even compare the two.
... This must be one of the greatest walls of text on the internet!