Quoted from "tavar321;575842"
Description of it reads
"The Iron Blood will increases all damage dealt by 20%. Effect lasts for 15 seconds with a cool down of 300 seconds."
Does this affect healing? as in has anyone tried? I know mdmg affects heals, but this is "damage delt" and a healer isn't truely doing damage to anything?
Asking cause the other skills that you can get instead of ironblood wouldn't be as OP as a 20% increase in damage, especially since Iron blood is OP for other classes too (If your say D/w/wd you could use it on your w/wd side too)
Anyhow - Anyone actually tried it for healing?
Quoted from "tsundae;576055"
Confirmed, both are self-only skills. (I should've figured that out since neither has a range)
Neither of which I would ever touch as I think Fire Training is far more useful.
Quoted from "Amberwave;576126"
Fire Training and Soliders Attack (Fire Training II) are party buffs, and stack with Iron Blood Will.
Quoted from "tsundae;576050"
I see no change in heals with Ironblood Will running.
Also, you cannot have both Ironblood Will and Healing Wind cast at the same time as all siege titles share cooldowns.
Quoted from "CammoXD;576221"
^ In all fairness, in your party at least one person should have firetraining...isnt hard to get (unless your retarded like me and accidently go down the wrong path and miss it XD), so if 1 or 2 have iron blood, somebody else uses firetraining and another uses solders attack..dps = insane