For the majority of time playing warden/scout, I've read many forums and discussions about what chiron gains in terms of attributes, and what warden/scouts should be statting. As of recently, I decided to do some tests and collect info from other warden/scouts, to make my own conclusions. Here are the results:
Dexterity -- does it really add damage? NO
I gathered some equipment that had no strength or p.atk stats on them, but all added to my dexterity (blue bag items with stam/dex, or dex/hp X stats for example). I then proceeded to heffner camp, stripped gears and found some level 1 beetles for my centaur to beat up. According to scrutinizer, average crit damage over 49 centaur's arrow crits was 21.37k. After equipping the dex gears, and gaining 1131 dexterity (doubling what I previously had) and gaining zero patk, I had my centaur beat up more beetles. 24 crits, average damage 21.38k. Conclusion: dex adds little to no noticeable damage.
Accuracy -- does it actually help? NO
Information was gathered from 3 different warden/scouts, with 3 different accuracy values -- two of which had less then 7.5k accuracy, the third had over 16k when summoning centaur wearing his rogue gears. We all took info from scrutinizer from multiple downs of the same lvl 75 world boss all 3 of us had average of 33% DODGE rate on centaur's arrow. With over twice the accuracy, or 9k point difference, when summoning the centaurs, one would expect a minimum of 5% fewer dodges to occur over a few thousand centaur's arrows, if not more. However, we did not observe this difference, so my conclusion is that accuracy has no effect. Any deviance from this could simply be explained by the random number generator -- just like how some people can +16 items without failing, and when you try to do it yourself you fail 5 times just trying to get +6, it does not mean that the other person has better +'ing success rates -- another way to put it is one day you have 75% crit rate on your skills and another day only 60% crit rate on the exact same boss with the same gear. Accuracy/dodge rates of the centaur have to be more level based, rather then accuracy or dodge rate based.
Although I didn't list precise values above, any feedback/further discussion/other observations from players are welcome, but please try to provide some evidence or explanations -- I am trying to prove to myself and other players what is in fact correct, not what some people "think" is correct, so I'd rather be able to replicate an experiment/test from someone and try to reach the same, or possibly different, conclusions.
One thing of particular interest to me is the actually damage calculation of chiron. I have read multiple posts such as the one by Andreasals (sorry if spelled incorrectly), but there are a few formulas posted on the forums that are accurate down to minor variations ( +/- few % in dmg which could be attributed to the RNG) -- which formula is actually 100% correct is something I would like to know as I have no method for guessing/generating the formulas myself.