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Gothicbow

Troll of Trolls

Posts: 67

Location: https://www.youtube.com/user/DexamenusRoM

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21

Wednesday, April 17th 2013, 10:29am

Quoted from "maomiai;598034"

Your m.dam buff does not affect your group heal crits. M.dam affects hots and healing bonus...you're thinking of this (which doesn't affect crit btw, it gives you healing bonus).

D/Wd Group Heals:
One
Two (more of a 1/2 imho) - a 3 target heal with no predictable target apart from on one person is not a 'group heal' that I'd call dependable.
Three (not really a group heal, more a group regen that lasts for 40secs if you stand in one spot)
Four (yes I'd count Briar Heal as a group heal, tho again it isn't a predictable casting of a heal, more of a cast the buff on someone and hope that the person you've cast the buff on will trigger the heal onto the group when they get attacked i.e. stand within 70 range of the person with the buff and hope for the best).
Five (Gift Pulse - super nice)

Yes I personally think D/Wd is great as well.

Oh and Collisto, one thing I'd readily admit is that I hate to agree with Raves over anything (just for the heck of it), however when it comes to druid healing, a little less ego and a little more enthusiasm (or at the very least a little less childishness of 'ooo everyone hates you') in learning from someone who's been playing the class endgame and knows the class back to front will help you a lot.

I always try to learn things from here and there but as a matter of fact, he plays d/s and he only recently plays d/wd the same time as I did and he hasn't gotten the lvl 70 elite. He cannot assume to know every single 1 of them as he has not learn how to potentially use the skills of a d/wd with the lvl 70 elite. I admit he has been a druid since then but he is a D/S and the play style for D/wd is different than what he is used to. I myself find it very challenging when I switched to D/S. Again it takes times and macro managing to play as a D/wd especially the lvl 70 elite. All Im saying is, He can't compare the play style of a D/wd to what he is used to as a D/S coz he has not tried the full capability of a D/wd with lvl 70. In regards to "childish behavior, why don't you read his post as it seems his post is more childish than my comment. The kid needs to grow up.
Dexamenus D/WD/S 82/82/60 :) VeniVidiVici
Collisto P/K/S 77/76/56--refuse to play till they put p/s spammable Iceblade again

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22

Wednesday, April 17th 2013, 10:34am

Lvl 70 elite completely changes the playstyle of d/wd, everything you learned as a d/wd with the lvl 15-60 elites becomes moot because the lvl 70 elite changes so much.

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

23

Wednesday, April 17th 2013, 2:26pm

Quoted from "mikkehboii;598081"

And the lesson learned here boys and girls, never whisper Kuro during Siege War! Dirty little secrets may wildly appear!


Just to clear it up so the children stop bickering, no dirty little secrets to be had this was already known! my time zone differs from my guilds greatly regarding runs, so get back on subject of the d/wdn v d/s and stop using other people to feed e peens and start forums wars

On subject ive noticed alot of druid/scouts depending on camelia flower and not using there bigger heals as much which is definatly a disadvantage but as with anything a experianced or skilled druid would use both heals as needed both types of druid are good as long as the player working it is.
Alna warrior/mage/druid 80/80/80
Reni VVV

24

Wednesday, April 17th 2013, 4:37pm

Quoted from "Calarel;598256"

On subject ive noticed alot of druid/scouts depending on camelia flower and not using there bigger heals as much which is definatly a disadvantage but as with anything a experianced or skilled druid would use both heals as needed both types of druid are good as long as the player working it is.


Haha yes from what I seen myself and other druids do I thought exactly the same, this is really the big problem with d/s, they're so busy casting camelias and healing arrows that they're always late with group heals. When I play d/s it happens to me too :) all the time.

And which class I think is better: before 60 elite d/s is a lot better, after 60 elite d/wd is now better, and if you get to 77/77 and 70 elite the difference gets pretty big I think. Personally I never use d/s anymore, only to clean debuffs on kbn 6 etc, because it simply can't heal good enough if you compare it. But it's just my opinion of course :)


ok I thought about it and my post sounds pretty bad I thought I'll add this :) If I didn't have the scout class - can't do tosh, can't do kbn... I spend a ton of money for home sweet homes :) I don't really like to play d/s anymore like I said, but if you ONLY gonna have d/s OR d/wd - well you might need another d/s to do the job anyway. And also, I use d/wd all the time because there isn't a wd tank in my guild. if there is a warden tank I think d/s is better then casting briar on a dps lol (practically useless). So it's really good to have both, at least right now when some bosses d/s is almost required. I know can be done without it but if you have d/s it's a looot easier.

25

Thursday, April 18th 2013, 8:44pm

If you're playing "catch-up" with HoTs, you're healing wrong.

Reactive vs Proactive healing.

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

26

Friday, April 19th 2013, 1:15am

Quoted from "Ravesden;598430"

If you're playing "catch-up" with HoTs, you're healing wrong.

Reactive vs Proactive healing.


^ Truth.


@ thread -

Other druid combos rely more on burst heals, but with D/S, you need to keep your HoTs up constantly. Waiting until someone takes damage to start stacking them = dead party member.

I really don't have problems timing MEF correctly. If you're not trying to stack everything at the same time, you have plenty of leeway to alternate between MEF/Recover and other HoTs. Only stupid druids will sit there spamming Camellia and nothing else (and unfortunately, there are a lot of D/S that do this for some reason - either CF spam or MEF spam).

If you want to react to damage instead of anticipating it, D/S is not the right combo for you. Personally, I'm in love with HoTs when it comes to healing, so I'm very happy with it.

Formerly Catorii, D/S/M of Faction.


camagic

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27

Sunday, April 21st 2013, 6:03am

Quoted from "Ravesden;598430"

Reactive vs Proactive healing.



This indicates if you are a good healer or an excellent healer. Proactive healing is using longer heals for what is coming up 1 to 2 sec ahead of time. This is not very easy. Quick heals indicates you are doing reactive healing. You can still make a party survive a run as a reactive healer, but a proactive healer is better.

Blanket healing is often a sign of a only good healer, not an excellent one. In ROM you can easily get away with it as mana consumption is a broke joke in this game. Simply look at a scruitinzer, or whatever tracker, it will show a blanket healer by the large gap between damage taken and healing recieved/done. It does make life easier on runs, as aggro is also a broke joke in this game, to way overheal, but you will only ever be a good healer, not an excellent one.
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Cike

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28

Sunday, April 21st 2013, 6:08am

Quoted from "camagic;598729"

This indicates if you are a good healer or an excellent healer. Proactive healing is using longer heals for what is coming up 1 to 2 sec ahead of time. This is not very easy. Quick heals indicates you are doing reactive healing. You can still make a party survive a run as a reactive healer, but a proactive healer is better.

Blanket healing is often a sign of a only good healer, not an excellent one. In ROM you can easily get away with it as mana consumption is a broke joke in this game. Simply look at a scruitinzer, or whatever tracker, it will show a blanket healer by the large gap between damage taken and healing recieved/done. It does make life easier on runs, as aggro is also a broke joke in this game, to way overheal, but you will only ever be a good healer, not an excellent one.


if I'm dpsing a boss with big aoes and a good tank, I'd rather have a blanket healing moron than a "smart" healer...

also, I have never seen anybody healed to death, so over-healing is never a bad thing, provided healer doesn't run out of mana, which, as you indicated, is a rare occurrence...

your definition of an excellent healer, except proactive heals, does not sound like a healer I'd run with willingly...

camagic

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29

Sunday, April 21st 2013, 6:35am

Quoted from "Cike;598730"

blanket healing moron


lol, priceless
95wd/95s/65d
server artemis
Please do not "class balanace" the tactics I use.

30

Sunday, April 21st 2013, 6:39am

By your logic of a blanket healer, and how they are bad, every Priest is a lousy healer. Lol. GH by nature is a blanket heal, no matter what.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Cike

Rogue

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31

Sunday, April 21st 2013, 6:52am

Quoted from "camagic;598733"

lol, priceless


ik, aren't I?

camagic

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32

Sunday, April 21st 2013, 7:01am

Quoted from "Borella;598734"

every Priest is a lousyhealer.


well, you said it, right there ^. lol

I dont agree with that, just pointing out about making stuff up.

Blanket healing is about overhealing, the large gap between heals and damage recieved. Not a the most effective use of heals, but that 'blanket healing moron' can keep a group alive.

As for priest GH, that can easily be said to be proactive healing, as it has a 3 sec cast time, however, using GH when only the tank is the only player damaged=your choice.

But to try and get back to d/wd vs d/s, the d/wd is setup more for proactive healing as it relys on longer cast times for most heals. d/s also can be played as a very good proactive healer. But d/wd is not a good combo for reactive healing. I recommend another combo for reactive healing. d/s would be better suited, but p/r is really good for reactive healing.
95wd/95s/65d
server artemis
Please do not "class balanace" the tactics I use.

Cike

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33

Sunday, April 21st 2013, 7:10am

Quoted from "camagic;598737"

well, you said it, right there ^. lol

I dont agree with that, just pointing out about making stuff up.

Blanket healing is about overhealing, the large gap between heals and damage recieved. Not a the most effective use of heals, but that 'blanket healing moron' can keep a group alive.

As for priest GH, that can easily be said to be proactive healing, as it has a 3 sec cast time.

so, a blanket healer over healing can keep a group alive, and a "smart" healer can keep a group alive, how is a "smart" healer better? isn't the point of healing to keep the group alive regardless of the methods? I don't follow your logic, or rather, lack of.

34

Sunday, April 21st 2013, 7:13am

Quoted from "camagic;598729"

Simply look at a scruitinzer, or whatever tracker, it will show a blanket healer by the large gap between damage taken and healing recieved/done. It does make life easier on runs, as aggro is also a broke joke in this game, to way overheal, but you will only ever be a good healer, not an excellent one.


hahaha so by your definition only a healer with hos gear is excellent (no overheal) - maybe you're right that's pretty excellent if you can keep people alive like that :) question is why would you ever do that, but I'll leave it to you to come up with a reason :D dunno maybe other similar games it's different, but in rom if you don't overheal you're 100% doing it wrong

camagic

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35

Sunday, April 21st 2013, 7:32am

Quoted from "Cike;598738"

isn't the point of healing to keep the group alive regardless of the methods?


Absolutely correct. And that should end d/wd vs d/s.

Quoted from "Cike;598738"

I don't follow your logic


It is an expanded version of what you said: keeping the group alive.
95wd/95s/65d
server artemis
Please do not "class balanace" the tactics I use.

36

Sunday, April 21st 2013, 7:35am

Another one of camagic's "im gonna say something to rile you guys up, but in the end, it doesnt matter!"

Just going to reiterate something I've been telling almost every druid, yet the noobiest ones (ones spamming MEF everytime its up, rather than saving it for when needed) is heal scrut does not matter. Period.

What *does* matter is the party staying alive. Thats it. Thats a healer's job. If party is dying from lack of heals, or late heals, the healer is failing.

If the party is surviving well enough without the assistance of ppots everytime they're off cooldown, then the healer needs to rethink their game.

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

Cike

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37

Sunday, April 21st 2013, 7:41am

Quoted from "camagic;598744"

Absolutely correct. And that should end d/wd vs d/s.



It is an expanded version of what you said: keeping the group alive.


and while they are both good healers, and in the right hands fulfil the duties of a healer, the thread should have been called "what are the perks of each druid combo, d/s and d/wdn, and how are they different" but the OP probably assumed the community would interpret it that way, and just called it "d/wd vs d/s" for simplicity's sake.

Cike

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38

Sunday, April 21st 2013, 7:47am

Quoted from "Ravesden;598745"

Another one of camagic's "im gonna say something to rile you guys up, but in the end, it doesnt matter!"

Just going to reiterate something I've been telling almost every druid, yet the noobiest ones (ones spamming MEF everytime its up, rather than saving it for when needed) is heal scrut does not matter. Period.

What *does* matter is the party staying alive. Thats it. Thats a healer's job. If party is dying from lack of heals, or late heals, the healer is failing.

If the party is surviving well enough without the assistance of ppots everytime they're off cooldown, then the healer needs to rethink their game.


IMO, what makes a great healer is the knowledge of what is coming(big hits, debuffs, aoes...) and the ability to be prepared with an action to counter the event to the best of their ability.

what makes an excellent healer is the ability to accommodate surprises, perpetually prepared to react to ANY event

camagic

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39

Sunday, April 21st 2013, 7:50am

Quoted from "Ravesden;598745"

What *does* matter is the party staying alive. Thats it. Thats a healer's job. If party is dying from lack of heals, or late heals, the healer is failing.


Very true.

Quoted from "Ravesden;598745"

If the party is surviving well enough without the assistance of ppots everytime they're off cooldown, then the healer needs to rethink their game.


I suggest checking scruit after the fact, not living by it like some dps do, and using it to aid in changing your game if, and only if, you want to improve. But as raves, cike, myself and other pointed out: If the party survives in the end, it doesnt matter.
95wd/95s/65d
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Please do not "class balanace" the tactics I use.

camagic

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40

Sunday, April 21st 2013, 8:16am

Quoted from "Cike;598747"

IMO, what makes a great healer is the knowledge of what is coming(big hits, debuffs, aoes...) and the ability to be prepared with an action to counter the event to the best of their ability.

what makes an excellent healer is the ability to accommodate surprises, perpetually prepared to react to ANY event



I agree. The second sentance is why IMHO a proactive healer is better as they are prepared for suprises compared to a reactive healer, even though proactive healing is very difficult.
95wd/95s/65d
server artemis
Please do not "class balanace" the tactics I use.