Quoted from "maomiai;598034"
Your m.dam buff does not affect your group heal crits. M.dam affects hots and healing bonus...you're thinking of this (which doesn't affect crit btw, it gives you healing bonus).
D/Wd Group Heals:
One
Two (more of a 1/2 imho) - a 3 target heal with no predictable target apart from on one person is not a 'group heal' that I'd call dependable.
Three (not really a group heal, more a group regen that lasts for 40secs if you stand in one spot)
Four (yes I'd count Briar Heal as a group heal, tho again it isn't a predictable casting of a heal, more of a cast the buff on someone and hope that the person you've cast the buff on will trigger the heal onto the group when they get attacked i.e. stand within 70 range of the person with the buff and hope for the best).
Five (Gift Pulse - super nice)
Yes I personally think D/Wd is great as well.
Oh and Collisto, one thing I'd readily admit is that I hate to agree with Raves over anything (just for the heck of it), however when it comes to druid healing, a little less ego and a little more enthusiasm (or at the very least a little less childishness of 'ooo everyone hates you') in learning from someone who's been playing the class endgame and knows the class back to front will help you a lot.
VeniVidiVici
Quoted from "mikkehboii;598081"
And the lesson learned here boys and girls, never whisper Kuro during Siege War! Dirty little secrets may wildly appear!
Quoted from "Calarel;598256"
On subject ive noticed alot of druid/scouts depending on camelia flower and not using there bigger heals as much which is definatly a disadvantage but as with anything a experianced or skilled druid would use both heals as needed both types of druid are good as long as the player working it is.
all the time.
If I didn't have the scout class - can't do tosh, can't do kbn... I spend a ton of money for home sweet homes
I don't really like to play d/s anymore like I said, but if you ONLY gonna have d/s OR d/wd - well you might need another d/s to do the job anyway. And also, I use d/wd all the time because there isn't a wd tank in my guild. if there is a warden tank I think d/s is better then casting briar on a dps lol (practically useless). So it's really good to have both, at least right now when some bosses d/s is almost required. I know can be done without it but if you have d/s it's a looot easier.
Quoted from "Ravesden;598430"
If you're playing "catch-up" with HoTs, you're healing wrong.
Reactive vs Proactive healing.
Quoted from "Ravesden;598430"
Reactive vs Proactive healing.
Quoted from "camagic;598729"
This indicates if you are a good healer or an excellent healer. Proactive healing is using longer heals for what is coming up 1 to 2 sec ahead of time. This is not very easy. Quick heals indicates you are doing reactive healing. You can still make a party survive a run as a reactive healer, but a proactive healer is better.
Blanket healing is often a sign of a only good healer, not an excellent one. In ROM you can easily get away with it as mana consumption is a broke joke in this game. Simply look at a scruitinzer, or whatever tracker, it will show a blanket healer by the large gap between damage taken and healing recieved/done. It does make life easier on runs, as aggro is also a broke joke in this game, to way overheal, but you will only ever be a good healer, not an excellent one.
Quoted from "Borella;598734"
every Priest is a lousyhealer.
Quoted from "camagic;598737"
well, you said it, right there ^. lol
I dont agree with that, just pointing out about making stuff up.
Blanket healing is about overhealing, the large gap between heals and damage recieved. Not a the most effective use of heals, but that 'blanket healing moron' can keep a group alive.
As for priest GH, that can easily be said to be proactive healing, as it has a 3 sec cast time.
Quoted from "camagic;598729"
Simply look at a scruitinzer, or whatever tracker, it will show a blanket healer by the large gap between damage taken and healing recieved/done. It does make life easier on runs, as aggro is also a broke joke in this game, to way overheal, but you will only ever be a good healer, not an excellent one.
question is why would you ever do that, but I'll leave it to you to come up with a reason
dunno maybe other similar games it's different, but in rom if you don't overheal you're 100% doing it wrong
Quoted from "Cike;598738"
isn't the point of healing to keep the group alive regardless of the methods?
Quoted from "Cike;598738"
I don't follow your logic
Quoted from "camagic;598744"
Absolutely correct. And that should end d/wd vs d/s.
It is an expanded version of what you said: keeping the group alive.
Quoted from "Ravesden;598745"
Another one of camagic's "im gonna say something to rile you guys up, but in the end, it doesnt matter!"
Just going to reiterate something I've been telling almost every druid, yet the noobiest ones (ones spamming MEF everytime its up, rather than saving it for when needed) is heal scrut does not matter. Period.
What *does* matter is the party staying alive. Thats it. Thats a healer's job. If party is dying from lack of heals, or late heals, the healer is failing.
If the party is surviving well enough without the assistance of ppots everytime they're off cooldown, then the healer needs to rethink their game.
Quoted from "Ravesden;598745"
What *does* matter is the party staying alive. Thats it. Thats a healer's job. If party is dying from lack of heals, or late heals, the healer is failing.
Quoted from "Ravesden;598745"
If the party is surviving well enough without the assistance of ppots everytime they're off cooldown, then the healer needs to rethink their game.
Quoted from "Cike;598747"
IMO, what makes a great healer is the knowledge of what is coming(big hits, debuffs, aoes...) and the ability to be prepared with an action to counter the event to the best of their ability.
what makes an excellent healer is the ability to accommodate surprises, perpetually prepared to react to ANY event