... and numerous others Semi-retired
Quoted from "Auros;588823"
On my lvl 71 Wl/R I have never, not ever, used psi. Perhaps I am playing it wrong, or not up to it's potential, but the mechanics are so bad I found it not worth the trouble. For sure, you have plenty of skills to use that do not take psi that are effective. Studying the skill list for Wl/R though I only see one that appears to be worth it, but getting there again is the issue.
End of Thought 45 3 Soul Points Instant 15 seconds 200 Only usable under the state of Willpower Blade.
Inflicts 80.0 Dark Damage on target. If target's HP is less than 35%, the caster will earn 1 psi for every second. This can happen 4 times.
(This skill stat will increase and decrease based on equipment and target strength)
To get the 6 psi necessary to cast Willpower Blade, then this skill; well the mob or boss is usually dead by the time you can get there.
Quoted from "Ziav;588924"
Unless you are on extended boss fights or long "in combat", PSI isn't ever really needed. PSI is really only good for non burn bosses, ie first in toshhm. Any solo'ing you do you won't ever need PSI or will be in combat long enough to build it up to use. I've never played the wl/r but as a wl/m the only time I ever got into a willpower state was in quick VN runs where you are almost always in combat because you're moving so fast and in Toshhm. In Tosh a wl is a great backup to the healers since we get the battle rez. It has come in handy a few times in there when the second healer dies, they just have to know and beware that they may get a battle rez. I never ran kbn above easy mode, but I could see potential in there for alot of the wl willpower skills.
Quoted from "Mrpushpop;589000"
I strongly disagree. I have been playing my 77 lock/mage full time now putting the R/S on the backburner and the more tp I dump into the class the better it is performing. At first I had the same thoughts as you guys that it is support only not a dps class. I have made many posts on the forums saying as much. After dumping tp into this class it has gotten very strong. Now this class combo requires 190m tp +. There is no reason a Lock/Mage should not be using PSY moves. It takes 4.5 sec to enter Psy stage just using 3 skills however if you are like me you want to put your debuffs/buffs/ticks on the boss first before you start FHS/soul branding the bosses face off. ALWAYS start your fight off with Spirit water/ any speed buffs you can find. With speed casting buffs you should rip through a rotation faster and be in psy mode before any newer instance boss is dead. My warlock is reaching 51k int and 175k mattck in instances thanks to all the int multipliers a warlock/mage has. Now I can't beat a R/S burn... but I am now keeping up with the mages in party. Lock/mage is a good class but your going to need to put in the time and work to reach the end result.
... and numerous others Semi-retired
Quoted from "Auros;589009"
Interesting, you start your screed with the statement that you "strongly disagree" then proceed to agree with us. The only difference I see in what you say from what was said before was the statement that "there is no reason a Lock/Mage should not be using psy moves." then go into how you get there in fighting bosses; whereas we were saying that about the only time you could use psy was in a boss fight, but in my case, the boss is dead before I get there and in Ziav's case, only with certain bosses that are extended fights.
Tell me, do you use your psi skills say when farming crystal beetles for dailies? Assuming anyone does that, I just had to come up with an example.
Oh, and Borella...isn't that just like hitting the snooze button on your alarm clock? and about just as interesting?
