--The below is in DIYCE 2.0
--Class: Champion/Warrior
elseif mainClass == "PSYRON" and subClass == "WARRIOR" then
--Potions and Buffs
Skill = {
{ name = "Forge", use = (not combat) and (not pbuffs['Forge']) },
}
--Combat
if enemy then
Skill2 = {
{ name = "Forge", use = (not pbuffs['Forge']) },
{ name = "Rune Pulse", use = (pbuffs['Chain Drive']) },
{ name = "Attack", use = (thealth == 1) },
}
end