Quoted from "Malignatus;593877"
regentego and kaka want to talk to you about how to improve their ignorance. You're the teacher they're looking for.
Quoted from "sickdust;593843"
Priests are a healing class. P/S might not be the perfect PVE Healing class everyone wants, but it's a Healer Nether the Less.
Do you think a Healer Class should be more OP than a Mage?
Quoted from "sickdust;593843"
Open your mind
Quoted from "mikkehboii;593895"
Wow... I don't even play P/S and I think the OP's post is full of crap. 1. P/S are excellent healers.
Quoted from "timthum;593897"
i wonder if the op has ever tried p/s?
this thread should be romoved it has 1 purpose to promote trolling.this should be closed.
Quoted from "narix11;593908"
The OP is guy from palenque who is jsut happy that he will not be getting killed by p/s anymore and now makes fun of all p/s.
Quoted from "Ravesden;593886"
Example of other "healing class" that are also viable dps in other games:
http://www.wowwiki.com/Shadow_priest
http://www.wowwiki.com/Moonkin_Form
http://www.noxxic.com/wow/pve/shaman/ele…n-and-cooldowns
http://www.youtube.com/watch?v=AwnXYTKntYw
http://www.leveling-guides.com/tera-mystic-guide/
Quoted from "sickdust;593945"
Negative. I've been playing for 3 years, i've played the class like i said above, i like the class and i respect the class. I respect it as a Healer class, not an overpowered DPS PVP class. Yes you can argue "You shouldn't complain if you don't stat mdef", if you've been around as long as i have, you know the mdef mechanics are borked. It wouldn't make the slightest difference.
If mdef wouldn't make a bit of difference I guess that's why little rogues get hit for 100-200K with iceblade and I get crit for 20-30K.. hm. Yeah you're right Mdef doesn't make any difference.
I've been away from WoW since Cata was released, as far back as i remember, the raids weren't as OP as our Runes's Siege Wars were. In WoW, PVP is essentially a slap fest cause its noob friendly essentially. Now in the Noob Friendly sense, a PVP Healer/DPS Class (such as our P/S) in WoW would be considered Balanced.
I appreciate the links/backup information. You sir are in fact correct.
But for RoM, my final Statement is that of what i have already said
Priests are a healing Class, and i think RoM is better off with the team mindset of "Well my spamable high-dmg instacast is nerfed a bit... I think i will focus on keeping my teamates alive and will take a more defensive role". thats just my opinion, you can't change mine and i can't change yalls, just expressing what i feel about it.
Again with the "Priests are healers they shouldn't be allowed to do any dps". Kay. Wardens are tanks how dare they do dps, or, Wardens are dps how dare they be able to tank. Rogue's are dps how dare R/K be able to tank. P/K is a healer how dare they tank anything.
See how silly that argument is? No?
Again thanks for reading.
Quoted from "KurisuTenshi;593980"
I feel that it's actually about time P/S got nerfed. I don't get why everyone is getting all anally agitated about it. It's been a long time coming for this to happen. If you can honestly say you felt that Ice-Blade was a well balanced skill I'd personally say that you were crazy in the head.
It was an Instant cast that dealt as much damage as a full blown DPS class with no cooldown, no cast time and long range. Not to mention like the OP posted with all the auto-target users out there, it made it an even more absurdly powerful and borked skill. Even Mages and Rogues weren't as bad to deal with in comparison to most P/S when it came down to PVP.
Eventually everyone will get over this "nerf" and learn to actually play the damned class decently using the variety of skills you actually have instead of spamming a single button for an entire Seige or Battleground Match. Exactly like when Priest's gained a cd on Group Heal and learned to actually rotate all the skills we had instead of just hitting one button for an entire fight.
I mean come on people. It's not like it's impossible for you to throw in a few other skills within that time frame. Frost Death? Bone Chill? Slow them with Ice fog and then Hit them with your AoLC elite to deal damage and heal everyone around you maybe? I dunno maybe I'm crazy for believing people would actually attempt to use the full set of the skill you're granted in the game.
Quoted from "sickdust;593843"
Read this with an open mind, and don't reply out of rage
Priests are a healing class. P/S might not be the perfect PVE Healing class everyone wants, but it's a Healer Nether the Less.
Do you think a Healer Class should be more OP than a Mage?
Still with these nerfs, i've seen P/S's half-health Knights and Wd's with one shot. your not worthless, maybe try healing your teamates and make SW more-so a Teambased game mode rather than a individual skill-fest. Leave that to the Rouges, They're Assassin's, they're supposed to go off on their own in hide and merc lonely ppl that go off by themselves.
Its Very Frustrating (Yet very fun for P/S) to run around with their Dyce and their key sequencers; Auto-Targeting everything having your computer press 1,1,1,1,1,1,1,1,1,1,1,1,1,1. Its just not how its supposed to be guys, you sall this comming from a mile away (Took the game long enough to do something about it) Im sure most of all P/S's got their money's worth out of gearing with their Siege Win Rewards and Honor Points. Suck it up and move on with the show.
Just note if your quitting because of this one nerf, Its not "Gameforges Fault", its entirely your choice. I totally understand your rage fully, but this moment will define you in what kind of gamer you are. Adapt to changes is a real life thing human beings do everyday, it will be great to see more positive feedback on this from other P/S's saying "Yeah this was a great idea". Open your mind and expand your player skill. Thanks for reading
)
Quoted from "Borella;593982"
It's just as balanced as a S/wdn's ranged charged chop that hits for 1000% dps with a knockdown on top of their billion other instants. Or a Warden's ridiculous defensive capabilities and shielding. Or a Rogue/Knights amazing defense, stuns, and damage in PvP.
Every class has something that makes it good in PvP. P/S was a good low-mdef people single target killer. That's about all they had going for them. Without Iceblade they're completely useless. P/M is 50x better.
And we've already been over this. All the other skills P/S is given suck. Iceblade was their only redeeming damage skill. We're not P/M (like you are) with two extra instants to weave in (Not to mention your version of iceblade actually hits twice).
I mean seriously this is just stupid. Not only does it break the class for PvP, it breaks it in PvE. I can't even efficiently farm DoD or KBE for mems anymore because all of a P/s's damage came from Iceblade.
Quoted from "Borella;593982"
It's just as balanced as a S/wdn's ranged charged chop that hits for 1000% dps with a knockdown on top of their billion other instants. Or a Warden's ridiculous defensive capabilities and shielding. Or a Rogue/Knights amazing defense, stuns, and damage in PvP.
Every class has something that makes it good in PvP. P/S was a good low-mdef people single target killer. That's about all they had going for them. Without Iceblade they're completely useless. P/M is 50x better.
And we've already been over this. All the other skills P/S is given suck. Iceblade was their only redeeming damage skill. We're not P/M (like you are) with two extra instants to weave in (Not to mention your version of iceblade actually hits twice).
I mean seriously this is just stupid. Not only does it break the class for PvP, it breaks it in PvE. I can't even efficiently farm DoD or KBE for mems anymore because all of a P/s's damage came from Iceblade.
Quoted from "KurisuTenshi;594005"
It not a post about Warden and their ridiculous damage and DPS they need some balancing themselves. And yes R/K is decent in defense but can easily still be wiped out by a well geared scout or warrior or even an R/S pretty easily. Also with the recent updates and new elites and other skills that priest/scout can obtain you do have a few other skills added into your arsenal yes?
P/M's Ice-wind bladed does hit twice true, but we actually have a 3 CD (which you now also have) on that skill and it was also affected by the global CD (unlike Ice blade), and both hits deal half the damage of an Iceblade of an equally geared P/S. Meaning you could hit me 4 times with Ice Blade for 4 times the TOTAL damage I could deal you with a single Ice Wind Blade. We are pretty much FORCED into using our entire array of skills. It's not because we choose too, but because we can't do anything else. (all of which comes from out Mage side not our elites because we only get one real offensive elite ourselves JUST like p/s). P/M doesn't even gain an extra offensive Elite in this new patch but P/S actually do.
I mean the mage side does give two extra offensive skills but each barely deal much damage in comparison to IWB and both also have a CD time. If we add in a P/S's scout skill it gives you 3 + a damage bonus for each skill, Including a silence just like P/S. And a P/S's fairy give up an Mattack Bonus and they have a natural Rising tide damage bonus.
I mean it's not a bad class at all, I'd try it again even with the IB CD added. You just have to use more than one button, which is actually common in RPG's.
And if you honestly feel that P/M has an easier time farming Instances just because they have fireball and lightning you are sadly mistaken.