You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

sickdust

Intermediate

  • "sickdust" started this thread

Posts: 323

Location: Mordor, Middle Earth

  • Send private message

1

Tuesday, March 19th 2013, 8:08pm

The Simple Reason Why P/S s should Accept the nerf

Read this with an open mind, and don't reply out of rage

Priests are a healing class. P/S might not be the perfect PVE Healing class everyone wants, but it's a Healer Nether the Less.
Do you think a Healer Class should be more OP than a Mage?

Still with these nerfs, i've seen P/S's half-health Knights and Wd's with one shot. your not worthless, maybe try healing your teamates and make SW more-so a Teambased game mode rather than a individual skill-fest. Leave that to the Rouges, They're Assassin's, they're supposed to go off on their own in hide and merc lonely ppl that go off by themselves.

Its Very Frustrating (Yet very fun for P/S) to run around with their Dyce and their key sequencers; Auto-Targeting everything having your computer press 1,1,1,1,1,1,1,1,1,1,1,1,1,1. Its just not how its supposed to be guys, you sall this comming from a mile away (Took the game long enough to do something about it) Im sure most of all P/S's got their money's worth out of gearing with their Siege Win Rewards and Honor Points. Suck it up and move on with the show.

Just note if your quitting because of this one nerf, Its not "Gameforges Fault", its entirely your choice. I totally understand your rage fully, but this moment will define you in what kind of gamer you are. Adapt to changes is a real life thing human beings do everyday, it will be great to see more positive feedback on this from other P/S's saying "Yeah this was a great idea". Open your mind and expand your player skill. Thanks for reading
Subscribe and join the Reddit /r/Runesofmagic Community!

Malignatus

Master of All I Survey

Posts: 623

Location: The Land of Confusion

Occupation: Occupation: Foole

Mood: Squint

  • Send private message

2

Tuesday, March 19th 2013, 9:22pm

regentego and kaka want to talk to you about how to improve their ignorance. You're the teacher they're looking for.

3

Tuesday, March 19th 2013, 9:35pm

Quoted from "Malignatus;593877"

regentego and kaka want to talk to you about how to improve their ignorance. You're the teacher they're looking for.


Malignatus makes a you tube video after P/S nerf

http://www.youtube.com/watch?v=yhzpvckQ8rw

4

Tuesday, March 19th 2013, 9:38pm

Quoted from "sickdust;593843"


Priests are a healing class. P/S might not be the perfect PVE Healing class everyone wants, but it's a Healer Nether the Less.
Do you think a Healer Class should be more OP than a Mage?

1) No magic class is more OP than a mage. The utility and AOEs that a mage can bring (silences/roots/stuns, thunderstorm, and hard hitting flame) is unmatchable.

Example of other "healing class" that are also viable dps in other games:
http://www.wowwiki.com/Shadow_priest
http://www.wowwiki.com/Moonkin_Form
http://www.noxxic.com/wow/pve/shaman/ele…n-and-cooldowns
http://www.youtube.com/watch?v=AwnXYTKntYw
http://www.leveling-guides.com/tera-mystic-guide/

Note, the above are not advertisements for those games. I only play 1 of the above listed. They are other game class vs rom class examples of healer dps viability. Which is what P/S was in PvP, a viable healer-dps.

Quoted from "sickdust;593843"


Open your mind

Bit hypocritical, dont ya think?

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

5

Tuesday, March 19th 2013, 9:48pm

Wow... I don't even play P/S and I think the OP's post is full of crap. 1. P/S are excellent healers. 2. Of course if a P/S is gearing or statting like a Mage, it will hit hard to someone with low defense values. However, it is not stronger than Mage. Mage is viable in PvE and PvP, whereas a damage P/S is only viable in PvP and questing. 3. Any ranged class can use DIYCE and spam a rotation. Three Ice Blades in a row vs one Magma Blade and one Fireball is the same thing. If you have almost no M.Def, you're dead. 3. Have you bothered looking at Priests other damage skills? If you had you would see that they are garbage. Rising Tide is the next closest thing to being respectable, and it has a 2 second cast. As it's only other true damage skill. That's like telling a Mage to use Flame and Fireball only. Ask mages how often they actually cast Flame in siege war. There is no rotation to P/S because there is no other skill to use. A M/Wdn's rotation of Earth Groaning Wind Blade, Earth Surge and Fireball will eat up Ice Blade spam easily.

Edit: I am constantly pwned by P/S's btw but because I have no M.Def, I don't complain. P/S's 1-2 shot me, I 1-2 shot P/S's.
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

6

Tuesday, March 19th 2013, 9:50pm

i wonder if the op has ever tried p/s?
this thread should be romoved it has 1 purpose to promote trolling.this should be closed.

pwnsnoobs

Intermediate

Posts: 243

Location: Looking for a reason to keep RoM on his machine.

  • Send private message

7

Tuesday, March 19th 2013, 9:55pm

Class X can only do Y? in rom?

Wardens..... dps and tank
Warrior, same
priest/warrior.... broken but melee still
druid/warrior..... same as p/w i guess iunno
i think its a bad idea but people talked about healing as warden/druid
rogue/knights tank.

This is RoM, people go with what skills were granted to them, p/s had iceblade and used it.

There is no priest should only heal, heck back with negative aggro and ch.4 mysticalz tanked 1/2 the time >.>
Priest are tanks too.

8

Tuesday, March 19th 2013, 10:11pm

The OP is guy from palenque who is jsut happy that he will not be getting killed by p/s anymore and now makes fun of all p/s.

yodased

Trainee

Posts: 175

Location: South Florida AKA The surface of the sun

  • Send private message

9

Tuesday, March 19th 2013, 11:31pm

What other class combo has a spam able high dmg attack that can be cast at medium-long range while moving? It's not the damage that ever bothered me, not even the spam ability, it was the combo of everything together that separated that one skill from the rest of the game. There is a reason massive amounts of people rolled p/s only for siege. What other class do people roll specifically for siege? If they do exist, do these players complain their siege only toon is hard to level?

sickdust

Intermediate

  • "sickdust" started this thread

Posts: 323

Location: Mordor, Middle Earth

  • Send private message

10

Wednesday, March 20th 2013, 12:16am

Quoted from "mikkehboii;593895"

Wow... I don't even play P/S and I think the OP's post is full of crap. 1. P/S are excellent healers.


Yes they are great Healers. I never said they were bad, they are in the middle of the list due to other class combo's being a more realiable/sustainable class combo (Example, P/K D/S)
Read what i said "P/S might not be the perfect PVE Healing class everyone wants.."

Quoted from "timthum;593897"

i wonder if the op has ever tried p/s?
this thread should be romoved it has 1 purpose to promote trolling.this should be closed.


I sure do have a P/S, Megustapastel lvl 65/50, quested up to Redhills, Iceblade is essentially makes questing a bit more easy, but if you have a good weapon on your way up leveling, you should have no problem casting a Rising Tide/DoT's every now and then. Its not impossible

Quoted from "narix11;593908"

The OP is guy from palenque who is jsut happy that he will not be getting killed by p/s anymore and now makes fun of all p/s.


Negative. I've been playing for 3 years, i've played the class like i said above, i like the class and i respect the class. I respect it as a Healer class, not an overpowered DPS PVP class. Yes you can argue "You shouldn't complain if you don't stat mdef", if you've been around as long as i have, you know the mdef mechanics are borked. It wouldn't make the slightest difference.

Quoted from "Ravesden;593886"



I've been away from WoW since Cata was released, as far back as i remember, the raids weren't as OP as our Runes's Siege Wars were. In WoW, PVP is essentially a slap fest cause its noob friendly essentially. Now in the Noob Friendly sense, a PVP Healer/DPS Class (such as our P/S) in WoW would be considered Balanced.
I appreciate the links/backup information. You sir are in fact correct.
But for RoM, my final Statement is that of what i have already said
Priests are a healing Class, and i think RoM is better off with the team mindset of "Well my spamable high-dmg instacast is nerfed a bit... I think i will focus on keeping my teamates alive and will take a more defensive role". thats just my opinion, you can't change mine and i can't change yalls, just expressing what i feel about it.

Again thanks for reading.
Subscribe and join the Reddit /r/Runesofmagic Community!

11

Wednesday, March 20th 2013, 12:58am

Quoted from "sickdust;593945"



Negative. I've been playing for 3 years, i've played the class like i said above, i like the class and i respect the class. I respect it as a Healer class, not an overpowered DPS PVP class. Yes you can argue "You shouldn't complain if you don't stat mdef", if you've been around as long as i have, you know the mdef mechanics are borked. It wouldn't make the slightest difference.

If mdef wouldn't make a bit of difference I guess that's why little rogues get hit for 100-200K with iceblade and I get crit for 20-30K.. hm. Yeah you're right Mdef doesn't make any difference.


I've been away from WoW since Cata was released, as far back as i remember, the raids weren't as OP as our Runes's Siege Wars were. In WoW, PVP is essentially a slap fest cause its noob friendly essentially. Now in the Noob Friendly sense, a PVP Healer/DPS Class (such as our P/S) in WoW would be considered Balanced.
I appreciate the links/backup information. You sir are in fact correct.
But for RoM, my final Statement is that of what i have already said
Priests are a healing Class, and i think RoM is better off with the team mindset of "Well my spamable high-dmg instacast is nerfed a bit... I think i will focus on keeping my teamates alive and will take a more defensive role". thats just my opinion, you can't change mine and i can't change yalls, just expressing what i feel about it.

Again with the "Priests are healers they shouldn't be allowed to do any dps". Kay. Wardens are tanks how dare they do dps, or, Wardens are dps how dare they be able to tank. Rogue's are dps how dare R/K be able to tank. P/K is a healer how dare they tank anything.

See how silly that argument is? No?


Again thanks for reading.


....
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


sickdust

Intermediate

  • "sickdust" started this thread

Posts: 323

Location: Mordor, Middle Earth

  • Send private message

12

Wednesday, March 20th 2013, 1:01am

Silly Fact: This is an opinion Thread. Not an Argument.
:)
Subscribe and join the Reddit /r/Runesofmagic Community!

Posts: 7

Location: Under Your Bed

Occupation: Mad Scientist

  • Send private message

13

Wednesday, March 20th 2013, 3:19am

I feel that it's actually about time P/S got nerfed. I don't get why everyone is getting all anally agitated about it. It's been a long time coming for this to happen. If you can honestly say you felt that Ice-Blade was a well balanced skill I'd personally say that you were crazy in the head.

It was an Instant cast that dealt as much damage as a full blown DPS class with no cooldown, no cast time and long range. Not to mention like the OP posted with all the auto-target users out there, it made it an even more absurdly powerful and borked skill. Even Mages and Rogues weren't as bad to deal with in comparison to most P/S when it came down to PVP.

Eventually everyone will get over this "nerf" and learn to actually play the damned class decently using the variety of skills you actually have instead of spamming a single button for an entire Seige or Battleground Match. Exactly like when Priest's gained a cd on Group Heal and learned to actually rotate all the skills we had instead of just hitting one button for an entire fight.

I mean come on people. It's not like it's impossible for you to throw in a few other skills within that time frame. Frost Death? Bone Chill? Slow them with Ice fog and then Hit them with your AoLC elite to deal damage and heal everyone around you maybe? I dunno maybe I'm crazy for believing people would actually attempt to use the full set of the skill you're granted in the game.
Server: Palenque (Now UnRetired)
Guild: Demenza(Dis-banned) | Magioss(Left) | Bloodsoaked(Current)
Characters: Tenshimaru - 80/61/77 P/K/M | Nishana - 80/60/56 R/K/S

14

Wednesday, March 20th 2013, 3:23am

Quoted from "KurisuTenshi;593980"

I feel that it's actually about time P/S got nerfed. I don't get why everyone is getting all anally agitated about it. It's been a long time coming for this to happen. If you can honestly say you felt that Ice-Blade was a well balanced skill I'd personally say that you were crazy in the head.

It was an Instant cast that dealt as much damage as a full blown DPS class with no cooldown, no cast time and long range. Not to mention like the OP posted with all the auto-target users out there, it made it an even more absurdly powerful and borked skill. Even Mages and Rogues weren't as bad to deal with in comparison to most P/S when it came down to PVP.

Eventually everyone will get over this "nerf" and learn to actually play the damned class decently using the variety of skills you actually have instead of spamming a single button for an entire Seige or Battleground Match. Exactly like when Priest's gained a cd on Group Heal and learned to actually rotate all the skills we had instead of just hitting one button for an entire fight.

I mean come on people. It's not like it's impossible for you to throw in a few other skills within that time frame. Frost Death? Bone Chill? Slow them with Ice fog and then Hit them with your AoLC elite to deal damage and heal everyone around you maybe? I dunno maybe I'm crazy for believing people would actually attempt to use the full set of the skill you're granted in the game.


It's just as balanced as a S/wdn's ranged charged chop that hits for 1000% dps with a knockdown on top of their billion other instants. Or a Warden's ridiculous defensive capabilities and shielding. Or a Rogue/Knights amazing defense, stuns, and damage in PvP.

Every class has something that makes it good in PvP. P/S was a good low-mdef people single target killer. That's about all they had going for them. Without Iceblade they're completely useless. P/M is 50x better.

And we've already been over this. All the other skills P/S is given suck. Iceblade was their only redeeming damage skill. We're not P/M (like you are) with two extra instants to weave in (Not to mention your version of iceblade actually hits twice).

I mean seriously this is just stupid. Not only does it break the class for PvP, it breaks it in PvE. I can't even efficiently farm DoD or KBE for mems anymore because all of a P/s's damage came from Iceblade.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


15

Wednesday, March 20th 2013, 3:39am

Quoted from "sickdust;593843"

Read this with an open mind, and don't reply out of rage

Priests are a healing class. P/S might not be the perfect PVE Healing class everyone wants, but it's a Healer Nether the Less.
Do you think a Healer Class should be more OP than a Mage?

Still with these nerfs, i've seen P/S's half-health Knights and Wd's with one shot. your not worthless, maybe try healing your teamates and make SW more-so a Teambased game mode rather than a individual skill-fest. Leave that to the Rouges, They're Assassin's, they're supposed to go off on their own in hide and merc lonely ppl that go off by themselves.

Its Very Frustrating (Yet very fun for P/S) to run around with their Dyce and their key sequencers; Auto-Targeting everything having your computer press 1,1,1,1,1,1,1,1,1,1,1,1,1,1. Its just not how its supposed to be guys, you sall this comming from a mile away (Took the game long enough to do something about it) Im sure most of all P/S's got their money's worth out of gearing with their Siege Win Rewards and Honor Points. Suck it up and move on with the show.

Just note if your quitting because of this one nerf, Its not "Gameforges Fault", its entirely your choice. I totally understand your rage fully, but this moment will define you in what kind of gamer you are. Adapt to changes is a real life thing human beings do everyday, it will be great to see more positive feedback on this from other P/S's saying "Yeah this was a great idea". Open your mind and expand your player skill. Thanks for reading


this totally makes since ifthe bulk of thier elites go to damage dealing even the fairy and the mattk buff >.> wasted fairy

16

Wednesday, March 20th 2013, 4:27am

I'm quite sure there are far less people raging/QQing and more people (typically melee) that are essentially celebrating the IB cooldown and are saying that everyone is raging and QQing just to instigate.

But yeah, at this point p/m and m/p are both infinitely better than p/s at nearly everything. Icewind blade hits way harder than IB ever did, and they can weave in fireball, lightning, throw silences, freeze annoying people, etc. And m/p gets all those things plus aoes. There's literally no reason for anyone to play p/s.

Oh and not to mention that literally anyone can still "mash one button" in pvp if they want. Ever heard of macros/diyce? I could still run around on p/m or a mage and spam 1111111111 if I wanted to (I dont) and be just as "lazy" as I was on p/s. The only difference is that I would use a separate button for the tstorm macro, don't pretend like having cycling through instants is any more difficult than using one instant (because p/s had NOTHING to cycle through)

Notice I didn't mention chain of light, frost scars, bone chill or any other crap that people "suggest" to use as filler. Might as well say to use shot as p/s, it's quite laughable.
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

17

Wednesday, March 20th 2013, 4:30am

Quoted from "Quaffy2;594002"


Notice I didn't mention chain of light, frost scars, bone chill or any other crap that people "suggest" to use as filler. Might as well say to use shot as p/s, it's quite laughable.


Moronically, they already did.

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

Posts: 7

Location: Under Your Bed

Occupation: Mad Scientist

  • Send private message

18

Wednesday, March 20th 2013, 4:31am

Quoted from "Borella;593982"

It's just as balanced as a S/wdn's ranged charged chop that hits for 1000% dps with a knockdown on top of their billion other instants. Or a Warden's ridiculous defensive capabilities and shielding. Or a Rogue/Knights amazing defense, stuns, and damage in PvP.

Every class has something that makes it good in PvP. P/S was a good low-mdef people single target killer. That's about all they had going for them. Without Iceblade they're completely useless. P/M is 50x better.

And we've already been over this. All the other skills P/S is given suck. Iceblade was their only redeeming damage skill. We're not P/M (like you are) with two extra instants to weave in (Not to mention your version of iceblade actually hits twice).

I mean seriously this is just stupid. Not only does it break the class for PvP, it breaks it in PvE. I can't even efficiently farm DoD or KBE for mems anymore because all of a P/s's damage came from Iceblade.


It not a post about Warden and their ridiculous damage and DPS they need some balancing themselves. And yes R/K is decent in defense but can easily still be wiped out by a well geared scout or warrior or even an R/S pretty easily. Also with the recent updates and new elites and other skills that priest/scout can obtain you do have a few other skills added into your arsenal yes?

P/M's Ice-wind bladed does hit twice true, but we actually have a 3 CD (which you now also have) on that skill and it was also affected by the global CD (unlike Ice blade), and both hits deal half the damage of an Iceblade of an equally geared P/S. Meaning you could hit me 4 times with Ice Blade for 4 times the TOTAL damage I could deal you with a single Ice Wind Blade. We are pretty much FORCED into using our entire array of skills. It's not because we choose too, but because we can't do anything else. (all of which comes from out Mage side not our elites because we only get one real offensive elite ourselves JUST like p/s). P/M doesn't even gain an extra offensive Elite in this new patch but P/S actually do.

I mean the mage side does give two extra offensive skills but each barely deal much damage in comparison to IWB and both also have a CD time. If we add in a P/S's scout skill it gives you 3 + a damage bonus for each skill, Including a silence just like P/S. And a P/S's fairy give up an Mattack Bonus and they have a natural Rising tide damage bonus.

I mean it's not a bad class at all, I'd try it again even with the IB CD added. You just have to use more than one button, which is actually common in RPG's.

And if you honestly feel that P/M has an easier time farming Instances just because they have fireball and lightning you are sadly mistaken.
Server: Palenque (Now UnRetired)
Guild: Demenza(Dis-banned) | Magioss(Left) | Bloodsoaked(Current)
Characters: Tenshimaru - 80/61/77 P/K/M | Nishana - 80/60/56 R/K/S

19

Wednesday, March 20th 2013, 4:59am

Quoted from "Borella;593982"

It's just as balanced as a S/wdn's ranged charged chop that hits for 1000% dps with a knockdown on top of their billion other instants. Or a Warden's ridiculous defensive capabilities and shielding. Or a Rogue/Knights amazing defense, stuns, and damage in PvP.

Every class has something that makes it good in PvP. P/S was a good low-mdef people single target killer. That's about all they had going for them. Without Iceblade they're completely useless. P/M is 50x better.

And we've already been over this. All the other skills P/S is given suck. Iceblade was their only redeeming damage skill. We're not P/M (like you are) with two extra instants to weave in (Not to mention your version of iceblade actually hits twice).

I mean seriously this is just stupid. Not only does it break the class for PvP, it breaks it in PvE. I can't even efficiently farm DoD or KBE for mems anymore because all of a P/s's damage came from Iceblade.


I am not a P/S so I do not have personal experience with this but I do agree whole heartedly with this comment. ALL classes have their niches that stand them out in PVP. I have a problem with a nerf like this on say a pve server which I am apart of. I can't imagine how difficult it must be to farm and quest without a decent attack. By taking this skill away based on a 1 hour pvp part of the game and totally disregard the pve repercussions is not reasonable. If the pvp area is the problem with this skill than maybe they should have adjusted the damage to "Players" instead of throwing a cooldown that effects a classes entire game play.

20

Wednesday, March 20th 2013, 5:04am

Quoted from "KurisuTenshi;594005"

It not a post about Warden and their ridiculous damage and DPS they need some balancing themselves. And yes R/K is decent in defense but can easily still be wiped out by a well geared scout or warrior or even an R/S pretty easily. Also with the recent updates and new elites and other skills that priest/scout can obtain you do have a few other skills added into your arsenal yes?

P/M's Ice-wind bladed does hit twice true, but we actually have a 3 CD (which you now also have) on that skill and it was also affected by the global CD (unlike Ice blade), and both hits deal half the damage of an Iceblade of an equally geared P/S. Meaning you could hit me 4 times with Ice Blade for 4 times the TOTAL damage I could deal you with a single Ice Wind Blade. We are pretty much FORCED into using our entire array of skills. It's not because we choose too, but because we can't do anything else. (all of which comes from out Mage side not our elites because we only get one real offensive elite ourselves JUST like p/s). P/M doesn't even gain an extra offensive Elite in this new patch but P/S actually do.

I mean the mage side does give two extra offensive skills but each barely deal much damage in comparison to IWB and both also have a CD time. If we add in a P/S's scout skill it gives you 3 + a damage bonus for each skill, Including a silence just like P/S. And a P/S's fairy give up an Mattack Bonus and they have a natural Rising tide damage bonus.

I mean it's not a bad class at all, I'd try it again even with the IB CD added. You just have to use more than one button, which is actually common in RPG's.

And if you honestly feel that P/M has an easier time farming Instances just because they have fireball and lightning you are sadly mistaken.


If you're a well geared R/K, you should be able to roll every class with a pocket healer. Ask Kanuunchou about it. So no, you will not be beaten by other classes.

Ice Blade always had GCD. And it still has GCD. This was proven abujillion times.

P/M gets additional useful skills from Mage general skills. P/S's additional skills from Scout are useless. P/S does not have a silence like P/M. Throat Attack only has a silence on R/S due to an elite skill.

Yes, it would be nice for a P/S to have a rotation. If they actually had other useful skills that could make a rotation. They don't.

And yes, P/M does have an easier time farming DoD or KBE for mems because they have more useful attacks to use than a P/S.
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni