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61

Sunday, April 7th 2013, 6:18am

wow, just wow.

Yeah This does need to be addressed. Hasnt been out that long. I expect they will wait 6 months to let everyone gear/level a m/wd with 70/70 elite and then they will change it. Have lots of people drop money into the class before nerfing it.

Yes Raves/Borella.... this is way more OP than p/s, i would say more OP than w/m (unless someone wants to correct me, i never play w/m but m/w). I guess i hadnt read enough on this thread. They need to limit it maybe to .5 sec which is as low as i have seen my flame go with every buff i can get. Giving m/wdn a second burn phase speed is a pretty darn good elite. Should be easy to fix just set a minimum speed for flame with this skill

62

Sunday, April 7th 2013, 6:24am

All they have to do is make flame have a GCD when using this elite. That way it's still a spammable flame while moving with the click of a button, no mega buffing up, just 4 quick flames. Still powerful as hell but not as ridiculous as it is now.

Also increase the CD to 5 minutes instead of 3 so that it fits more with every other classes 5 minute "OP" cd.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


63

Sunday, April 7th 2013, 7:29am

Quoted from "Borella;596835"

All they have to do is make flame have a GCD when using this elite. That way it's still a spammable flame while moving with the click of a button, no mega buffing up, just 4 quick flames. Still powerful as hell but not as ridiculous as it is now.

Also increase the CD to 5 minutes instead of 3 so that it fits more with every other classes 5 minute "OP" cd.


yeah your right, 5 1 sec flames, and letting them move... Yeah better in line like the m/w 60/60 lets you move with flame for 7 secs, which i havent really thought it too useful. I digress there. Yeah this does sound ridiculous OP. For my mages boss burn you usually need like, 7 items to burn those level bosses.... to have the equivalent in a reuseable skill. Yeah and i didnt even think about the Siege rammifications.

I actually cant think of something i think is more OP. I sat here a few minutes and got nothing.

64

Sunday, April 7th 2013, 8:22am

This nerf Somillia thread is getting more retarded day by day.

Borella just wants to die less in siege that's why all the crying.

If you want Flame with GCD, it will only be fair to enable GCD on all healing spells too. Oh, and 5 min CD on Holy Aura and Serenstrum. Make them share CD too.

65

Sunday, April 7th 2013, 8:56am

Quoted from "tyrr;596853"

This nerf Somillia thread is getting more retarded day by day.

Borella just wants to die less in siege that's why all the crying.

If you want Flame with GCD, it will only be fair to enable GCD on all healing spells too. Oh, and 5 min CD on Holy Aura and Serenstrum. Make them share CD too.


Yes, because priests were able to get like 25-30 group heals off in 5 seconds. So OP, nerf priest some more
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
Heavensfury, Govinda
KilledbyBorella February 15, 2012

66

Sunday, April 7th 2013, 10:48am

Quoted from "Quaffy2;596854"

Yes, because priests were able to get like 25-30 group heals off in 5 seconds. So OP, nerf priest some more


The point is - stop this retarded talk of nerfing clases because of a silly mini-game.

67

Sunday, April 7th 2013, 4:27pm

Quoted from "tyrr;596853"

This nerf Somillia thread is getting more retarded day by day.

Borella just wants to die less in siege that's why all the crying.

If you want Flame with GCD, it will only be fair to enable GCD on all healing spells too. Oh, and 5 min CD on Holy Aura and Serenstrum. Make them share CD too.


Im sorry, but while Borella and i may have our disagreements. He is right here. Someone said they can get 24 flames in 5 seconds. That isnt "good" that is "op". I AM a mage primarily. Just the thought of this is nuts. Now i think it just hasnt gotten the traction to be considered a problem. Here is what i think:

The skill is OP and discovered early. It should be nerfed in line with other skills now, BEFORE everyone runs around and spends money to gear them up. That is the problem with the IB thing. It was allowed to grow and grow till everyone go SO used to having it and then they took it away. They need to start identifying these early so the rage and anger when it gets pulled in line is minimal.

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68

Sunday, April 7th 2013, 5:01pm

Quoted from "Dkjester;596873"

whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine whine


if you are a mage, i can imagine the only reason you are whining is because you are a human mage, and don't have the option to reroll m/wdn...

69

Sunday, April 7th 2013, 5:05pm

wrong thread, but putting this over on the other one.

Cike

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70

Sunday, April 7th 2013, 5:14pm

Quoted from "Dkjester;596886"

wrong thread, but putting this over on the other one.


no, i believe my post was talking about m/wdn, not p/s...this IS the m/wdn thread, is it not?

71

Sunday, April 7th 2013, 5:59pm

Quoted from "tyrr;596853"



If you want Flame with GCD, it will only be fair to enable GCD on all healing spells too. Oh, and 5 min CD on Holy Aura and Serenstrum. Make them share CD too.


Not really. You can't actually argue that a mages strongest skill should be completely spammable as fast as your ping allows is balanced. When Scouts were able to do that with Shot, everyone hated it. This is no different, except flame actually hits about 10x harder than shot, because it's usually a 3 second cast.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


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72

Sunday, April 7th 2013, 6:10pm

Well, a GCD and a 5 minute cooldown would be too harsh, I'd say pick one of the 2. Because mages can already get 0.5sec cast time, a GCD of 1 sec on Flame during Earth Core barrier would make it weaker than burn phase, and it only lasts 5 seconds anyway. So either GCDor 5 min cooldown, not both.

Quoted from "Borella;596901"

Sig: M/P Nerf's ruined yet another class


What did they do to my M/P? O_O
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73

Sunday, April 7th 2013, 6:16pm

Quoted from "ruisen2000;596904"

Well, a GCD and a 5 minute cooldown would be too harsh, I'd say pick one of the 2. Because mages can already get 0.5sec cast time, a GCD of 1 sec on Flame during Earth Core barrier would make it weaker than burn phase, and it only lasts 5 seconds anyway. So either GCDor 5 min cooldown, not both.



What did they do to my M/P? O_O

and yeah, 1 sec GCD, as ruisen said, is a bit much, as that would essentially make it weaker than burn phase...plus, the skill only lasts 5 sec..(does skill trigger GCD when used? if so, 4 sec), so in SW, u see a mage come up and pop that skill, as priest just pop ur immune, as any other class, just pop candy, or silence, or just run like hell, and that skill was just wasted...

he plays either p/k or m/p, because nerfs ruined another class(p/s)

74

Sunday, April 7th 2013, 6:23pm

Quoted from "ruisen2000;596904"

Well, a GCD and a 5 minute cooldown would be too harsh, I'd say pick one of the 2. Because mages can already get 0.5sec cast time, a GCD of 1 sec on Flame during Earth Core barrier would make it weaker than burn phase, and it only lasts 5 seconds anyway. So either GCDor 5 min cooldown, not both.



What did they do to my M/P? O_O


I don't know that it's really that harsh. To get to mage burn phase you have to stand there for 10+ seconds popping guitar, tamb, catalyst, arcane pot, ancient spirit water. Then you can't even move while casting it. That's not something you can do in siege. M/wdn allows you to just click a button and get to completely spammable flames, with the mobility to run away while using it. Should it really be more powerful than a mages burn phase that has to go through all that work? On top of all the other things M/wdn gets pvpwise?

GCD is the better option over the 5 min cd, though i'd take both. Keep in mind this would *only* be on flame when using this skill, not flame when used normally.

And, as Cike already said, it's in reference to the P/S nerf.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


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75

Sunday, April 7th 2013, 6:34pm

Quoted from "Borella;596909"

I don't know that it's really that harsh. To get to mage burn phase you have to stand there for 10+ seconds popping guitar, tamb, catalyst, arcane pot, ancient spirit water. Then you can't even move while casting it. That's not something you can do in siege. M/wdn allows you to just click a button and get to completely spammable flames, with the mobility to run away while using it. Should it really be more powerful than a mages burn phase that has to go through all that work? On top of all the other things M/wdn gets pvpwise?

GCD is the better option over the 5 min cd, though i'd take both. Keep in mind this would *only* be on flame when using this skill, not flame when used normally.

And, as Cike already said, it's in reference to the P/S nerf.


i have revised my opinion on the burn phrase reference, it should not be stronger than burn phase, but not nerfed into the ground...and you do get it while running, and damage mitigation, so yeah...

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76

Sunday, April 7th 2013, 7:06pm

Quoted from "Borella;596909"

I don't know that it's really that harsh. To get to mage burn phase you have to stand there for 10+ seconds popping guitar, tamb, catalyst, arcane pot, ancient spirit water. Then you can't even move while casting it. That's not something you can do in siege. M/wdn allows you to just click a button and get to completely spammable flames, with the mobility to run away while using it. Should it really be more powerful than a mages burn phase that has to go through all that work? On top of all the other things M/wdn gets pvpwise?

GCD is the better option over the 5 min cd, though i'd take both. Keep in mind this would *only* be on flame when using this skill, not flame when used normally.



True, but a burn phase does last 20-30 seconds, whereas ECB lasts 4 seconds (since GCD from skill itself). Once you factor in people lagging/porting everywhere, as well as your own FPS/ping issues, probably less than 4 seconds.

Also, it is a level 70 elite. Not every M/Wd and their mother can get to level 70 on warden side.

I nearly lost my sanity getting my Priest to 60, and that was with my Priest one shotting mobs and even Copper Gardener easily (Horray for Vahtos and Raksha set + OD DL staff), and during Double/Triple XP with full 36 man fly raids and Butterfly daily pretty much auto-completing.

. The sheer work to get the elite itself, and it only lasting 4 seconds, is, well... yeah (I admit, I ran out of eloquent descriptions there). Whereas every mage nd their mother can get all those burn phase buffs.

Current is still OP, but imo, just one of those nerfs with put it back in place, both would ruin it.
(And yes, I'm butthurt that R/K gets a huge magic damage reduction. They must all be burneedddddd by Flame!!)
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77

Sunday, April 7th 2013, 9:29pm

Quoted from "Borella;596901"

Not really. You can't actually argue that a mages strongest skill should be completely spammable as fast as your ping allows is balanced. When Scouts were able to do that with Shot, everyone hated it. This is no different, except flame actually hits about 10x harder than shot, because it's usually a 3 second cast.


You can't argue that flame spam for 5 seconds changed anything.
0 end game M/Wds before lvl70s, 0 end game M/Wds after lvl70. Nothing changed.
When Somillia switches to M/Wd for end game, come back and talk.

I welcome the discussion about all mages needing a boost. Please, make mage dps less crappy.

All the nobodies crying about how OP the M/Wd lvl70 is have no idea.

The OP lvl70 skills are:
Shadow Explosion
Feral Leader

Look them up, maybe you will be less nub.

The nerf threads have to stop because your class will be next.
Want GCD on heals back? Keep talking.

78

Sunday, April 7th 2013, 9:32pm

Quoted from "tyrr;596936"

You can't argue that flame spam for 5 seconds changed anything.
0 end game M/Wds before lvl70s, 0 end game M/Wds after lvl70. Nothing changed.
When Somillia switches to M/Wd for end game, come back and talk.

I welcome the discussion about all mages needing a boost. Please, make mage dps less crappy.

All the nobodies crying about how OP the M/Wd lvl70 is have no idea.

The OP lvl70 skills are:
Shadow Explosion
Feral Leader

Look them up, maybe you will be less nub.

The nerf threads have to stop because your class will be next.
Want GCD on heals back? Keep talking.


Sorry, my class was already nerfed because of PvP. So yeah, nerf M/wd. And S/wdn, And Warden/Scout, and Rogue, and W/M
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


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79

Sunday, April 7th 2013, 9:39pm

Quoted from "Borella;596937"

Sorry, my class was already nerfed because of PvP. So yeah, nerf M/wd. And S/wdn, And Warden/Scout, and Rogue, and W/M


thats the spirit bor!!!

80

Monday, April 8th 2013, 12:10am

lol this skill is not op,
forgot to mention that for me in that 5 seconds most of the flames does not crit.
Elemental Catalysis plus 5 sec flame spams
Elemental Catalysis plus regular speed pot flame spams
my regular burn without using earth core crits more, does more damage also per flame.

sure with earth core a m/wrd can cast alot of flames in that short 4 secs. since you are still in gcd while you cast the skill and have the animation , but most of those flames doesnt crit, and my crit unbuffed is around 72%
tried flame spams on both m/wrd and m/w

its a good skill, no doubt about that, and besides a m/wrd in siege cant spam his skills against a whole group and wipe them like how most guilds are, cause we have a rotation and and their is a short pause where all our skills will be on cooldown,
go play one first like how all the p/s says to go play their class LOL

nerf is good....




for p/s that is LMFAO


NERF OR NOTHING