Quoted from "FarmerTom;598279"
welll u missing 3 levelsi can hit 1.2 crits np... not arguing by no means or showin epeen off whatev... but i also have 116k pa unbuffed atm for w/wrd. idk if thats same class combo u talkin about or another one just contributing
is there a way to really know if they r workin? l idfk
.. or your mele dps are jsut thattt good haha.
Quoted from "dreamweaver537;596756"
s/wd does very well in kbnh. although it's dps depends largely on chance with procs and crits, depending on your luck you can beat even w/m's in burns and it's sustain is not too bad (i guess that is what make s/wd so fun...the gambling/luck factor where a double CC snipe crit easily puts you on top on scrut at the end of a burn)....other scout dps classes cannot compare in kbnh or i guess in any high lvl instance. (lvl 80 weps will nerf scouts in relations to other classes =(

Quoted from "mikkehboii;598289"
Well I am Lvl 77, I just haven't updated signature in a while. And yes, I'm pretty undergeared but the point is without Sapping I hit lower than I do when there is Sapping. Meaning it does work.

Quoted from "gigilomann;598290"
I don't beleive anyone said that a scout of any sorts is going to keep up with a w/wd or even w/m..
But in the end game they can still do decent damage... and I know scouts that can out dps mages and such in kbnh... and keep up with the rest of the other mele dps..just b/c scouts on your server are garbage doesn't mean all scouts are garbage.. or your mele dps are jsut thattt good haha.
Quoted from "aardvark3;598006"
Don't waste time about PvP if 1 in a 100 ever does PvP it is a miracle the PvP servers are empty because no one does it, read all the threads about no one in the PvP servers. Siege is a beta mess with a small but loyal following but the game is PvE and fixing a skill because of PvP or Siege is just the tail wagging the dog. Not to mention a total waste of the time the programmer could be using to fix something that actually matters.
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Quoted from "TheTymos;598381"
As a S/Wd i personally think we are fine dps wise when it comes to PVE. i understand its hard for other players because they don't want to put in the time and effort to figure out the best ways to dps. im not the best dps in the group by any means but im not the worst either. that being said, s/w is still decent dps and thats about it when it comes to scouts and pve. i will say this, Charged chop helped the scrut alot for s/wd's and just this simple 1 sec. cast time really screws the skill and it will hardly ever be used anymore. if its pvp thats the problem then simply remove the knockdown i don't even care about that but please for the love of god remove that dang cast time.
Quoted from "Mamn00n;598439"
The matter is, that since S/wd is mainly a DPS scout, with almost no support, unlike most other scouts, it should be closer to par DPS wise with other dps classes.
There's many issues with scout, everyone can agree on it. S/wd, not so many issues, but it's also the most DPS based scout class combo in the game. It's only real support skill is Wind attack, which is a passive buff that randomly comes up on bosses/mobs, and it's also quite rare TBH. Seeing as how it is triggered off your combo shot, and that's a 6s delay if it doesn't go off. And it tends to go off only about 2 out of 5 times.
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Quoted from "Quaffy2;598467"
Just curious as to why the 1 sec cast makes s/wd dps so much worse in pve. I get that you cant jump around while doing it, but how different is 1 sec cast vs instant cast +GCD.
Cast skills shouldn't trigger GCD right, so isnt it just cast time vs GCD time for the difference?