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Gutterboy

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1

Monday, April 22nd 2013, 9:25am

W/R Throw with a 2handed weapon?

I was talking to a friend tonight and we ended up testing out some skills. One of the skills that came up in discussion was the Rogue general skill, throw.

At lvl 77, Throw does 319.5% Main hand weapon DPS plus 6.39 X projectile damage. Not that many people have throw maxed out, but because it goes off of Main hand weapon dps, wouldn't a W/R with a 2-h weapon be subject to massive numbers on throw assuming they were fairly well statted up?

Has anyone tested this? I'd like to see what the highest critical hit numbers people have gotten from throw with 2-handers are.

Theoretically this would work on a K/R combo as well because of the ability to use 2 handed swords and hammers.

Question based of DPS of T10 Dim light vs DPS of T10 Global Destruction (3676 vs 4016 dps)

2

Monday, April 22nd 2013, 12:18pm

Quoted from "Gutterboy;598809"

I was talking to a friend tonight and we ended up testing out some skills. One of the skills that came up in discussion was the Rogue general skill, throw.

At lvl 77, Throw does 319.5% Main hand weapon DPS plus 6.39 X projectile damage. Not that many people have throw maxed out, but because it goes off of Main hand weapon dps, wouldn't a W/R with a 2-h weapon be subject to massive numbers on throw assuming they were fairly well statted up?

Has anyone tested this? I'd like to see what the highest critical hit numbers people have gotten from throw with 2-handers are.

Theoretically this would work on a K/R combo as well because of the ability to use 2 handed swords and hammers.

Question based of DPS of T10 Dim light vs DPS of T10 Global Destruction (3676 vs 4016 dps)


I have not played w/r much but what i have read about them i can say you wont get much advantage from going 1h to 2h. you may get about 10% damage increase(alightly less than 10%) on throw but your rage will regen at about half rate. Since most of the hard hitting skills uses rage you will have to use lesser dps skills while you are out of rage.

3

Monday, April 22nd 2013, 6:04pm

I know this probably doesn't answer your question, but Throw is definitely a great skill for w/r. Before they made it do damage based on mainhand, it was only used for pulling, and playing "what can I 1 shot with throw?" Now the lowest dps w/r skill is surprise attack, which still does way more damage than throw used to.

Now we can 1 shot mobs from afar, or 2 shot with a throw, surprise attack combo, and easily slip a white strike in there to make sure it's really dead. Any w/r who doesn't have this maxed, or at least have a lot of TP in it is missing out.
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Gutterboy

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Monday, April 22nd 2013, 6:27pm

Quoted from "arvind2003;598812"

I have not played w/r much but what i have read about them i can say you wont get much advantage from going 1h to 2h. you may get about 10% damage increase(alightly less than 10%) on throw but your rage will regen at about half rate. Since most of the hard hitting skills uses rage you will have to use lesser dps skills while you are out of rage.

The question was mainly geared towards siege war play, I know a lot of W/R that use 2Handers for siege and I was wondering if any of them had some crazy numbers with throw due to the main hand weapon dps.

5

Monday, April 22nd 2013, 10:32pm

Main hand weapon dps does not = Main hand raw pdmg

Learn the diff.

Gutterboy

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Tuesday, April 23rd 2013, 1:34am

Quoted from "TWMXC;598869"

Main hand weapon dps does not = Main hand raw pdmg

Learn the diff.


Thank you for the snide remark, but you are obviously not reading what I wrote..

I'm comparing throw from a Warrior/R to throw from a Rogue/x class. Rogues use Dim lights, Warriors could use a Global Destruction. I'm using the Weapon DPS -NOT- the Damage, as I clearly stated in the first post..

At T10 +16 a Dim light has 3676 dps vs the Global Destruction dps of 4016. That's a sizable difference. So thank you for trying to make me look stupid, but you clearly need to learn to read full posts before you spout off. Thanks.

Here's the part of the first post you obviously didn't read:

Quoted from "Gutterboy;598809"


Question based of DPS of T10 Dim light vs DPS of T10 Global Destruction (3676 vs 4016 dps)

7

Tuesday, April 23rd 2013, 1:43am

Gutterboy you should have used his own quote from another thread on him,seems appropriate
here.

Quoted from "TWMXC;598866"

Get out moron.

Gutterboy

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Tuesday, April 23rd 2013, 5:03am

Quoted from "Nito;598882"

Gutterboy you should have used his own quote from another thread on him,seems appropriate
here.


Rofl. I would have if I paid any attention to who this nub is.

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Saturday, April 27th 2013, 12:53am

Quoted from "Gutterboy;598836"

The question was mainly geared towards siege war play, I know a lot of W/R that use 2Handers for siege and I was wondering if any of them had some crazy numbers with throw due to the main hand weapon dps.


Your question is slightly ambiguous, as 'crazy numbers' isn't definitive. Regardless, arvind2003 is correct. You will only see a 9.02% increase over the theoretical dagger (probably about 10% over the 1h axe although I don't play anymore so can't look it up). As such, I would think the numbers are not 'crazy', just slightly more damage. Seige war play you are better off using a different combo than W/R to begin with. This is theoretical as you get quite a bit more patk from using an offhand fully statted, so how much of the difference you will actually notice is influenced by the physical defense of your target. My inclination from past experiences is you won't see enough of a difference to warrant an investment purely for seige... if that is why you are asking.
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Gutterboy

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Saturday, April 27th 2013, 5:43pm

Quoted from "BaseLord;599343"

Your question is slightly ambiguous, as 'crazy numbers' isn't definitive. Regardless, arvind2003 is correct. You will only see a 9.02% increase over the theoretical dagger (probably about 10% over the 1h axe although I don't play anymore so can't look it up). As such, I would think the numbers are not 'crazy', just slightly more damage. Seige war play you are better off using a different combo than W/R to begin with. This is theoretical as you get quite a bit more patk from using an offhand fully statted, so how much of the difference you will actually notice is influenced by the physical defense of your target. My inclination from past experiences is you won't see enough of a difference to warrant an investment purely for seige... if that is why you are asking.


Well, I don't play Warrior/Rogue personally anyhow, it was just something that came up. That's all I wanted to know, thanks.