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ghostwolf82

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1

Monday, May 20th 2013, 7:51am

Priest Bubble needs a rework at this point

Are there any priests out there who actually still use this? When you can be hit for more than the damage the bubble absorbs in one hit, what is the point? Wave Armor should be based off a percentage of the HP of the person it is being cast upon. At low levels, absorbing straight damage is useful, but at level 55 and up this bubble is no longer worthwhile. Why are we still dealing with this? Another thing to add to the "fix this skill" pile.

ruisen2000

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2

Monday, May 20th 2013, 8:15am

While I admit Wave Armor is pretty much worthless, the thought of those 300k HP P/K's with who knows how many million Mdef and Pdef getting a shield that absorbs a % of their HP is... not particularly appealing either :p
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ghostwolf82

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3

Monday, May 20th 2013, 9:45am

Fair enough. Make it absorb less while in PvP.

4

Monday, May 20th 2013, 11:21am

I suggested a long time ago for wave armor to just be a 60 second buff. It would reduce damage for 60 seconds and also absorb x amount of damage. Basically what it does now, but doesn't stop after Max absorption.

5

Monday, May 20th 2013, 5:32pm

Doing anything that would increase their durability would result in 50 pages of posts calling for another nerf, Priests are only for heals remember?

6

Friday, June 14th 2013, 1:19pm

It's not just for priests to put on themselves, but also squishy party members who need the extra buffer. I can understand the argument against making priests even more durable, but it's a shame to see this support skill fall to the wayside after 55+

If it only absorbs like 5-10% or so max-hp, that wouldn't be too ridiculous, would it? Or as someone else said, just make it stay up to absorb a % of all incoming damage for 1 min.

I still stand by the idea that a P/W should still be able to generate rage from hits absorbed by their bubble, perhaps because of an elite effect. If they just removed the absorption and made it reduce a % of damage for 60 seconds, that could work too, though I like to be able to absorb some damage for a few seconds to preform an otherwise interruptable task.
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ruisen2000

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7

Friday, June 14th 2013, 6:07pm

Perhaps allow the bbbles to just be putted on other people? Now thats P/K's get anothr 60% of both Physical and Magical Damage Reduction (which is like... 90% of the priests in game), another decent priest bubble and you might as well just make them permanently immune lol.
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8

Sunday, July 21st 2013, 8:40pm

Are there any priests out there who actually still use this? When you can be hit for more than the damage the bubble absorbs in one hit, what is the point? Wave Armor should be based off a percentage of the HP of the person it is being cast upon. At low levels, absorbing straight damage is useful, but at level 55 and up this bubble is no longer worthwhile. Why are we still dealing with this? Another thing to add to the "fix this skill" pile.
I totally agree with you. PRIESTS are the most worthless and useless people... (I'm a P/M bdw)
I'd love if this wave armor skill is reworked and made a little worthy. Even Mages have shields that absorbs % of HP. Why so unfair for priests?
:rocketlauncher: :rocketlauncher: :rocketlauncher: :rocketlauncher: :rocketlauncher: :rocketlauncher: :rocketlauncher:
Priest/Mage finds it difficult to cope up in RoM world........
.........this is unfair!
:werderw:

gigilomann

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9

Sunday, July 21st 2013, 9:52pm

Are there any priests out there who actually still use this? When you can be hit for more than the damage the bubble absorbs in one hit, what is the point? Wave Armor should be based off a percentage of the HP of the person it is being cast upon. At low levels, absorbing straight damage is useful, but at level 55 and up this bubble is no longer worthwhile. Why are we still dealing with this? Another thing to add to the "fix this skill" pile.
My wae armor is level 80 and i actually use this all the time, if i wasnt a p/k id still use it all the time p/k gets a wave armor heal and p/s gets a pdef inrease to wheoer he casts it on. I loe wave armor.
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10

Monday, July 22nd 2013, 6:41am

But 1 shit from a level 80 mob and the effect wears off....... do you find it useful? I'm a P/M and I find it quite useless. Waste of TP!
Priest/Mage finds it difficult to cope up in RoM world........
.........this is unfair!
:werderw:

11

Monday, July 22nd 2013, 5:13pm

I think you meant 1 SHOT
Zymologist wl/ch/m/p
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12

Monday, July 22nd 2013, 5:20pm

:D Yeah.... 1 SHOT!

Do u think that Wave armor is useful that way?
Priest/Mage finds it difficult to cope up in RoM world........
.........this is unfair!
:werderw:

Cike

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13

Saturday, July 27th 2013, 5:01am

one shot is one shot...if the stun doesn't hit u, u don't get stunned...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

14

Saturday, July 27th 2013, 3:26pm

Wave armour isnt useless more like ineffective at high level zones and pvp.
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gigilomann

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15

Saturday, July 27th 2013, 5:32pm

It's useless to you guys, i use it asa heal regardless of ho wmuch damage it "absorbs" plus its useful for pdef if you're on p/s..

how is that useless?
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Cike

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16

Sunday, July 28th 2013, 4:37am

how is that useless?

agreed...it may not be a class defining skill, nor be "OP", but it has it's uses and is effective at what it does...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

17

Tuesday, July 30th 2013, 10:06pm

i agree 100% with gigi, I use it for the secondary bonus. I don't see a need to even NEED wavearmor to do more....

Mages are like the ONLY class that gets a % shield..... plain and simple. (that I can think of).


Personally as any type of Priest, the only stats to worry about is stam.. and some wisdom... It costs/takes NOTHING to be a high health priest. Mages cant over stack health... cause we gotta worry about dmg, cause that is what our class is for (which it still isn't great at).



When you said bubble I thought you meant the ACTUAL bubble aka holy candle shield... which is a straight 60% dmg reduction for 5 seconds on top of the 5 second immune priests get. I was going to actually say that could go back to the way it was now that it wouldn't seem to really affect any boss fights... they are all burns even with out it.



Edit to add: you say "1 hit from a level 80 mob". LOL what decent level priest doesn't have enough health/defense/stam to sit there and laugh at mob hits? Course they may laugh at our hits back... but still.

18

Wednesday, July 31st 2013, 8:55pm

It's useless to you guys, i use it asa heal regardless of ho wmuch damage it "absorbs" plus its useful for pdef if you're on p/s..

how is that useless?
Well ok, then at that point it shouldnt be wave "armor" if it's only use is as a heal for one specific priest combo. As far as the increase to def for p/s, that lasts until you get hit by literally anything 1 time. I mean I used it on my p/s, but mainly just for the look of being in a bubble, it didn't really help me in any way. The effect wears off if you get touched by a gentle breeze or if ladybug lands on your shoulder.
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
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19

Thursday, August 1st 2013, 6:17am

The point to be made here is that no one really ever uses it for the intended function of absorbing damage past level 50 or so really. 2k damage is like 1/2 of a white hit from a mob on weaker/cloth players at level 75+.

Champion/Mage has a really overpowered one that "pops" when the shield is broken or expended. It's ridiculously powerful and can be used on gates in siege. It also increases physical damage and healing recieved. The amount blocked is a percentage of the target's total health, and it has no downtime if the shield is not expended.

Solutions:
- [Absolute Blocking] Change it to block 1 magical/physical hit. It wouldn't mean much to PvE content but in PvP, it would be great for supporting your lousy rogues who can't stack enough Patk but have 200 wisdom and then complain about being 1shot by a mage's TS.

- [Partial Blocking] Make the shield block 50% of incoming damage up to 10% of the target's total HP. If you use it on yourself, the amount of damage blocked is reduced to 35%. This effectively is a guaranteed parry for the duration of the shield. Good for both PvE and PvP.

- [Dissociative Blocking] Rework the functionality of this skill for primary and secondary classes. Make it a basic bubble that blocks 10% of the target's total HP that gets affected by an elite skill to modify the extra effects based on their purpose in party. P/M gives an increase in Magic Damage, P/W gives an increase in Physical Crit Rate, P/R gives an increase in DoT damage, P/S gives an increase in Physical and Magical Defense, P/K gives an increase in Critical Resistances, P/C gives an increase in Rage/Energy/Mana/Focus Generation rate, P/WL gives a boost to HP.

But then again, this is all idle talk as the developers never really act upon anything posted on the forums.

20

Thursday, August 1st 2013, 4:34pm

the "this skill isn't used" argument is completely moot. There are tons of skills in the game that are not used at all, by all classes. Picking one just cause you think it could be a lot better and saying you want it improved, is just plain one sided and unneeded. If you don't like the skill.... Don't use it.... Don't put tps in it. Don't drag it out to your bar.



Single skills don't need reworks right now there are bigger fish to fry. They could just remove the spell entirely and give the priest another skill instead. Cause while wave armor is helpful at low levels and pointless at higher, means it DOES have its place, but outlives its usefulness.