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  • "captianirish" started this thread

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1

Monday, June 10th 2013, 5:47am

M/R help.

hey i really liked the m/r combo. especially with cursed fang and fang ritual. ik ik ppl say its not as powerful as x/x but i dont care. im having fun, and thats what matters. what i am wondering is what skills are actually useful and which one are not. from what a had heard was to use the wind spells but focus TP into the fire spells. well i just hit lvl 30/30 and got a talet reset potion. i am thinking of using it to reallocate TP to skills that are usefull and will be useful for end game.

thing ik i will need.

Wisdom
fire knowledge
cursed fang
and fang ritual

if wind spells are useful then maybe maxing out wind knoweldge aswell.

pps any thought on the reverse are also helpful. im never really sure how to run the rogue side >< but i do love the ability hide lol.

thank you very much for your time.

Talgathor Osha

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Monday, June 10th 2013, 7:33am

Quoted from "captianirish;604229"

what i am wondering is what skills are actually useful and which one are not. from what a had heard was to use the wind spells but focus TP into the fire spells. well i just hit lvl 30/30 and got a talet reset potion. i am thinking of using it to reallocate TP to skills that are usefull and will be useful for end game.

thing ik i will need.

Wisdom
fire knowledge
cursed fang
and fang ritual

if wind spells are useful then maybe maxing out wind knoweldge aswell.

pps any thought on the reverse are also helpful. im never really sure how to run the rogue side >< but i do love the ability hide lol.


Flame, Fireball, and Cursed Fangs are your main attacks as a M/R. As of right now, most mages are Fire mages, because wind spells become a lot less useful at endgame (but at lower levels, both are equally decent, so it'll just depend on which spells you like better).

Don't use your TP reset yet - you'll want it when you hit lv ~70, when you've used all your skills plenty of times and make a final decision on which skills you want to max. At level 30, its really just experimenting with all your skills, and putting TP into ones you like.

Fang Ritual and Fire (or wind, if you choose to use wind spells instead) Knowledge definately should be maxed though. Wisdom is useful, but doesn't benefit you that much until later on (should definately be leveled up once you start gearing up, but do remember that it only increases your int when the buff is at a level where the increase is a whole number - for example, @ 6.3% int increase, it will only increase your int by 6%. You'll need to levelit to 7% before you see your int increase again from the buff).
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Monday, June 10th 2013, 3:31pm

At that level really does not matter what you did with TP... soon (at L48) you will be able to gain 270K TP per day just from dailies, and at level cap you will start TP farming.

As for wind vs. fire knowledge, you do need both of them capped to 50, as well, keep Fang Ritual as high as you can.

Fireball, Flame, Cursed Fangs are main attacks.

Lightning for root of mobs (does not have to be capped, but higher level means more time root) and Thunderstorm as best AOE, but only with macro, so that you can kite mobs if needed. (something you will have to learn, as being mage means low HP)

I personally don't put much into PF, as that appart from SW value has low value in PvE, where you still can TS around you...

Use DIYCE which will ensure that you always have Fang Ritual running, or use some other means to have it on all the time (ntBuffs addon for example). Without it, you will often run into problems dealing with mobs and hitting them for 1/10 of possible damage... (part where wabbit can be mean as well - and kill ya :D)

IMHO, M/R is one of most fun combos... especially in SW. You hit 1-2 targets with CF, end up dead, but then you see them die as well :D - fun :D

It would be even better if stack-able... :D

  • "captianirish" started this thread

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Monday, June 10th 2013, 10:00pm

Quoted from "RoMage;604261"

At that level really does not matter what you did with TP... soon (at L48) you will be able to gain 270K TP per day just from dailies, and at level cap you will start TP farming.

As for wind vs. fire knowledge, you do need both of them capped to 50, as well, keep Fang Ritual as high as you can.

Fireball, Flame, Cursed Fangs are main attacks.

Lightning for root of mobs (does not have to be capped, but higher level means more time root) and Thunderstorm as best AOE, but only with macro, so that you can kite mobs if needed. (something you will have to learn, as being mage means low HP)

I personally don't put much into PF, as that appart from SW value has low value in PvE, where you still can TS around you...

Use DIYCE which will ensure that you always have Fang Ritual running, or use some other means to have it on all the time (ntBuffs addon for example). Without it, you will often run into problems dealing with mobs and hitting them for 1/10 of possible damage... (part where wabbit can be mean as well - and kill ya :D)

IMHO, M/R is one of most fun combos... especially in SW. You hit 1-2 targets with CF, end up dead, but then you see them die as well :D - fun :D

It would be even better if stack-able... :D


for using DIYCE or ntbuffs - is there a link or somewhere specific to learn to use them, im still a nub. ie i just learned how to use macros and such. i had tried ntbuffs for autocasting heal potions but i could never get it to work properly...
Talgathor - Osha 56/38 M/R

5

Tuesday, June 11th 2013, 3:43am

fire mage? wind mage? I thought it doesn't exist anymore. We use mainly fire spells but there are useful wind spells (thunderstorm, discharge, electric bolt, lightning). Eventually you should upgrade those spells

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Tuesday, June 11th 2013, 9:05am

Quoted from "Hipocrates;604352"

fire mage? wind mage? I thought it doesn't exist anymore. We use mainly fire spells but there are useful wind spells (thunderstorm, discharge, electric bolt, lightning). Eventually you should upgrade those spells


Well, to an extent, it still exists for lower levels, due to the lack of TP. But yeah, at endgame, a mage is a mage.
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7

Tuesday, June 11th 2013, 9:47am

Fire is basically your damage skills. Wind consists of all your CC skills. Only need lvl 50 in most wind skills so you get the most from the CC's (except t-storm of course, max that if you can).
Cammo (82 M/82 W/82 R) 116,147 unbuffed Matk :D (95k pa - r/m)
Livia (82 P/77 K/75 S) wisdom O.o wtf is that...
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Tuesday, June 11th 2013, 2:44pm

Quoted from "captianirish;604301"

for using DIYCE or ntbuffs - is there a link or somewhere specific to learn to use them, im still a nub. ie i just learned how to use macros and such. i had tried ntbuffs for autocasting heal potions but i could never get it to work properly...


DIYCE you have to know what you are doing to make it work.

ntBuff is fairly easy to setup. Select spells you like to be always on, like Fang Ritual, select to cast it at all 3 option, and watch... as soon as you move your character, it will cast the spell if there is no buff already.

DIYCE would take some learning to do. I do have script, but not sure if it works with latest release of DIYCE. I might one of those day update script made by ghost and ask him to incorporate it into his official curse release.

Basically, DIYCE made sure I have cursed fangs, without it it will not cast it. I had buff button which would run all normal essentials, like embridled, FR, food,...

My attack button was mostly for sw...

First if spell is sensed, it would cast silence, then would open with FB, cast CF until FB is on CD, once ready, cast it again, if not and all energy used, cast PF if close combat, if not, lightning. I started doing meteor shower as it was another instant, but did not level it to cap yet. If everything else is done/on CD, cast flame. There was also Kiss of a Barron somewhere in there as well.

For Boss fight you don't really need it, as you will mostly just depend on flame and how to make it as fast as possible. (Ancient Spirit water, curse rune on weapon, elemental catalist, music instrument any mems vendor food.

Thing to remember is that your elite Shadow Protection does not stack with housekeeper casting speed pot. (wish they fix that)

9

Tuesday, June 11th 2013, 5:29pm

But....why the hell would you need either DIYCE or ntbuff to keep a 15 min buff going...and this whole use DIYCE to gain an advantage over other players in siege is really lame >.< Intances....meh, hardly need a damn script to do rotations on any class, there is next to nothing that needs to be automated :/
Cammo (82 M/82 W/82 R) 116,147 unbuffed Matk :D (95k pa - r/m)
Livia (82 P/77 K/75 S) wisdom O.o wtf is that...
~~ retired - Thanks to gameforge for that. ~~

10

Wednesday, June 12th 2013, 2:17am

Quoted from "cammoxd;604426"

but....why the hell would you need either diyce or ntbuff to keep a 15 min buff going...and this whole use diyce to gain an advantage over other players in siege is really lame >.< intances....meh, hardly need a damn script to do rotations on any class, there is next to nothing that needs to be automated :/


ikr :p

  • "captianirish" started this thread

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11

Wednesday, June 12th 2013, 8:04am

ty all for the info. much appreciated :)
Talgathor - Osha 56/38 M/R

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Wednesday, June 12th 2013, 1:51pm

Quoted from "CammoXD;604426"

But....why the hell would you need either DIYCE or ntbuff to keep a 15 min buff going...and this whole use DIYCE to gain an advantage over other players in siege is really lame >.< Intances....meh, hardly need a damn script to do rotations on any class, there is next to nothing that needs to be automated :/



Once you siege more then 2-3 guilds and when more others are using DIYCE against you, using DIYCE will places you on the same level, without it, you a bit behind.

Why 15 minutes spell to have always on? Why not? So you don't pull mobs without it, or don't hit opponent with 1/10 of your dark magic spell in SW. You loose Fang Ritual in SW if you die, and this makes sure I don't forget to cast it before going into combat.

Here is simple why use DIYCE... It allows me to use best spell that is not on CD at the time... without constantly looking at buffs/debuffs.

Better question is - why not to use it? I know it is a bit complicated to set up...

ruisen2000

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Thursday, June 13th 2013, 9:07am

Quoted from "RoMage;604583"

Once you siege more then 2-3 guilds and when more others are using DIYCE against you, using DIYCE will places you on the same level, without it, you a bit behind.

Why 15 minutes spell to have always on? Why not? So you don't pull mobs without it, or don't hit opponent with 1/10 of your dark magic spell in SW. You loose Fang Ritual in SW if you die, and this makes sure I don't forget to cast it before going into combat.

Here is simple why use DIYCE... It allows me to use best spell that is not on CD at the time... without constantly looking at buffs/debuffs.

Better question is - why not to use it? I know it is a bit complicated to set up...


I have all my self buffs in a row on the top row of my action bar. No need to worry about forgetting to cast a buff, I just have to click all of them from left to right. ;)

And once you've been sieging for a while, you'll be as quick as DIYCE.
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Thursday, June 13th 2013, 12:53pm

Nah, lame mage will always be lame... :D

Just imagine, you click all those buffs in the row, I just pres one button multiple time and get all buffs depending on availability.

Same goes in fight, casting spells without worry that will not cast because you use all energy or skill is on CD...

Not all of us are supermans.... some are ironmans and use technology... ;)

15

Friday, June 14th 2013, 6:32pm

Quoted from "RoMage;604820"

Nah, lame mage will always be lame... :D

Just imagine, you click all those buffs in the row, I just pres one button multiple time and get all buffs depending on availability.

Same goes in fight, casting spells without worry that will not cast because you use all energy or skill is on CD...

Not all of us are supermans.... some are ironmans and use technology... ;)


Or you write a macro that just casts all your buffs, if it is on CD, it doesn't cast. No need for Dyice, no need to hit multiple buttons.... Some Ironmans are better than others.

For combat.. I play it like any other FPS, or PVP MMO. my fingers fly all over the keyboard hitting my shortcuts... if it is in CD, meh :P

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Friday, June 14th 2013, 9:06pm

I just keep tabs on the CDs and skip over them if they unavailable...I mean, all the skills have little countdowns on them, or turn red...not sure how it could be any easier...