... and numerous others Semi-retired
I left the game for a while, between chapter 3 and 5. Did Scouts' range get nerfed? If so, that sucks and needs to be brought back to where they belong. However, no, there was a point in time where Scout > Rogue. Entirety of chapter and and some of 4, if i recall?1) i am all for this...it's sad how rogues make better scouts than scouts...
2) rogues aren't on a pedestal, they are on top of the mountain...
3) it's sad when i can heal farther than i can shoot my xbow...

Sorry to burst your bubble but the scouts got a huge nerf at the end of chapter 3, it cost them almost half of their dps. They lost the ability to stack buffs as all other classes can. The damage of all their weapons was cut. Their skills such as shoot and wind arrow had their damage cut by over half all their other skills were severely hurt but the weapon and other nerfs. Their ability to enhance their skills with dexterity was capped. Since then they have had a nerf every new chapter. The range nerf was just the latest in a long line of nerfs that have happened on a regular basis. Currently their range is lower than half the classes. Their damage is on a par with priests and druids.yes, scouts got a little range nerf..and i am well aware of ch3, but rogues still weren't the worst dps...i mean tto say they have never really gotten any sort of nerf yet...(not that they need it)
in the state of the game atm, rogue > scout is all aspects, and even if the scout is better at something i forget, r/s can handle it...
Sorry to burst your bubble but the scouts got a huge nerf at the end of chapter 3, it cost them almost half of their dps. They lost the ability to stack buffs as all other classes can. The damage of all their weapons was cut. Their skills such as shoot and wind arrow had their damage cut by over half all their other skills were severely hurt but the weapon and other nerfs. Their ability to enhance their skills with dexterity was capped. Since then they have had a nerf every new chapter. The range nerf was just the latest in a long line of nerfs that have happened on a regular basis. Currently their range is lower than half the classes. Their damage is on a par with priests and druids.
Their has been a hatred of the Scout class that has resulted in the class being rendered almost useless. Short range, low damage, no real defense or defense skills and no healing or party buffs. It isn't that the class is being ignored but it is being hurt even worse on a regular basis even though it has major problems.

Your original quote was " scouts got a little range nerf ". It completely ignored and downplayed everything that had happened since chapter 3. Your current statement is a far better assessment of the situation.Sorry to burst your bubble but the scouts got a huge nerf at the end of chapter 3, it cost them almost half of their dps. They lost the ability to stack buffs as all other classes can. The damage of all their weapons was cut. Their skills such as shoot and wind arrow had their damage cut by over half all their other skills were severely hurt but the weapon and other nerfs. Their ability to enhance their skills with dexterity was capped. Since then they have had a nerf every new chapter. The range nerf was just the latest in a long line of nerfs that have happened on a regular basis. Currently their range is lower than half the classes. Their damage is on a par with priests and druids.
Their has been a hatred of the Scout class that has resulted in the class being rendered almost useless. Short range, low damage, no real defense or defense skills and no healing or party buffs. It isn't that the class is being ignored but it is being hurt even worse on a regular basis even though it has major problems.
what bubble? i am well aware scouts got nerfed to the ground, and straight through it to hell...i was scout since before ch3...
I love playing scout myself, I will probably never rerole it, but the only time I find myself playing scout is when we have an easy siege or a lower level instance, it feels like the class isn't viable at endgame. Yes, there are endgame scouts, but their endgame simply doesn't compete. Scouts were overpowered at one point, but that's no reason to nerf a class into the ground, that just isn't 'balance'. If nothing, at least give scouts what they deserve, what their title promises - range. A rogue is better at being a scout than a real scout, being able to throw a rock at about the same range as a crossbow can shoot whilst doing nearly incomparable damage just isn't right.I just enjoy playing scout, if you don't like it, why don't you change class? lots of other useless class combos, and i have to say scout is not one of them.
they had it good;