Well, i suppose you don't know how PPK burn bosses that fast. support role does exist, as we have a wl/m in guild that plays wl/m when we have mostly magic dps, and m/wl if we have mostly phys dps. if we could, we'd bring both. we always have a druid in party, due to debuffs. we almost always have someone to switch from rogue to s/r, due to what? debuffs, even if he deals 1/4 of dps if he was on rogue. Debuffs are one of the most important things about hard mode runs, and now with the tank meta in siege(400k+ hp and def) there too. just need to know how to play as a team.- hammers should not be used at all as r/ch at mainhand since u lose the daggery mastery 70% dmg boost if not using daggers. at the very end, IF u want to take the "risk", u can go for hammer in offhand. so u ll get the parry boost etc from offhand ghost stats but will hit pretty low at offhand white hits. but offhand white hits r already low even with dagger since u need it for statting, not for its damage. so yes, u can try the combo dagger/hammer, if u find a nice 1h hammer usable at offhand (careful for the hammer not to write at description "main hand", but "1-h" instead, meaning it can be used at offjand)
- the pvp aspect of r/ch imo is fail. its a class designed for pvp mainly from ppl with IQ almost extinct. most of the skills r trap-based, like old r/m; however, they require rage. this means that ur "hide" benefit is screwed. yes some skills debuff the target for extra dmg taken or reducing defence etc, but from what i ve experienced in this game, noone will respect u for your debuff-job. there r other class combos that do x10 this debuff job and still r thrown to the side. for example wl/m can put debuff on target to receive 36% more fire dmg AND debuff for dark dmg AND increase cast speedof all raid AND attack speed of all raid. and these buffs/debuffs can be refreshed with no cd, meaning they r "PERMANENT". however i havent seen any yet taken at ruuns for its debuff/buff job, simply cause ppl dont respect the "support role" in ROM, although it can almost double the dmg output of each w/m or mage in the party. suport classes in rom r dead. yes dead. and if u want to play a rogue go for the dps role, else u ll probably be ignored. but thats just my noob opinons