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Mrpushpop

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1

Wednesday, August 14th 2013, 2:49pm

Warlock/Mage Damage Test

Since I do not know many Warlock/Mages I ran burst damage tests in Beth Norm. I have previously posted on Warlock threads that I felt lock/mage was only good for the long fight and not the short burst burn. I have made quite a few changes since then and I have reversed that decision. I have posted 2 quick videos below of 4th and 5th boss. The other 2 dps in the party are w/m. I hope to post a Hardmode video soon showing the long fight rotations and burns on a longer fight like last boss. Any other lock/mages out there with any improvement ideas feel free to share. I am always trying to grow.

[/size]


Screenshots



EDIT: Added the new Hard Mode last Boss Video up here for those who hate to scroll

This post has been edited 1 times, last edit by "Mrpushpop" (Aug 20th 2013, 9:47pm)


sskilla

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2

Wednesday, August 14th 2013, 7:45pm

Nice damage,

remember to buff Thinking Overload XD

What is your unbuffed intelligence at?

Do you stack magical attack or intelligence primarily?

Warlock/Mage/Champion ( 82/82/82 )
Currently gearing Champion/Warrior
Guild: Corruption
Server: Artemis
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Mrpushpop

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3

Wednesday, August 14th 2013, 8:21pm

Good catch on the thinking overlord, totally forgot that buff on this test. My main housemaid was also on strike last night so I was rolling with 3% buffs. I will let you know the int when I get away from work but unbuffed mattck is 107k and most of that is intel. I stat 4/2 int/mattck, int/stam mostly. Still have some pieces at 3/3. Im thinking ill be at 110k by this weekend when I finish my hm set.

sskilla

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4

Wednesday, August 14th 2013, 8:39pm

I have been thinking recently of changing over to Wand + Talisman, but the current high level wands don't provide intelligence (they give wisdom instead).

I would probably stick with staff until the next top level gear has intelligence wands and dps talismans.

I also stat int/stam mostly as hard mode runs are so damage intensive and I want to survive everything coming in.

Currently on Artemis, 30-40k int is the highest on the rankings.

Also, for your next videos, could you open your Scrutinizer and look at some of the dps skills (get a sense of critical hits and normal hits).

tyty for making vids XD

Warlock/Mage/Champion ( 82/82/82 )
Currently gearing Champion/Warrior
Guild: Corruption
Server: Artemis
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YomanROM

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5

Wednesday, August 14th 2013, 10:07pm

and your party will like you too, not only for your own dps ;)

6

Thursday, August 15th 2013, 12:01am

nice, after seeing your vids i'm cosidering getting the wl side of my m/wl higher, was thinking about doing that for the m/wl 70 elite, but now i want to try wl/m ^^, i thought about doing the same rotation as you, but thought it'd need more around a flaming heart stike for every 1 or 2 soulbrand stings, but seemed you could spam more, haven't tried it yet in high instances. another thing, is the 2nd hit on some of the skills, based on intel, any good? on lower levels they were pretty week.
Roxzincrazy r/wd/s/m 87/85/85/85 | Crazybr wd/d 85/63
Roxzin m/wl 85/70 | Roxzn ch/m/r/w 87/70/70/70

bleedingblak

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7

Thursday, August 15th 2013, 12:39am

and your party will like you too, not only for your own dps ;)

This guy ^

The debuff basically makes the damage of everyone so much higher, that its almost like you're bringing 3 extra people to DPS with.


~Fly into the distance, disappear for awhile~

8

Thursday, August 15th 2013, 8:24pm

aye I love grouping with a proper lock/Mage

sskilla

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9

Thursday, August 15th 2013, 9:20pm

I have been using an addon called:

ExtendedActionBars

The advantage is 6 more action bars, but I only use 1 atm.

It has special features like tracking food/potion and other buffs.

Great for organizing a buffing bar.

Warlock/Mage/Champion ( 82/82/82 )
Currently gearing Champion/Warrior
Guild: Corruption
Server: Artemis
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Mrpushpop

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10

Thursday, August 15th 2013, 10:18pm

Humm I will download that tonight and check it out

11

Thursday, August 15th 2013, 10:29pm

I have been using an addon called:

ExtendedActionBars

The advantage is 6 more action bars, but I only use 1 atm.

It has special features like tracking food/potion and other buffs.

Great for organizing a buffing bar.

I was told by a guildie that has looked at the code that this particular addon was buggy. I'll ask tonight and verify it is and how.

Mrpushpop

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12

Tuesday, August 20th 2013, 3:04pm

New Video HM

I took a new video of the warlock/mage damage in Beth HM last boss. This fight is different than my spam everything you got videos from before. This shows high damage as well as some supporting roles. Please let me know what you think!
[/size]

13

Wednesday, August 21st 2013, 11:49am

3 videos and all of them contain me healing and not DPSing! conspiracy!

in seriousness though, you should have used serge before you went into willpower blade on the 7th boss, rather than halfway through, and possibly given it to one of the better ranged dps like arkana (r/m)

that aside you did quite a bit of dps, especially for a warlock
Zami - 80 Warden / 80 Scout / 80 Druid - Indigo - Deadly guild
End game DPS as warden/scout and end game healer as druid/warden

Mrpushpop

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14

Wednesday, August 21st 2013, 2:50pm

Zami, every time i film with you on Warden you centaur shoots the camera. Very true on the late surge. I noticed about 2 skills in, that it was up and cast it then. I thought about telling diyce to cast right before each psi burn if up but then again I do not always want it on me or may not want to waste the extra few seconds casting if boss is already at 5% hp or so. I also notice that intensification never goes off when I click it. Total fail on 3k extra mattck.

Marcel -" is the 2nd hit on some of the skills, based on intel, any good? on lower levels they were pretty week."

What skills are you asking about directly? Warlock/Mage at lower levels does not seem like a great class because of damage/tp issues. When I was working on my lock I was mainly used as the guy that buffed the party and did 1-2m damage. Once you pass the threshold of gearing up and investing in some TP you notice a massive change in this class combo. I still do not have my rotation skills maxed but I am getting closer. I cannot wait to see what this combo can do once everything is at lv 80.

15

Wednesday, August 21st 2013, 6:57pm

So you're saying, that lock DPS improves more while lvling skills than let's say mage? I'am wondering cuz like half year ago was doing some test on good but not endgame geared Wl/M and than go M/Wl, as Wl/M I was doing like 1/6-10 DPS of mage and debuffing wasn't that cool, as I would have to remember plenty skills (probably it will be ok if I would play little longer - but I wasn't really into it form the very begging), even comparing it with 30% deff debuff on M/Wl wasn't that good (effectiveness was similar, but I really didn't have to remember about it), but all my skills were like lvl 60 or so...

Mrpushpop

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16

Wednesday, August 21st 2013, 7:31pm

I am saying that in a way Pietroasp. My personal experience was that I could not do near the damage of a mage until about 180m tp was acquired. Most of that is due to getting the passives/psi skills at lv 80. A locks true attack power is through intel. Both Intel passives need maxed. Ill Will needs maxed. Fire Ward needs maxed on the mage side. I still do not have the passive for puzzlement and HCS maxed yet with 210m tp but thats a good one. FHS and SBS need maxed for sure. Warp Charge is a casting speed/attack speed buff for party so it needs maxed. And so on and so on. With warlock/mage it seems each skill builds on the next so to speak. So this is a class that takes a lot of time and patience to turn into a monster. We also have a endgame M/Lock (DrFunk) in our guild and he should be in at least one of the above videos. We seem to be close in DPS on a quick fight but if a boss falls before I can finish my 1st PSI rotation he will always win. (I claim my soulbrand/warp charge is the reason any mage out DPS's me on short fights lol) Take a look at my intel at the start of the HM video. That is where all my mattck comes from. That way I can focus on crit and damage on certain pieces and not worry about mattck. I won't say take a Lock/Mage in your party over a Mage/Lock ideally you want to have both.

17

Thursday, August 22nd 2013, 8:27pm

Thanks that explains my question and much more, still as pDPS I would probably like more M/WL due to insane pdef on bethomia and as I have said my journey with lock was very quick and only to test it.

18

Thursday, August 22nd 2013, 9:10pm

I am saying that in a way Pietroasp. My personal experience was that I could not do near the damage of a mage until about 180m tp was acquired. Most of that is due to getting the passives/psi skills at lv 80. A locks true attack power is through intel. Both Intel passives need maxed. Ill Will needs maxed. Fire Ward needs maxed on the mage side. I still do not have the passive for puzzlement and HCS maxed yet with 210m tp but thats a good one. FHS and SBS need maxed for sure. Warp Charge is a casting speed/attack speed buff for party so it needs maxed. And so on and so on. With warlock/mage it seems each skill builds on the next so to speak. So this is a class that takes a lot of time and patience to turn into a monster. We also have a endgame M/Lock (DrFunk) in our guild and he should be in at least one of the above videos. We seem to be close in DPS on a quick fight but if a boss falls before I can finish my 1st PSI rotation he will always win. (I claim my soulbrand/warp charge is the reason any mage out DPS's me on short fights lol) Take a look at my intel at the start of the HM video. That is where all my mattck comes from. That way I can focus on crit and damage on certain pieces and not worry about mattck. I won't say take a Lock/Mage in your party over a Mage/Lock ideally you want to have both.
You prompted a thought. How do you stat your lock? I stat mine similar to how I would my mage since I often swap between the two. Full some instances I'm still asked to go mage (since lock is still tp starved). So I'm wondering if you use int/ma stats or all int/stam stats? or how you do it? Maybe take a screen of one of your pieces. Also what tier do you usually go to 6 or 7? Or higher?

19

Friday, August 23rd 2013, 1:34pm

on his gear as one of his guildies ill answer what i can

most of his gears are 4 int/matk 2 int/stam, though some of them are still 3 and 3.
as for the runes, i know he uses advance X runes, but aside from that im not sure, think there is madness but dont hold me to that.
as for teir its prety much all t7, maybe a few t8

it still surprises me how much intel he gets though, even with all those buffs he uses, dont forget the transformation potion, which i think is another 20% intel, which most people dont have.

also as far as any warlocks comparing damage, the druid/warden mdmg buff, priest/scout matk buff and m/p matk buff are all level 80 buffs
druid mdef debuff was level 72 (i need to work on that) and we had the mage/warlock debuff, and i believe the knight/warrior debuff was level 79 for this video
siege titles used are soldiers attack for matk and cast speed, unfortunatley we had no midnight ritual that boss fight.
Zami - 80 Warden / 80 Scout / 80 Druid - Indigo - Deadly guild
End game DPS as warden/scout and end game healer as druid/warden

Mrpushpop

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20

Friday, August 23rd 2013, 3:01pm

Intelligence is key due to buffs/multipliers. If I find anyway possible to increase it higher I do. My runes are not complete as I am waiting on sage but they will be Sage,Madness,Destruction,Advance. I should always stack 4 int/mattck but since I usually am over the cap I do stat some stamina but I have never really seen that extra hp save my cloth life. All of my gear is T7 except my chest which is T8 (mdamage) and my staff is T11. I will edit this post wit a couple screen shots. Warlocks and mages are similar but as a lock/mage you must be thinking intel always. So a stam/mattck or hp/mattck stats are unacceptable to me. If there are 2 similar items for a mage i will always gear the one with more intel unless crit or damage factor in to change my mind.