This post has been edited 1 times, last edit by "Mrpushpop" (Aug 20th 2013, 9:47pm)

, i thought about doing the same rotation as you, but thought it'd need more around a flaming heart stike for every 1 or 2 soulbrand stings, but seemed you could spam more, haven't tried it yet in high instances. another thing, is the 2nd hit on some of the skills, based on intel, any good? on lower levels they were pretty week. 
I have been using an addon called:
ExtendedActionBars
The advantage is 6 more action bars, but I only use 1 atm.
It has special features like tracking food/potion and other buffs.
Great for organizing a buffing bar.
You prompted a thought. How do you stat your lock? I stat mine similar to how I would my mage since I often swap between the two. Full some instances I'm still asked to go mage (since lock is still tp starved). So I'm wondering if you use int/ma stats or all int/stam stats? or how you do it? Maybe take a screen of one of your pieces. Also what tier do you usually go to 6 or 7? Or higher?I am saying that in a way Pietroasp. My personal experience was that I could not do near the damage of a mage until about 180m tp was acquired. Most of that is due to getting the passives/psi skills at lv 80. A locks true attack power is through intel. Both Intel passives need maxed. Ill Will needs maxed. Fire Ward needs maxed on the mage side. I still do not have the passive for puzzlement and HCS maxed yet with 210m tp but thats a good one. FHS and SBS need maxed for sure. Warp Charge is a casting speed/attack speed buff for party so it needs maxed. And so on and so on. With warlock/mage it seems each skill builds on the next so to speak. So this is a class that takes a lot of time and patience to turn into a monster. We also have a endgame M/Lock (DrFunk) in our guild and he should be in at least one of the above videos. We seem to be close in DPS on a quick fight but if a boss falls before I can finish my 1st PSI rotation he will always win. (I claim my soulbrand/warp charge is the reason any mage out DPS's me on short fights lol) Take a look at my intel at the start of the HM video. That is where all my mattck comes from. That way I can focus on crit and damage on certain pieces and not worry about mattck. I won't say take a Lock/Mage in your party over a Mage/Lock ideally you want to have both.