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21

Friday, August 23rd 2013, 9:06pm

Intelligence is key due to buffs/multipliers. If I find anyway possible to increase it higher I do. My runes are not complete as I am waiting on sage but they will be Sage,Madness,Destruction,Advance. I should always stack 4 int/mattck but since I usually am over the cap I do stat some stamina but I have never really seen that extra hp save my cloth life. All of my gear is T7 except my chest which is T8 (mdamage) and my staff is T11. I will edit this post wit a couple screen shots. Warlocks and mages are similar but as a lock/mage you must be thinking intel always. So a stam/mattck or hp/mattck stats are unacceptable to me. If there are 2 similar items for a mage i will always gear the one with more intel unless crit or damage factor in to change my mind.
That's pretty much what I figured. I was really curious to find out the tier, which is probably one of the bigger factors holding me back atm. I hadn't even thought about using that rune combo.... guess its time to swap out for new ones. As far as the stats go, I've been using primarily 6 int, 4 attack and 2 stam stats. I have been a little lazy lately and used some hp stats (shoot me now :rocketlauncher: ). As I regear it's going to be 6 int, 4 attack and 2 stam on everything. Gonna have to start going t7 on everything too. Hmm, so much more work yet to do.

Whats your unbuffed hp?

This post has been edited 1 times, last edit by "Ziav" (Aug 23rd 2013, 9:14pm)


Mrpushpop

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22

Friday, August 23rd 2013, 9:59pm

Unbuffed hp is nothing spectacular. In the 80k ish range I think. Talking off my head though since I am still at work.

23

Saturday, August 24th 2013, 2:04am

Ok, I was playing around in char plan so I was trying to get a ballpark where you were. You've actually helped me out a lot since you began this thread. Warlocks helping Warlocks.... love it!

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24

Monday, August 26th 2013, 6:42am

Funny Thought

Funny thought. A Warlock priest has a low lvl elite that gives a 10% intel buff for 20 seconds. We did some tests and this stacks. So if a guild made 30 or so Wl/Priest alts and got the elites and used Recover at the same time (recover gives the 10% buff) it is possible to hit the 1.5 mill intel cap on a WL/M and FHS for 3m or more. Making a world boss killable in one burn phase for a WL/M. Might be a fun video if I can convince my guild to test it. Could also one shot gates in siege under this method if you figure out a way to get a bunch of noob lock/priests to the other side without dying.

25

Monday, August 26th 2013, 4:07pm

Funny thought. A Warlock priest has a low lvl elite that gives a 10% intel buff for 20 seconds. We did some tests and this stacks. So if a guild made 30 or so Wl/Priest alts and got the elites and used Recover at the same time (recover gives the 10% buff) it is possible to hit the 1.5 mill intel cap on a WL/M and FHS for 3m or more. Making a world boss killable in one burn phase for a WL/M. Might be a fun video if I can convince my guild to test it. Could also one shot gates in siege under this method if you figure out a way to get a bunch of noob lock/priests to the other side without dying.
i'll take credit for that idea :D

anyway, priest hot is called regenerate not recover

also, i redid the calculations to be more exact than what i was when toying with the idea for fun, using the highest possible intel buffs, which are transformation pot (20%), hero pot (20%), focus building (30%), leaving 1 space for willpower blade, and then 36 regenerates which will bring you to buff cap, a wl/m with 24k unbuffed int (used 24k as a base line for end game) will go to 1,388,844 intel, in order to get 1.5mil intel using those buff you need 25920 intel with only pet, which is certainly possible to achieve.

i just wanna see the look on someones face as they get hit for a like a 4mil FHS assuming it crits
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26

Monday, August 26th 2013, 5:04pm

Hahahaha! Zami we should really try this on a world boss just for fun. Maybe save up enough XP orbs and hand them out to anyone that wants to join the experiment so they can make a lv 20 Wl/P and get that elite. Hippo might be a pain with the silence maybe Targ. We can call it Project Zami! My unbuffed intel is just shy of 30k so might need less to hit the cap.

27

Monday, August 26th 2013, 5:13pm

There is no intel "cap", there is however a buff cap of 40 buffs, after which buffs get pushed off, 1.5mil int was just a number i used, since i wasnt sure on your exact intel unbuffed, you will actualy go way past 1.5mil int if you have that much.
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28

Monday, August 26th 2013, 5:14pm

OH NO! your going to push off my 30 day 30% mount speed!

29

Monday, January 6th 2014, 11:13pm

macro

Hello, i'm learning how to play a warlock/mage. Can you teach me what is your macro or you can show, please?

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30

Tuesday, January 7th 2014, 4:55am

Hello, i'm learning how to play a warlock/mage. Can you teach me what is your macro or you can show, please?
You might want to start learning by reading the Warlock Guide (linked in my sig), and also start browsing through the addon/macro section of the forums as well.

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31

Tuesday, January 7th 2014, 5:46am

well im curious about warlock too im probably not gonna get it to the end game level cause of our server but im really curious on the dps part of it from different classes combos but far as i see based on these videos wl/m has no problem dpsing
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32

Tuesday, January 7th 2014, 9:49pm

It should be said that wl/m at the very least has a very weak "burn" or burst, so if you're boss fights only last 20s or something, wl/m dps won't really show up very well. Once you get longer boss fights, you can even out dps w/m.

Not sure if this applies to other warlock class combos. I'd imagine wl/c and maybe wl/w can get decent burst damage, but I haven't run any instances/boss fights with anything other then wl/m

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33

Tuesday, January 7th 2014, 10:16pm

Wl/c Can get some sick burst damage when you add the two dark damage set skills + wl/c one. After that though, Wl/m outdps's it easily once it gets it's PSI
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34

Tuesday, January 7th 2014, 10:26pm

yea i was going to make a wl/c or wl/w just cause of the elite been said but i never played the class so i need like a noob friendly guide of what skills are mandatory for warlock
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35

Tuesday, January 7th 2014, 11:04pm

I play both Wl/M and Wl/champ and I will post something like that for you soon. Keep in mind that warlock is not your one button press class and will involve actual thought and work to develop. My lock/mage took insane amount of work and tp to develop into what it has become. These videos are now outdated compared to the damage I do now. I personally use Lock/mage for pve as I still get the most dps and buffing benifits from that side. Wl/Ch has great siege skills and good starting burn.. but it does drift off as the fight goes on.

To keep it simple if your going ONLY FOR DAMAGE (there are other benefits to both)

The longer a boss fight goes - Wl/M is THE class to have. Properly done this class will do more total damage than R/M, W/M at least does vs our endgame players on Indigo. Fight go longer than 2 psi burns, 3 or 4 or more and dps will be ungodly. Blind Hackman I have done more than half the total boss damage in a group of 6 as the fight drags on at that point.

The shorter a boss fight and via adds. Wl/Champ is better as it does good starting dps and slowly drops.

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36

Wednesday, January 8th 2014, 6:35pm

@Mrpushpop

I was actually going to ask about it cause I recently made a w/m with warlock as 3rd in hope of making it a wl/x eventually whenever the w/m gets nerfed. As of now, I'm leaning towards eventually deleting the warrior and making a wl/champ. It seems like the best wl/x combos are mage and champ. Based on some of your posts I assume you stat 4 int/matt and 2 int/sta or 3 and 3 of each and I was wondering if there really is any significant difference between wl/ch and wl/m in terms of statting. The reason why im leaning towards wl/ch its cause I have to admit i am a bit too squishy player hence I always pick tanky classes. Maybe I am misspeaking out of ignorance but it seems to me that a wl/ch would rather stat more hp/matt than int/matt because its skills do not have a int multiplier like the wl/m(except Sace's Impulse). Also the only reason to enter WPB is to cast Sace's Impulse. Is there really that much difference in terms of DPS between the two that will compensate for the far superior survival of 50% more hp and 4% hp generation every second?

PS. I don't mind grinding and farming tp so its not that big of an issue for me :P .

37

Wednesday, January 8th 2014, 8:28pm

As Mrpushpop made me realize a while ago, wl anything should be using attribute stats, not hp. When using sub weave for one, you will gain zero bonus from using hp stats, you will from using int/XX, stam/xx stats.

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38

Wednesday, January 8th 2014, 10:24pm

True but I still think if you factor all pots, buffs, foods,passives that raise attributes, the wl/ch benefits more from pure hp. The wl attacks from afar so it really doesn't need pdef, unless you somehow manage to aggro something in which case you are dead in 1 hit since hits will go through you like butter. It will still be something very interesting to look into.

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39

Thursday, January 9th 2014, 12:18am

Since the bubble has now been popped on this subject, yes, the Wl/Ch is much more versatile than the Wl/M overall. It is better for SW, and doesn't really have a "burn phase", it's just kind of ALWAYS in "burn", which works well for both pve and pvp. Once I found this out, I have been playing Wl/Ch since that point, and if you look at my guides, I allude to as much, but I decided to sit on this info for awhile keeping the secret between myself, mrpushpop, and matronmalice. We have been testing theories and bouncing ideas back and forth on the best ways to play the warlock, and overall, Wl/Ch is looking to be the best with the ability to get instant WPB with the 60 elite, and all the extra defense, dodge/parry, and extra hp, it makes for a seriously great combo.

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40

Tuesday, January 14th 2014, 10:17pm

Ghost now that I have wl/champ and have done more testing. I will still use Wl/Mage on boss fights such as 5th,6th,7th beth HM or world bosses such as Hackman. Wl/Champ has not yet been able to match a wl/mage in a longer fight.