That's pretty much what I figured. I was really curious to find out the tier, which is probably one of the bigger factors holding me back atm. I hadn't even thought about using that rune combo.... guess its time to swap out for new ones. As far as the stats go, I've been using primarily 6 int, 4 attack and 2 stam stats. I have been a little lazy lately and used some hp stats (shoot me nowIntelligence is key due to buffs/multipliers. If I find anyway possible to increase it higher I do. My runes are not complete as I am waiting on sage but they will be Sage,Madness,Destruction,Advance. I should always stack 4 int/mattck but since I usually am over the cap I do stat some stamina but I have never really seen that extra hp save my cloth life. All of my gear is T7 except my chest which is T8 (mdamage) and my staff is T11. I will edit this post wit a couple screen shots. Warlocks and mages are similar but as a lock/mage you must be thinking intel always. So a stam/mattck or hp/mattck stats are unacceptable to me. If there are 2 similar items for a mage i will always gear the one with more intel unless crit or damage factor in to change my mind.
). As I regear it's going to be 6 int, 4 attack and 2 stam on everything. Gonna have to start going t7 on everything too. Hmm, so much more work yet to do.This post has been edited 1 times, last edit by "Ziav" (Aug 23rd 2013, 9:14pm)
i'll take credit for that ideaFunny thought. A Warlock priest has a low lvl elite that gives a 10% intel buff for 20 seconds. We did some tests and this stacks. So if a guild made 30 or so Wl/Priest alts and got the elites and used Recover at the same time (recover gives the 10% buff) it is possible to hit the 1.5 mill intel cap on a WL/M and FHS for 3m or more. Making a world boss killable in one burn phase for a WL/M. Might be a fun video if I can convince my guild to test it. Could also one shot gates in siege under this method if you figure out a way to get a bunch of noob lock/priests to the other side without dying.

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