Well dps ch/r stat a little different from what I described in my guide. You should aim for as many str/patt as possible (some of my dps items are 6x str/patt, but that is way too expensive), beside str/patt you can use stam/patt of str/stam.
Since champions get 2 patt per 1 str, str/stam is the one you should choose imho (not to mention that it is way much cheaper than stam/patt)
As for dps as ch/r, you need lvl 70 elite to be good dps (50% patt is awesome), without it you will be below average.
Since Rune Pulse is still bugged (grrr) and gives no extra aggro in shield form, the best way how to be dps atm is keep Shield Form on 0 (so just small part of your str will be converted to stam) and Rune Pulse will be triggered almost permanently.
Your main skills: Rune Pulse, Shadow Stab, Throw, Rune Overload, Kinetic burn (awesome for trash, usually results in dead ch/r, since most tanks suck at aoe aggro), Rune Growth (well pick this one only if you will dps outside of shield form).
Secondary skills: Fearless blow (should cause a lot of damage, but the dps is not that great at all), Heavy Bash (nice debuff, Personally I am not using it, since tp issues)
There may be some kind of rotation with the champion general skills, but since I am also tank, I have no tp to investigate this possibility.
Weapon: Here really depends on your gear and your party.
1) your gear is low (no aggro problems) / your party burns bosses fast - I would say 2-h hammer will be better (especially if you dps in shield form)
2) your gear is good (hudge aggro) / your party is slower on bosses - go for 1-h hammer and dagger (Dim Light from kbn for the attack speed)
Personally I am fan 1-h hammer and dagger setup, but that is highly based on me being tank and dps and my party performances.
Once Rune Pulse will be fixed, switch to dps outside shield form and level shield form to 50. This will give you possibility to tank most things in the game (depends on gear and tier), maybe even everything in the game