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1

Thursday, August 29th 2013, 5:00am

New to C/R need some help.

I have decided to return to the game for awhile. I don't want to return to my old chars anymore, however. So I am staring new on Artemis as that was the most populated server when I retired (and I hope it still is). So I have decided to give C/R a try, and would like some help on how to stat, what skills to use, and whatnot. Any help you can give me would be very appreciated.

Thanks in advance!!! :thumbsup:

2

Thursday, August 29th 2013, 12:04pm

Hey fellow ch/r,
there used to be a ch/r guide on this forum, but I can't find it anymore. Maybe somebody else will be more lucky.
In the meantime you can check http://board.eu.runesofmagic.com/board41…-tanking-guide/.
It is a little outdated, and my oppinion about few things already changed over time, but it still contains a lot of usefull information for new player. At least if you will decide to go for tanky ch/r :)
half retired until gameforge fix server lag.

3

Thursday, August 29th 2013, 12:44pm

Sorry for double post, it looks like it takes couple of hours for my post to be shown :(
half retired until gameforge fix server lag.

This post has been edited 1 times, last edit by "Ighi" (Aug 29th 2013, 2:33pm)


Beren

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4

Thursday, August 29th 2013, 2:23pm

Hiya

Sorry for the confusion about the guide. I accidentally moved it to archives.
That said, I found it and it is back and stickied in this section for you all to read. :)
Here is the link to the Champion/Rogue Tank Guide

Again, my apologies

5

Thursday, August 29th 2013, 10:33pm

Thanks for the reply and link Ighi I read the guide and it was a big help. Since I am on a tight budget that will definately come in handy. And thanks to Beren for finding that guide. I don't really plan on doing too much tanking as I would like to try out the dps side on c/r. If anyone can help me with a dps rotation and/or stating method for dps that would also be awesome.



Thanks again!

6

Friday, August 30th 2013, 8:59am

Well dps ch/r stat a little different from what I described in my guide. You should aim for as many str/patt as possible (some of my dps items are 6x str/patt, but that is way too expensive), beside str/patt you can use stam/patt of str/stam.
Since champions get 2 patt per 1 str, str/stam is the one you should choose imho (not to mention that it is way much cheaper than stam/patt)

As for dps as ch/r, you need lvl 70 elite to be good dps (50% patt is awesome), without it you will be below average.
Since Rune Pulse is still bugged (grrr) and gives no extra aggro in shield form, the best way how to be dps atm is keep Shield Form on 0 (so just small part of your str will be converted to stam) and Rune Pulse will be triggered almost permanently.

Your main skills: Rune Pulse, Shadow Stab, Throw, Rune Overload, Kinetic burn (awesome for trash, usually results in dead ch/r, since most tanks suck at aoe aggro), Rune Growth (well pick this one only if you will dps outside of shield form).
Secondary skills: Fearless blow (should cause a lot of damage, but the dps is not that great at all), Heavy Bash (nice debuff, Personally I am not using it, since tp issues)

There may be some kind of rotation with the champion general skills, but since I am also tank, I have no tp to investigate this possibility.


Weapon: Here really depends on your gear and your party.
1) your gear is low (no aggro problems) / your party burns bosses fast - I would say 2-h hammer will be better (especially if you dps in shield form)
2) your gear is good (hudge aggro) / your party is slower on bosses - go for 1-h hammer and dagger (Dim Light from kbn for the attack speed)

Personally I am fan 1-h hammer and dagger setup, but that is highly based on me being tank and dps and my party performances.

Once Rune Pulse will be fixed, switch to dps outside shield form and level shield form to 50. This will give you possibility to tank most things in the game (depends on gear and tier), maybe even everything in the game :)
half retired until gameforge fix server lag.

7

Friday, August 30th 2013, 10:22pm

Well dps ch/r stat a little different from what I described in my guide. You should aim for as many str/patt as possible (some of my dps items are 6x str/patt, but that is way too expensive), beside str/patt you can use stam/patt of str/stam.
Since champions get 2 patt per 1 str, str/stam is the one you should choose imho (not to mention that it is way much cheaper than stam/patt)

As for dps as ch/r, you need lvl 70 elite to be good dps (50% patt is awesome), without it you will be below average.
Since Rune Pulse is still bugged (grrr) and gives no extra aggro in shield form, the best way how to be dps atm is keep Shield Form on 0 (so just small part of your str will be converted to stam) and Rune Pulse will be triggered almost permanently.

Your main skills: Rune Pulse, Shadow Stab, Throw, Rune Overload, Kinetic burn (awesome for trash, usually results in dead ch/r, since most tanks suck at aoe aggro), Rune Growth (well pick this one only if you will dps outside of shield form).
Secondary skills: Fearless blow (should cause a lot of damage, but the dps is not that great at all), Heavy Bash (nice debuff, Personally I am not using it, since tp issues)

There may be some kind of rotation with the champion general skills, but since I am also tank, I have no tp to investigate this possibility.


Weapon: Here really depends on your gear and your party.
1) your gear is low (no aggro problems) / your party burns bosses fast - I would say 2-h hammer will be better (especially if you dps in shield form)
2) your gear is good (hudge aggro) / your party is slower on bosses - go for 1-h hammer and dagger (Dim Light from kbn for the attack speed)

Personally I am fan 1-h hammer and dagger setup, but that is highly based on me being tank and dps and my party performances.

Once Rune Pulse will be fixed, switch to dps outside shield form and level shield form to 50. This will give you possibility to tank most things in the game (depends on gear and tier), maybe even everything in the game :)
Thanks for the post! This is exactly what I'm looking for. IMO you should put this in your guide, will make it even better!

8

Tuesday, November 5th 2013, 9:32pm

Can someone please send me a good ch/r diyce setup for pve & pvp please. I have diyce 1.0 & it works good in pve but in pvp it has moments of not attacking at all. If someone can, please send me the newest ch/r diyce setup that will work & I'll make sure I get people upset by taking them out all sw long, ty.

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9

Tuesday, November 5th 2013, 9:51pm

A lot of people here are against sharing diyce. I recommend going to the Diyce 1.0 or 2.0 threads and looking at what people have posted. You will find that building your own rotation and creating your own diyce is much better than coping others as you have a different play style which may be better than the guy before you. Also if you familiarize yourself with your own diyce by creating it then as ROM makes skill changes you can easily adjust this. For me I have had to shuffle certain things around after dwarf set skills were added. If you need help on your own Diyce then post in the Diyce thread and the many many helpful people that monitor that thread are usually quick to respond.