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1

Tuesday, November 5th 2013, 2:40pm

Druid/Warrior Combo

Ok I know that with this i may get alot of negative comments on what im going to be asking for suggestions here. I will state outright this is an alt that im working on and wanting to build a character that does not fully follow the rest of the way people in the game think of running a druid. With that said heres what im looking to ask about for other peoples thoughts on a statin setup for the Druid/Warrior combo.

From looking at the Druid/Warrior Elite Skills those skills lean toward a Physical DPS Build without lowering the Druids natural Healing Ability so in essence from that premise I am working on a new character that should or i hope to be able to pull off both jobs though i know i would end up as a Off Healer and Off DPS. Though getting into the way to stat the combo i have a couple of ideas on that as it is starting out though i am willing to take any advice that may help to look at this combo to make it stronger in both abilities of being a Healer and a Physical DPS.

1. This way is to maximize the 2 Attack Skills that are based off of the Wisdom(yes i know that it is only 10% of the wisdom added to the attacks):
2 Stamina/Wisdom
1 Wisdom/Max HP
3 Wisdom/Physical Attack

ok with that combo i know almost everyone tells me as a Healer i really dont need more than say around 10-16k Wisdom, though with the 2 skills that are attack skills based of Wisdom i lean toward this statin setup.

2. With this statin setup i believe it would run and push more toward the Physical DPS and have some of the Healing as support:
3 Wisdom/Physical Attack
1 Max HP/Physical Attack (if there is this stat)
2 Stamina/Physical Attack (3 if there not the previous stat)

Like i previously said i would like honest suggestions on any way to help improve to keep both the Physical DPS and the Healing Ability, the level 70 Elite for the combo will allow the Druid/Warrior to wear Leather and Chain gear so the defense of the druid could go up to support a Physical DPS build

2

Tuesday, November 5th 2013, 3:09pm

I used to have a p/w, and was statting close to the 2nd build, but with only 1 wis/patt XI(there weren't XII at the time yet).
Not sure if it's worth going for 3 wis/pa, since the most consistent way to get it are bags, and to go 3 , you'd need to pick some Chrysalia X yellows, which is too low.

I like the idea of an hybrid, or multi function class. I myself have a wd/d, and building a champion for dps/tanking. Though i can't see their spot in a hm run, would only be any good for siege, and questing. So i'd recommend having a pure healer gear, so you can join runs too.

So, Wis/pa cannot be pulled from shells, or instances. It'll have to be pulled from mems, which i don't recommend, and bag/blue gear yellow stats from new zones. Would be nice to have them, but might be a little hard to find. You can put in a str/pa, sta/hp, maybe a sta/def, will help you in siege.

Don't focus too much on wis, the 10% wis added on damage is really low, if you go 6 wis, or 3 wis per piece you won't barely feel the difference on damage.
one pvp build i'd go for, 3 sta/pa, 1 str/pa, 1 sta/hp and 1 wis/pa, with hp/pa and sta/def as optional.
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3

Tuesday, November 5th 2013, 5:12pm

i'd pick gear with +HPIP, and then stat it for physical dps, like is customary for most dps going for healing....

the wisdom will really only help your heals tbh, but since the druid softcap is so high, u probably will not get anywhere close to it while still trying for dps...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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4

Wednesday, November 6th 2013, 7:33pm

Im working on a build like this as well. its only 50/50 atm. I had forgotten about the new elite that lets them wear chain and leather, good to know. im going with as much wisdom as it takes to get a nice big mana pool after that its all going to be stam pattack, stam mattack mix. I know I know, this gimps u but its a project. just for gits and shiggles.
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5

Wednesday, November 6th 2013, 9:44pm

I really like this idea. what i would love even more is to see runewaker put in gear that is aimed for class combo's like this and the p/w too. having chain/leather gear that has healing power on it. if they can make weapons like that then why not gear D:

keep us posted on how this build is working out :D
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6

Wednesday, November 6th 2013, 9:51pm

and the p/w too

they do, it's called mem gear...

and yeah, leather/chain with HPIP would be nice...though those darn wdn/d would be massively OP(as if they aren't already...)
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Inferiority

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7

Wednesday, November 6th 2013, 11:44pm

and the p/w too

they do, it's called mem gear...

Mem Gear from Mems come from instances.
The be able to run instances, we P/W's need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear.
To get gear we need Mems.
To get mems we need to be able to run instances.
To run instances, we need gear....

Meanwhile, everyone else in the fricking party has geared and statted themselves whilst we are still working our first damned piece!!! :cursing:

This might be why nobody plays the rarer combo's -- the game is just not fair to them.
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8

Thursday, November 7th 2013, 3:04am

inferiority, i know ur pain. i love to play off-combos, and am frustrated as well with the lack of hybrid gear. mem gear is the closest we can get atm, but, like you pointed out, already puts hybrids at a disadvantage with gearing as well...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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9

Thursday, November 7th 2013, 8:15am

Indeed.

My W/R/P on Osha is W/R mainly but I also play it as P/W because the combo is a lot of fun.
On Siochain, my P/W/S started as P/W and managed to get a few small items of gear before the Thunderhoof Hills event rewards were nerfed.
I am now playing it as S/W but my heart just isn't in it any more and so the P/W there is languishing at level 71. :(
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10

Thursday, November 7th 2013, 4:58pm

I am one of those weird people that play all of my class combinations (well mostly all) and have gear appropriate to support. For my P/W, he is wearing the full mem set from MT, and warrior type mem accessories. I just get my mems mostly on my W/K or P/K side. I can easily solo DoD or HoS for mems on P/W, it just takes like forever. He is indestructible, but a slow killer.
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11

Tuesday, November 12th 2013, 8:17am

Hey sorry if this post sounds a bit negative but I just thought I'll say what I think because it's interesting idea, but... could be very very hard to do! I'm not sure but one way to make it work at least in endgame instances will be to make two separate gear sets and you switch whenever you want to dps or heal, one chain with str/patt stats and well what weapon can druid wear? 1H Hammer? And another set with normal healer gear.

It's maybe possible to do a mix of both and have half cloth half chain, stat 6 patt stats on all and maybe you can somehow balance it but low crit on both sides can make it a bit hard.

Also this % wisdom at the end of attack skills, at least if it works like %strength or %dex for other classes and that's what I will assume - then from what I heard it's just a number added at the end, if your skill hits for example for 200k without this bonus, then with it it will be 205k or whatever, it's really not much. So to stat wisdom, with 3 wisdom stats per gear you can get a few k more wisdom, so some more % of that will be added to your 205k to make it for example 206k... Of course, healers need some wisdom anyway - but that's assuming you only make one set of gear.

Why it's hard to make it work with just one set, well if you want to heal you need cloth gear with heal point bonus and magical crit, and on that type of healer gear the only physical crit you get will be from necklace. Your patt will not be the best too without ghost stats from gear but the big problem will be only having 20% crit or something like that anyway, is just not very good. On the other hand if you go with chain gear you get the physical crit and a lot of strength and patt from it too so you can dps, but now your heals will be almost zero. So it's a hard situation, like I said maybe it's somehow possible to balance it 50/50 but... Just going with imagination here you probably have 30-40% magic crit 30-40% physical crit, low patt and low heals. Of course you can do both yes but how good? Weapon could be another problem, I dunno you can't really dps with healer staff I think? Can you heal with 1H hammer? I guess, but it's another thing making the heals smaller. Anyway with matt/heal builds it's a lot easier because cloth gear has +magical crit needed for both and you can use a mage weapon to heal, it's not gonna the best but it should be better than a 1H Hammer I suppose? Or healer weapon for mdmg too whichever way you want.

One last thing I have no idea how good the d/w dps skills are when leveled, but it could be a problem too, there are many classes with good dps skills in rom but druid is not famous for that :D So even if it's decent - remember it will be only half decent if you gear 50/50 so... just something to think about. And anyway somebody with better understanding of physical dps maybe should comment, but things that I can see that can be possibly problems is
1) can't use 2h axe
2) not much patt from strength only 0.8 for druid
3) no weapon mastery skill for druid? (or something like that it's what I remember reading in some older thread about d/w)

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12

Tuesday, November 12th 2013, 10:02pm

iirc, all x/w can equip 1h axes...i know that is usually the weapon of choice for p/w...

and u'd be better off going with all chain gear except the specific slots that have gear with +HPIP, and using healer gear PA statted there....

also, a weapon switch macro would be great when switching between healing and dps...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

13

Thursday, November 28th 2013, 4:54am

Ok I know that with this i may get alot of negative comments on what im going to be asking for suggestions here. I will state outright this is an alt that im working on and wanting to build a character that does not fully follow the rest of the way people in the game think of running a druid. With that said heres what im looking to ask about for other peoples thoughts on a statin setup for the Druid/Warrior combo.

From looking at the Druid/Warrior Elite Skills those skills lean toward a Physical DPS Build without lowering the Druids natural Healing Ability so in essence from that premise I am working on a new character that should or i hope to be able to pull off both jobs though i know i would end up as a Off Healer and Off DPS. Though getting into the way to stat the combo i have a couple of ideas on that as it is starting out though i am willing to take any advice that may help to look at this combo to make it stronger in both abilities of being a Healer and a Physical DPS.

1. This way is to maximize the 2 Attack Skills that are based off of the Wisdom(yes i know that it is only 10% of the wisdom added to the attacks):
2 Stamina/Wisdom
1 Wisdom/Max HP
3 Wisdom/Physical Attack

ok with that combo i know almost everyone tells me as a Healer i really dont need more than say around 10-16k Wisdom, though with the 2 skills that are attack skills based of Wisdom i lean toward this statin setup.

2. With this statin setup i believe it would run and push more toward the Physical DPS and have some of the Healing as support:
3 Wisdom/Physical Attack
1 Max HP/Physical Attack (if there is this stat)
2 Stamina/Physical Attack (3 if there not the previous stat)

Like i previously said i would like honest suggestions on any way to help improve to keep both the Physical DPS and the Healing Ability, the level 70 Elite for the combo will allow the Druid/Warrior to wear Leather and Chain gear so the defense of the druid could go up to support a Physical DPS build

This has been beaten down time and time again. Don't know why the older threads were deleted, as they answered the same questions that have been brought up recently.

Druid weapon skill, IIRC for axes is low. Meaning, you'll be "Missing" (meaning, 0 dmg) a lot more than a true dps class with proficient weapon skills.

Thats problem #1

Problem #2 lies in your statting/gearing. Most pure dps combos go for patk on all stats. You're suggesting going for it on only 3 on each piece. You'll be lacking there.

Pdmg or mdg? A big portion of your overall output will come from this factor. You can only get these from chest/set skills/weapon. Not something you can necessarily stat for.

#3 lies in the d/w ability selection. It has no filler moves.

Anyways, good luck in your experiment. And in selling the gear your use after you replace it.

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