I tried a mage/priest because that is one of the most balanced classes but I have a problem managing mana. Any suggestions on how to get better at managing mana? The whole point of having a healer as 1 of my 3 classes is to avoid the need for health potions but if i still require loads of mana potions it kind of defeats the purpose.
at high levels mana will be no issue whatsoever...ur mp pool will grow at a faster rate than mp costs, but until then, pretty much don't spam high mp cost skills, stick with low cost staples such as flame
Also, when I played I had a friend who ran a warden/scout and he made the game look so much fun but after all the nedfing done to the scout class is scout even a viable class with any combination anymore?
wdn/s is beyond viable, it is only scout mains that got a nerf...not gonna even comment about the "buff" they just received...
Preferably I want a DPS type class because I find that most interesting, yet I'd also like for one of my classes to be a healer. I don't want my 3 classes to all use different types of armor/equipment, for example Id lik a mage/priest (both cloth). I also don't want my classes to all 3 use the same energy pool. Lastly I definitely don't want a rogue as their so common and I dont want to be mainstream.
i think u are looking for s/d/wdn... can go s/wdn(almost top scout dps), s/d(personal fav scout), d/s or d/wdn for healing(both equally viable, depends on playstyle), wdn/d(magical dps with heals) or wdn/s(great tank and dps)...yes, warden and druid use same mana pool, but i think it is the best combo if u want everything...