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1

Wednesday, December 11th 2013, 3:10am

Class Decision Help

This is going to be a tough fit but please leave any suggestions or any classes you enjoy regardless:

So I recently started RoM again (I quit in chapter 3) and I can't decide on classes. I want a class that is versatile, meaning I can solo bosses yet also fit in with group instance runs. I want a combination that will allow me to utilize all 3 classes effectively as appose to just a dominant 2 class loadout. Preferably I want a DPS type class because I find that most interesting, yet I'd also like for one of my classes to be a healer. I don't want my 3 classes to all use different types of armor/equipment, for example Id lik a mage/priest (both cloth). I also don't want my classes to all 3 use the same energy pool. Lastly I definitely don't want a rogue as their so common and I dont want to be mainstream. Basically I want an original, viable end-game class loadout that is fun and not a grind to level out.

I tried a mage/priest because that is one of the most balanced classes but I have a problem managing mana. Any suggestions on how to get better at managing mana? The whole point of having a healer as 1 of my 3 classes is to avoid the need for health potions but if i still require loads of mana potions it kind of defeats the purpose.

Also, when I played I had a friend who ran a warden/scout and he made the game look so much fun but after all the nedfing done to the scout class is scout even a viable class with any combination anymore?

I know I'm very picky but I know that with all the classes in this game there has to be one that will work for me. I just need people more knowledgeable about the game to help me. Thanks for reading and please try and answer some of my questions above or at least leave a class combination you enjoy. Thanks. :o

Cike

Rogue

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2

Wednesday, December 11th 2013, 3:37am

I tried a mage/priest because that is one of the most balanced classes but I have a problem managing mana. Any suggestions on how to get better at managing mana? The whole point of having a healer as 1 of my 3 classes is to avoid the need for health potions but if i still require loads of mana potions it kind of defeats the purpose.
at high levels mana will be no issue whatsoever...ur mp pool will grow at a faster rate than mp costs, but until then, pretty much don't spam high mp cost skills, stick with low cost staples such as flame

Also, when I played I had a friend who ran a warden/scout and he made the game look so much fun but after all the nedfing done to the scout class is scout even a viable class with any combination anymore?
wdn/s is beyond viable, it is only scout mains that got a nerf...not gonna even comment about the "buff" they just received...

Preferably I want a DPS type class because I find that most interesting, yet I'd also like for one of my classes to be a healer. I don't want my 3 classes to all use different types of armor/equipment, for example Id lik a mage/priest (both cloth). I also don't want my classes to all 3 use the same energy pool. Lastly I definitely don't want a rogue as their so common and I dont want to be mainstream.
i think u are looking for s/d/wdn... can go s/wdn(almost top scout dps), s/d(personal fav scout), d/s or d/wdn for healing(both equally viable, depends on playstyle), wdn/d(magical dps with heals) or wdn/s(great tank and dps)...yes, warden and druid use same mana pool, but i think it is the best combo if u want everything...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

3

Wednesday, December 11th 2013, 3:48am

Thank you very much. I think I'll try that. Are those classes good end-game? Does druid/scout have decent dps or only warden/scout?

4

Wednesday, December 11th 2013, 3:58am

If you don't care about what race you play I would suggest mage/warlock/priest. All three wear cloth.

Mage / Warlock = high dps plus being able to move while casting and with your lvl 70 elite puts an amazing debuff on mobs. Also with this combo you get a second intelligence boost (one from each classes general skills).

Warlock / Mage = Good dps, a lot of utility (all attribute buffs, casting/attack speed buffs and more).

Warlock / Priest = Good dps with heals (even has a group heal)

Priest / Warlock = a variety of heals more along the lines of druid, but not as many; better than priest/knight ( or other priest combos) for the variety of heals.

Mage / Priest you already know about, same with Priest /Mage.

All three combos can/are viable at higher level. I will give one warning though, the warlock class is TP intensive.

About the "mana pools" for each.

Warlock = focus (same as if you were a scout)
Mage = Mana
Priest = Mana
Like Cike said, at higher levels mana is a non issue. At 82 and pretty decently geared I've got 40k+ mana and rarely do I use 10k of it during a fight.

Cike

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5

Wednesday, December 11th 2013, 4:05am

well, wdn/s/d requires 3 sets of gear, so if u are limited by that, i'd go ziav's route...

wdn/s, d/s, d/wdn, are all viable at endgame...s/wdn almost, and can be argued to be viable, but s/d and wdn/d are more fun classes than anything...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

6

Wednesday, December 11th 2013, 12:09pm

Would a mage/scout/priest work well?

Cike

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7

Wednesday, December 11th 2013, 12:47pm

s/m got(to my understanding) a nice buff if played like a regular scout...
m/s is very viable for DPS...
p/s nice healer
p/m is a decent attack priest(OK in PvP)...can be argued otherwise...
m/p is one of the best soloing classes, great for PvP, and good for pve...
s/p is a fun class with all kinds of party buffs, including a heal and aggro change skill...

so, yes, it is viable :)
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

8

Wednesday, December 11th 2013, 12:49pm

It could. The m/s just got a buff to one of their skills. I don't know much about the m/s so I can't give much advice on it. The p/s used to have iceblade with no cooldown, that's been changed, it now has a 3 second cooldown iirc.

I don't know what the m/s dps is like or their viability at end game. Honestly though if its any indication, I rarely see a level capped m/s on Govinda if that tells you anything. I think we have maybe a handful at most.

** Cike answered the viability question as I was typing this :dash:

Cike

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9

Wednesday, December 11th 2013, 12:57pm

m/s with a <2.4 speed bow gets a spammable skill that hits about as hard as fireball if I am not mistaken...the new elite buffs it a bit, so m/s essentially has 2 spam burn phases(flame, then shot)...deadly in PvP if played right, one of the top mage combos IMO...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

10

Wednesday, December 11th 2013, 1:04pm

Hmm, we have a guildie slowly leveling one as a project, I might have to chat with him about it. I've never played the combo and haven't really had any desire to. I really should learn about the combo, if for nothing else just to understand the skills.

aardvark3

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11

Wednesday, December 11th 2013, 3:24pm

Just go Rogue it is the most powerful overall class. It does high dps at both range and melee. It has hide so you can remain at range throw and go back into hide so you are never hit. Rogue/ Scout with a bow can hit for more damage with shot and vampire arrow than any other class combo ( the Rogue does more damage than the Scout with a bow or crossbow with the general skills thanks to premeditation) at a range of 200 from hide and slip back into hide before they have to take a hit. Rogue / Scout can use premeditation to get a critical it with a rotation of shot, vampire arrow , shot then hide and repeat (you probably won't have to you will kill almost everything by then) and never get hit. I have done this against anything outside of an instance in PVE and haven't had a death in PVE for over 40 levels. It is actually funny watching the mobs looking lost after you vanish after you hit them.
It is rare that I every have to melee with my Rogue/Scout and then the Scout general melee skills are crippling to anything you face. Combined with the Rogue's overpowered melee skills it is a semi god mode for a close fight.

12

Wednesday, December 11th 2013, 5:04pm

The first thing to do is discard notion that all 3 classes should be playable. You can't level 3 classes to the max, realistically speaking. Even 2 classes is a challenge. Pick your main class, pick a good secondary. If your combo relies on skills from the secondary itself (and very few do), then level that up to the max. If not, then only far enough to get elites. Then worry about 3rd, depending on how much XP you had to sink to 2nd.

I would roll a toon now, I'd go with rogue or warden. Rogue is generally OP and capable class, with R/S and R/M being most popular, but not the only choices. Wardens, same thing. WD/S and WD/W are likely more popular WD builds, but not the only ones.

The desire to plan long range is a good thing - you want to pick something that you won't end up regretting later. But don't plan *too* far ahead. Things change, and tastes vary. Give the decision some time and personal feedback before making it.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


ghostwolf82

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13

Wednesday, December 11th 2013, 6:06pm

Try Priest/Warlock. This is THE dps priest. You get the damage skills from the warlock side plus all the healing skills of the priest. With the 15 elite, you get to heal yourself when you hit mobs with your main damage spell. The combo is not meant to be a main healer in an instance regardless what everyone else thinks not ALL priests are meant to ONLY be healers. Sometime soon I will be writing up a guide to playing this combo effectively, but because your damage comes from the warlock side, you don't have to worry so much about mana usage.

Or just go rogue/anything - rogues are/have been/always will be THE op class in this game. They have not once received a major nerf in this game. (IMO no class should really get nerfs, broken classes should just get buffs to fix them.)

Gothicbow

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14

Wednesday, December 11th 2013, 8:45pm

You can also try Druid/Warden/Scout. Its very nice.. For healing--again as what Cike said-- d/wd or d/s are top healers. For PVE, Wd/s is awesome for both dps and tanking. If you want to solo, wd/d (on mage gear) can do the job. Check my video @ http://www.youtube.com/user/DexamenusRoM and you will see I play all classes. I solo farm BEth Easy and below, I off tank BF hard and I heal BF hard depending on what is needed. Of course in PVP, WD/d (combined with mage gear and healing gear) = ownage. All the things I mentioned are in the video. Check it out and if that is the class that works best for you, thumbs up :)
Dexamenus D/WD/S 82/82/60 :) VeniVidiVici
Collisto P/K/S 77/76/56--refuse to play till they put p/s spammable Iceblade again

https://www.youtube.com/user/DexamenusRoM

15

Thursday, December 12th 2013, 2:38am

Thank you all for your suggestions. I decided on mage/scout/priest. Hopefully this combo works out.

Cike

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16

Thursday, December 12th 2013, 2:51am

have fun ^.^


excellent choice btw...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

ghostwolf82

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17

Thursday, December 12th 2013, 4:10am

Well rounded combo, not the most OP of choices (which says a lot about you btw - good job lol)

Cike

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18

Thursday, December 12th 2013, 4:12am

not the most OP

OP-smopee...

no1 needs OP...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.