Fire Training/Soldier's Attack, Midnight Ritual, Morale Boost (wd/s) Snipe 2% phys dmg taken effect (s/wd), Sapping Arrow/exploiting shot (s/r, or druid seeds instead of sapping), Elemental Weakness (mage), target lock 10% phys dmg increase (s/w)
theres a lot more I prolly forgot since ive been out
If you are a WL/M with under 200m tp I suggest you only play the support role. Over 200m tp you start to dps at everyone else's level and you can swap to dps.WL/M can actually be a typical "first rate support". 6% attributes, a ton of buffs/debuffs.
my head at their lack of understanding of their roles, their perks, that scrut means sh..izzles at the end of the day. Strat> all. Until you have the gear from the instance, then it doesnt even matter, bosses should be burned in 20 seconds, sometimes with a party of 5 or 6 (watch mah vidz).Instances are not everything. You appear totally narrow minded only thinking of killing bosses in instances. If you check it out you will find that very few people can and do run high level instances. If you only play to do instances and gear and create skills to run instances you have missed most of the game. The problem with the Scout is it is out ranged and out dp by far too many other classes. If you are not running instances and not end game geared the Scout is at a tremendous disadvantage in PvE, PvP and seige.
I don't care how a Scout behaves or what it does in Instances I want it to be playable in all the other parts of the game. Most people can not afford the end game gear and make do with what we can make ourselves or buy castoffs. Yet every time someone tries to comment on the problems with the Scout class in the other 96% of the game out of the instances they are subject to a mindless rant about how to run instances. Which they don't care about in any way at all. We want the Scout fixed for the whole game not to be some add on in a instance group.
Instances are not everything. You appear totally narrow minded only thinking of killing bosses in instances. If you check it out you will find that very few people can and do run high level instances. If you only play to do instances and gear and create skills to run instances you have missed most of the game. The problem with the Scout is it is out ranged and out dp by far too many other classes. If you are not running instances and not end game geared the Scout is at a tremendous disadvantage in PvE, PvP and seige.
I don't care how a Scout behaves or what it does in Instances I want it to be playable in all the other parts of the game. Most people can not afford the end game gear and make do with what we can make ourselves or buy castoffs. Yet every time someone tries to comment on the problems with the Scout class in the other 96% of the game out of the instances they are subject to a mindless rant about how to run instances. Which they don't care about in any way at all. We want the Scout fixed for the whole game not to be some add on in a instance group.

Instances are not everything. You appear totally narrow minded only thinking of killing bosses in instances. If you check it out you will find that very few people can and do run high level instances. If you only play to do instances and gear and create skills to run instances you have missed most of the game. The problem with the Scout is it is out ranged and out dp by far too many other classes. If you are not running instances and not end game geared the Scout is at a tremendous disadvantage in PvE, PvP and seige.
I don't care how a Scout behaves or what it does in Instances I want it to be playable in all the other parts of the game. Most people can not afford the end game gear and make do with what we can make ourselves or buy castoffs. Yet every time someone tries to comment on the problems with the Scout class in the other 96% of the game out of the instances they are subject to a mindless rant about how to run instances. Which they don't care about in any way at all. We want the Scout fixed for the whole game not to be some add on in a instance group.
i'm serious when i ask this: why the [redacted] are you still here if you are so disappointed in the game/RW/GF?
i've been trying to figure that out for a month or so now...seriously...
I also hope that when it comes to range, you can kite almost any class at 225 range with an added slow (or do people in this game still not know what "kiting" is?). Yes it does avg dmg, but you'll also be receiving little to no dmg vs most classes if you kite properly. It *is* an option.
Rogue hide should have a cd of 3-5 seconds which triggers once they unstealth, even then, you'll rarely see rogues premed a shot/vamp, unless you're so oblivious that they're able to do it without your knowing.
Plz stop telling people how to kill me :<If you're a good PvP focused scout, you'll know to build yourself with a balance of survival and attack, not one or the other. If PvP is all *you* care about, stat some survival and grab yourself a dedicated healer. THEN come back and tell me scouts are bad in PvP.
except thats not the case atm...The better skilled/faster reacting player should win, regardless of class
they recently buffed WA, so the damage is not so much of an issue, but with the increased use comes the dependency on focus, which is a new thing for scouts, and i foresee some issues with this...I also hope that when it comes to range, you can kite almost any class at 225 range with an added slow (or do people in this game still not know what "kiting" is?). Yes it does avg dmg, but you'll also be receiving little to no dmg vs most classes if you kite properly. It *is* an option.
