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1

Monday, February 17th 2014, 8:45am

w/wd Discussion

Hello, I am long time player of w/wd, but in last years I've been playing warden primary more than I have been playing warrior, so I've lost touch. Tonight was first time I dps on warrior in bethomia hard mode, and was surprised at the results.

I'd like to hear from experience warrior/wardens here. I want to know what your patk is on boss fights is (buffs/potions but no cooldowns -- before you start the fight). I'd like to know what kind of damage output you have so I can compare with my own, and similarly I'd like to know your rotations so that I can compare with my own.

Finally, I'd like to know your thoughts about Attack Weakener -- I don't think its worth the tp since it doesn't do any more damage compare to open flank but it seems that on longer fights maybe it becomes better, or you can use BFS and attack weakener on alternation costing 5 more rage then Open flank x2 but doing more dps? Idk, would like to hear your thoughts.

Brag, preach, teach, w/e you wanna do, I'd like to hear your thoughts and experiences with the class, so I can learn a thing or two about it.

FarmerTom

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2

Tuesday, February 18th 2014, 5:36pm

ive been playing w/wrd for a long time. its tbh one of my favorite classes. So much fun with so many skills to be using, never a dull moment.
With a sigil and not here :).... i have a ss of myself with just over 1 million pa for a burn, with hot stew as well, everything i could think of. And that alone is epeen worthy. rofl.
But you have three interrupts to weave for boss fights. meanwhile your controlling rage.
Just a fun class combo to me. Seems to be very hard for a lot though.
and they great for mobs as well.
I never have mana issues like others have, i use a light pet and enlightenments and potentials runes, and have absolutely zero mana issues, rarely, rarely do i have to pot.
Wd/w much better burst dps ofc, but i just prefer the w/wrd of wd/w, no other particular reason that just style of play. Both are great great classes. And well everyone knows i love wd/s too ofc. :) who doesnt love morale?
Misguidedknight 72S/72K/70R Retired
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Misguided 100CH/100R/100M/68WL/88P/52W
Sober 100K/60P/60W <-best toon name for anyone that knows me :)

Once proud co-leader of Exiled Demon Horde.
Been on multiple servors
Started playing around lvl 55 Cap...

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hangman04

Savage Warrior

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3

Wednesday, February 19th 2014, 10:07am

yes, the wr/wd/s is a viable combo depending on what the party needs.
Pure dps: wr/wd
Offtank / Tank : wd/wr
Offtank / above average dps : wd/s
Best scouts if u need ranged attacks : s/wd or s/wr

PS: u get way more patt on WR/S burst :))

Now for BM: tick - tack strategy: GCD on tick, CC/PotWS on tack.
Openers : SA - for personal buff and fast rage generation since it also lands a normal attack at the same time; SW - for party buff; Slash for bleed.
Main combo: PA+OF; AW is good cause once every 15 secs i think it uses mana and not rage. Too bad the beast passive doesn't affect it easy. Also puts a nice debuff on target, don't recall what. You can use also BFS if when having Agressivness on.
Sec combo: Slash+TA, theoretically there is always a 1 sec window for u to use TA, after Combo 1. Becomes primary combo if multiple bleeds on target.

Buffs: Berseker. can be used around 35% of the time becuase of rage limitations, theoretically u can have it 50% (30secs out of 60). Also depending on the circumstances it may be very dangerous to have such a pdef hit. Sometimes Weapon Guard (DS set skill is required to counter this vulnerabilty).

Ofc all the other buffs are important but since they have longer CD they are mainly burst phase. If you have long fights it's always better combine them with pots starting at the same time and not as they come. From what i see the comulated effect is greater than the sum of individual effects.

Potions: SStimulent, Rage pots or Critical hit (i remember they shared CD). Aoth might be usefull also :) used with macro.

Others: 2x instruments + at least 2 titles (again here fast macros).... if the party has them ofc.

These are the main guidelines for the class. But ofc each players adds its personal style and tactics that evolve with experience and which vary from dungeon to dungeon or better said from boss to boss :).

This post has been edited 1 times, last edit by "hangman04" (Feb 19th 2014, 10:48am)


4

Wednesday, February 19th 2014, 5:08pm

The only way I can get 1m patk is with warlock surge of awareness, [ warlock otherworldly whisper or my pet skills] attack sigil and hot stew....

I am quiet experienced with w/wd, and know all too well how good of a control character it is. I actually play it in sw quite often for the stuns.

From what I gather, attack weakener doens't seem to be a favored skill, so not worth dumping large amounts of TP into.

Also would like to point out an observation -- awakening of the wild gives you 100% crit rate for your next attack. This "crit rate" lasts even after the 10s buff itself wears off, so I've started using it while buffing up for a boss fight, then it comes off cd before the fight starts, so I can guarantee crit 2 skills.

@Farmertom, the EU servers have mixed opinions about burst wd/w vs w/wd -- thanks for your input. I tried w/wd in beth the other day and did 1.3m dps on first boss which was quite impressive. By any chance do you know your unbuffed stats? Str, patk crit rate? Would be nice to compare to someone.