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Gutterboy

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1

Monday, July 7th 2014, 7:41pm

Warrior/Mage guide creation?

This is a request thread. Someone with in depth knowledge (more-so than my basic level knowledge) of Warrior/Mage should make a good guide for it. And I don't mean "Buff + Press 1 = GG". There is a difference between the mediocre Warrior/Mages and the ones that play the class correctly and dish out ridiculous dps.

I would like to see a decent guide to the class go up for all the people playing it at the moment. I just don't think I have the tools to create one and I know there are far better Warrior/Mage's out there than myself.

If no one else wants to do it I will try my best to throw together a "pretty good" guide but I can't promise it will be great, it's one of those classes I play but I don't get all in depth with it like I did with Scout, Rogue and Warden or even Warrior/Warden for that matter.

I just feel that the sheer number of people playing the class merits a guide for it.

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Tuesday, July 8th 2014, 10:48pm

Speaking as a top end W/M, its all about dps'ing as much as possible with Electric Rage stacked 3 times and max white attack speed. Never use Electric Rage more than its actually needed, i.e. 3 times until the 10 sec buff is about to run out, and press it once and back to white attacks.

For strat fights I love W/M, lots of stuns/silences and interrupts for boss cast skills.

If only the real top end W/M actually read and posted onto this thread. Most too lazy tho. :o


Gear wise, get as much Crit/MA as you can on your gear. As a W/M you're a close range dps in cloth gear so don't expect to live a whole lot in instances. Gotta always be careful and wary of what your tank is doing and what he has actual aggro on. This can be complicated because one white attack on the wrong mob and you go splat.

I do not suggest very many Stamina stats, and if you so, one per piece of gear is the most you want, if you want top tier DPS.

T11 weapon with Raid 10 is suggested as well.

I'm no good with "guides" but I can answer questions. :)

:borg:

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Tuesday, July 8th 2014, 11:15pm

Sticky ^ Pro guide right there. And there honestly isn't much else to it other maybe what cooldowns/buffs to pop during a countdown for boss burn.
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4

Wednesday, July 9th 2014, 11:09am

Electric Rage stacked 3 times and max white attack speed. Never use Electric Rage more than its actually needed, i.e. 3 times until the 10 sec buff is about to run out, and press it once and back to white attacks.
Does casting of Electric Rage interfere with or block the white hits?

Gutterboy

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Wednesday, July 9th 2014, 11:43am

Electric Rage stacked 3 times and max white attack speed. Never use Electric Rage more than its actually needed, i.e. 3 times until the 10 sec buff is about to run out, and press it once and back to white attacks.
Does casting of Electric Rage interfere with or block the white hits?
Yes it does. That's why you don't want to use it more than is necessary to keep it stacked at 3.

6

Wednesday, July 9th 2014, 12:02pm

I wouldn't say intensification is that important, considering it is totally useless instead if increasing magical damage by X it just adds on X to the number you hit. So not really needed, but I still use it anyway :D other then that great guide and I agree on everything else you said.

As for statting I would say 4/2 int/matt Stam/int is best imo. Any less stamina and you will not br living through bosses like maderoth etc and and more and its a waste. Don't see how 1 less stam stat makes top tier DPS. I already do more dmg then r/m in grotto as w/m anyway with this build :D
99/99/99/99/99/99 W/WD/S/D/R/M

7

Wednesday, July 9th 2014, 12:58pm

As for statting I would say 4/2 int/matt Stam/int is best imo. Any less stamina and you will not br living through bosses like maderoth etc and and more and its a waste. Don't see how 1 less stam stat makes top tier DPS. I already do more dmg then r/m in grotto as w/m anyway with this build :D

Completely agree with 4/2 on all pieces for any m/x or w/m. That with sage/adv/madness/destruction runes and you have tons of ma with just enough hp to survive
Cammo (82 M/82 W/82 R) 116,147 unbuffed Matk :D (95k pa - r/m)
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Gutterboy

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Wednesday, July 9th 2014, 9:15pm

I wouldn't say intensification is that important, considering it is totally useless instead if increasing magical damage by X it just adds on X to the number you hit. So not really needed, but I still use it anyway :D other then that great guide and I agree on everything else you said.

As for statting I would say 4/2 int/matt Stam/int is best imo. Any less stamina and you will not br living through bosses like maderoth etc and and more and its a waste. Don't see how 1 less stam stat makes top tier DPS. I already do more dmg then r/m in grotto as w/m anyway with this build :D
Yeah I have had discussions with people about Intensification and the majority of them said it was really important, I never personally tested to see how much damage it actually increases. Maybe I'll change that so it doesn't sound like the most important skill ever.

P.S. Anyone wanna write a buffing section and I'll quote it in my guide? I'm a little short on time for the next couple days to work on the guide and there's no reason it can't be a collaborative.

This post has been edited 1 times, last edit by "Gutterboy" (Jul 9th 2014, 9:35pm)


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Wednesday, July 9th 2014, 11:45pm

you are absolutely right bro, there is no reason the guide cant be a collaborative.

But nobody really has the patience, nor willing to do the work involved into making a game guide for certain class combos anymore.... or they lazy.

Now that being said.... i want to be the first to completely stand up applaud people like you and hiemdall borella, fann, etc that take the time out of their lives to make a guide for up and comers,

i hope more stand up and follow suit. Thank you all.

Now before any trolls say.. cerb... why dont u stand up and do something... im lazy... and everyone that knows me.. knows that when im on this computer... playing rom or w/e , im usually two sheets to the wind, or can barely see straight enough to spam CC. LOL
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Gutterboy

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Wednesday, July 9th 2014, 11:50pm

you are absolutely right bro, there is no reason the guide cant be a collaborative.

But nobody really has the patience, nor willing to do the work involved into making a game guide for certain class combos anymore.... or they lazy.

Now that being said.... i want to be the first to completely stand up applaud people like you and hiemdall borella, fann, etc that take the time out of their lives to make a guide for up and comers,

i hope more stand up and follow suit. Thank you all.

Now before any trolls say.. cerb... why dont u stand up and do something... im lazy... and everyone that knows me.. knows that when im on this computer... playing rom or w/e , im usually two sheets to the wind, or can barely see straight enough to spam CC. LOL
Thanks :D

I absolutely agree, When Borella made his guide I was making a P/K at the time and I loved to see a guide to tell me exactly what to put my TP into and which skills were worth using. I hope to have the guide finished by next week. Finding it hard to get enough time to work on it right now though.

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11

Thursday, July 10th 2014, 2:18am

I just think as a W/M, you take aggro or any big physical AoE and you go splat. So hence why I choose to go full Int/MA type build. *Glass Cannon*

It's a style, not everyone is gonna fit into this category. It's good to milk out as much MA as you can get.

As to W/M beating out R/M in Grotto, you either have the WL debuff for the boss or outgear the R/M by a ton. Either way I prefer my way. Worked for me.

:borg:

Gutterboy

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Thursday, July 10th 2014, 2:39am

I personally have a mix of both. I have about 69k hp unbuffed. Some of my pieces are 5/1 and some of them are 4/2. Just depends on which stats i could get my hands on when I was making them. Roughly 121k matk, though will be a lot higher as soon as I restat my pants (Wilderness stats atm) and make my new wand.

Gutterboy

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Tuesday, July 15th 2014, 4:07am

Update: The guide is on temporary hold while I start my new job. If anyone would like to see anything in specific prioritized I'll work on that first when I have time. Just let me know here. I hope to have the guide finished in the next couple weeks when I get some time to put the sections together.

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Tuesday, July 15th 2014, 5:45am

I wouldn't say intensification is that important, considering it is totally useless instead if increasing magical damage by X it just adds on X to the number you hit. So not really needed, but I still use it anyway :D other then that great guide and I agree on everything else you said.

As for statting I would say 4/2 int/matt Stam/int is best imo. Any less stamina and you will not br living through bosses like maderoth etc and and more and its a waste. Don't see how 1 less stam stat makes top tier DPS. I already do more dmg then r/m in grotto as w/m anyway with this build :D
Just out of curiosity Cenre, how much dps are you doing? More or less than three mil on average no sigil? Actually, Soul, I've been curious for a while how much dps your warmages are pulling in Grotto, and what buffs you all are using. Would you mind posting that as well? You guys bring a wl/m?

I don't want to try and put in two cents about w/m because I haven't played the class since Beth (mostly because I just don't like playing it, it's an excellent class), but I completely agree with what Soul posted. W/M in general is a fairly no brainer class, the subtleties come from learning when to click electrical (or having someone make you a pro DiYCE that times it for you). W/M is ideal to DiYCE because it's so boring that clicking one button instead of two doesn't appreciably lower your enjoyment of the class. Do what Soul said and be godly-geared, it is a highly gear-dependent class.
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Tuesday, July 15th 2014, 1:39pm

Humm what, did someone say Warlock...

16

Tuesday, July 15th 2014, 1:57pm

Just out of curiosity Cenre, how much dps are you doing? More or less than three mil on average no sigil? Actually, Soul, I've been curious for a while how much dps your warmages are pulling in Grotto, and what buffs you all are using. Would you mind posting that as well? You guys bring a wl/m?


dont have a screenshot from grotto atm, but i found this one from taren.

in this screen me and lavov both have a sigil and we only have a k/w and a m/wl for debuffing. the other dps in my group are all r/m.
99/99/99/99/99/99 W/WD/S/D/R/M

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Thursday, July 17th 2014, 5:15am

I don't have a screenshot from Grotto. 2.5m dps roughly though. We don't carry a M/WL only use a WL all attribute buff. Grotto is burned in 30mins or less. Uhmm I'd have to get a scrut from a current run to be exact on the numbers tho.

We do stack Midnight Ritual and Tactical Smash. Druid buffs only when a druid in party, which is a rare thing for us atm.

We don't ever carry "buffers" like M/P or P/R for the added Magical Attack.

18

Friday, July 18th 2014, 10:10pm

We do stack Midnight Ritual and Tactical Smash.

tactical smash is working? last i heard it was bugged, m/wl helps a party so much. definetly worth having one in over another dps imo.
99/99/99/99/99/99 W/WD/S/D/R/M

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Saturday, July 19th 2014, 12:56am

Come make a M/WL for our runs, can't find any good ones on Reni.

We use Tact every boss fight and the R/M tend to beat most W/M during a straight burn boss.

20

Saturday, July 19th 2014, 1:19am

m/wl on us servers, the ping would be crazy :D and you dont need to be good to play it, our m/wl dmg is awful but he helps others do op dmg.
99/99/99/99/99/99 W/WD/S/D/R/M