In the beginning I just dealt with it, now it's becoming really annoying.
Imagine "Full Attack" is a sticky grenade while regular white strikes is the method of planting the sticky grenade.
My hardest hit (Full Attack) requires my white strike to make contact first.
Now if my target is almost dead and killed by my white strike, I've made contact and so the sticky grenade is planted and ready to explode.
However!! When the target dies, the sticky grenade is planted on myself and I essentially kill myself.
It happens on anything and everything. It occurs in PVE and PVP. Here are the 2 most recent cropped/condensed screenshots of combat log..
[img]http://s50.photobucket.com/user/allankremer/media/full_attack_death.png.html?sort=3&o=0[/img]
welcome to the club mate.
i ll post again what i ve posted many many times:
note: the following skills face exactly the same issue and the (already found) solution is exactly the same. just needs implementation
- r/m: Vengeance Sting. fixed
- w/m: Lightning Burn Weapon. fixed
- */wd or wd/*: Briar Shield. not fixed
- wd/d: Conglometer Attack. not fixed
- k/m: full attack: not fixed
all they need to do is to implement the solution to the other 3 combos apart from r/m and w/m. but seems that these 2 combos r more important than all the game itself.
no more comments..