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1

Wednesday, March 4th 2015, 8:39pm

Knight tank stating

I'm bored at work and i was just curious to how all you end game knights(tanks) stat. I stick with mainly pure stam/pa while throwing in some stam/pdef where needed(can't remember runes). Currently have 171k hp 200k pdef and 83k pa ubuffed with my mess of random gear. this set up has gotten me through end game as k/w without to many issues.
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2

Thursday, March 5th 2015, 12:34am

Why do you stack all that Patt? And, not more Pdef or HP? I'm really interested in the answer as I am not sure there is any real difference between 83k Pa and say 50k Pa, you are still going to be below the Pdef of most bosses. I mean, I have like 63k Patt, and people tell me I have too much...
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3

Thursday, March 5th 2015, 12:56am

adding PA only increases dps when you hit the 20% boss pdef minimum. if you are on the brink, then yes, a little more PA results in more dps. if you are above the min, then yes, more PA = more damage = more aggro. however, say you have a 500k pdef boss(still kinda low, but w/e), going from 40k to 80k PA will NOT result in any kind of dps increase, even though you doubled your PA.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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4

Thursday, March 5th 2015, 1:07am

I have a mixture of Stam/HP Stam/PA Stam/Def stats on my gear.

I currently sit at 244k HP - 229k Pdef - 56k PA - 22k PDMG - 4.1k Crit unbuffed

My runes usually consist of Tyrant/Block/Aggression on every piece of gear, with a mixture of Massacre/Ferocity/Enchantment. I tend to replace all aggression with the superior Massacre rune with time and rune sales.

Be sure to +16 everything. I have t8 chest/legs and the rest is t7. I mainly use orange stats but an exception is a Stam/Def stat occasionally. I use partial sets...

but my most important set, imo, is the AoTH Salvation set. 8% Stamina gain is too good to pass up for PA/crit accessories which I don't need/want.

:borg:

Edit: Cike is correct on the PA aspect of the game. No point in statting a ton of PA when you'll never reach the cap as a k/w.

This post has been edited 1 times, last edit by "Soulcalibur" (Mar 5th 2015, 2:01am)


5

Thursday, March 5th 2015, 6:10am

Actually, I know a few knights who buff up to 100k+ patk prior to short duration cooldown skills. If it is a k/w, berserk puts them at 136k patk~. During a boss burn with only a few pdef reduction skills, this attack is enough to get over the 1/5 pdef value (136k is good for 680k pdef or lower after debuffs; m/wl and druid seeds can do that for any boss with 1.2~m pdef or less prior to debuffs).

With that said, 100k patk is useless against mobs that have 700k pdef unless you debuff trash mobs constantly....My knight has like 40k patk unbuffed or something, and I use damage food in instances. I struggle holding aggro in grotto or lower instances, since my patk under 1/5 trash defense but dps patk is over that, but in 87+ instances where monsters have 700k pdef, it seems to not be an issue.

I stat mostly 3 stam/def, 3 stam/hp, using dps accessories (for crit rate, I'm stubborn and refuse aoth...)

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6

Thursday, March 5th 2015, 6:12am

yes, blank has a good point about defense reductions.

to clarify, my post is assuming the "boss pdef" is equal to the boss's reduced pdef.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

7

Thursday, March 5th 2015, 6:47am

I buffed 140k patt before bosses and 2.5k crit.
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8

Thursday, March 5th 2015, 4:39pm

As a K/W, if you require to reach the 1/5th Pdef cap to hold aggro, something is wrong with your tanking skills.

:borg:

9

Thursday, March 5th 2015, 10:16pm

With berserk i'm at about 200k pa for boss burns which works pretty well for me. regarding the salv set i hate using ud pieces especially on tank since i would go through goldens like crazy.
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10

Thursday, March 5th 2015, 11:03pm

I have all OD except wings and AoTH ring. :(


:borg:

11

Thursday, March 5th 2015, 11:09pm

I have all OD except wings and AoTH ring. :(


:borg:
I already have a full od aoth set.... it took forever to farm >.> it's not worth starting all over again haha
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12

Friday, March 6th 2015, 2:44am

Doesn't Bteam use Wd/w tanks anyway? o.o If so you are better off with stacking patk like you do ;o even more so, that way you can do some dps while debuffing.
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13

Friday, March 6th 2015, 3:16am

Doesn't Bteam use Wd/w tanks anyway? o.o If so you are better off with stacking patk like you do ;o even more so, that way you can do some dps while debuffing.
Haha k/w doing some dps in endgame? that's a joke :P we really only have wd/w tanks when no k/w are online
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14

Saturday, March 7th 2015, 12:32am

K/W is still the best tank, Wd/W is just a dmg tank with less survivability compared to a K/W, not to mention the DMG debuff which is irreplaceable.

WD/W is def. the best aggro tank tho just because of the pure dps it will be doing, compared to the K/W.

Edit: and imo, K1n6N0th1n6, I strongly believe its worth the upgrade even if you T8/all orange statted the dps accessories. That's just me though. I live and die by the AoTH set.

This post has been edited 1 times, last edit by "Soulcalibur" (Mar 7th 2015, 12:50am)


15

Saturday, March 7th 2015, 3:47am

K/W is still the best tank, Wd/W is just a dmg tank with less survivability compared to a K/W, not to mention the DMG debuff which is irreplaceable.
if you take out k/w taunt, k/p>k/w.
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16

Saturday, March 7th 2015, 4:06am

Also, soul.... As wd/w, Wrathbringer can buff up to 2.6m pdef with cd's :P and 130k patk and 310k hp (without rock pot), so... I dunnno about that survivability thing....
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17

Saturday, March 7th 2015, 4:13am

Can't beat k/w damage buff. If you're going to have to take one anyway might as well be the tank.
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18

Saturday, March 7th 2015, 4:21am

buffing 2m+ pdef cute. I was doing that at lvl 80 cap. with 500k hp 90k PA tho still not losing aggro. And youre really comparing me to wrath? lol thats fun.

:borg:

19

Saturday, March 7th 2015, 7:24am

I've been shaving pdef off my gear for a while and adding pattack. My base pattack is about 103, buffs to about 163 give or take depending on what buffs are in party, and with berserk goes to 237k or higher. My base pdef is about 211 and I tank with it around 535. That seems plenty for HOE and POMH, we did POMH twice tonight and I was fine, didn't die once. I only have trouble with agro when there are boss strats where I need to position the boss while everyone is burning and then not often.

We have very good healers so I don't need that much hp, I use uni's on boss fights and sometimes Resolution if I think its needed. I have 290 hp before the uni pot, but I can go up pretty high with that and resolution.

I used to buff up to 700+ pdef but that was a waste. Right now Im using crit accessories and GOH chain and POM belt, pants and shoulders want to upgrade to the Horban set with my GOH chain for even more pattack. I almost have Quick Reflexes maxed so crit in a burn isn't an issue, it adds so much crit I can loose some and it wont matter much.

I also took out my weapon's crit rune and added an accuracy 9, would like a 10 if I can get one, this seemed to help too with agro generation.

I made a ring and earring with all str/pattack, I used to swap them out with my aoth set and a set of crit ring and earring with all stam/pattack. This gave me a lot of options to try out different levels of defence and offence but now I just wear all crit pieces, the ring and earring with str/pattack and a ring, earring and neck with all stam/pattack.

I don't use my aoth set anymore but I'm saving it incase I need it in COE since those bosses hit pretty hard.

Seems like stating lots of pattack is a good idea, knights have great survive ability, just no damage so its hard to hold agro on a burn with lots of maniac dps'ers.

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20

Saturday, March 7th 2015, 5:39pm

Like I said, if you require that much PA on a K/W then there's something wrong with your tanking/aggro generating skills.

Edit: I rarely have issues with aggro and still stacking 600k hp 500k pdef, and yes you are correct, PoM/GoH dont require more than about 400-450k pdef.
CoE HM or HoE mobs will require you do more than spam your unicorn every 3min. Mobs hit harder than the bosses will in there.

:borg: