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1

Wednesday, March 18th 2015, 9:00pm

Would you run with a Monk?

Hey all,

So I'm not gonna lie, I've been pretty close to quitting my Battlemonk so many times because of all the people who tell me I'd never be welcome in an endgame instance. I see a lot of people on these forums talk about the 3 or 4 viable class combos but in reality I'm sure there are more than just those 3 or 4 classes who have ever run an endgame dungeon. With the birthday event I'm excited to hit cap and start really gearing my p/w.

So I guess my question is, is the battlemonks damage so bad that you would never consider taking a well geared one into an endgame instance? Even with the lack of player's right now? I just wanna know before I dump my money into this class. I cannot get over how fun it is but I want to at least be accepted in some stuff, even if I'm not a r/m or w/m.

I'm not sure, maybe this better belongs in a different forum. But if there are any battlemonks out there! Let me hear from you! I need to hear some good news for once! :)

bleedingblak

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2

Wednesday, March 18th 2015, 9:15pm

Sadly, no. You would not be invited to one of our endgame runs. We would bring an alt that could buff us instead (wl/m m/wl ch/p wd/s k/p etc).

If you don't care about endgame, then by all means enjoy the battlemonk and gear it. If getting the best gear to run the hardest instances is your goal, then battlemonk will not achieve this for you.


~Fly into the distance, disappear for awhile~

3

Wednesday, March 18th 2015, 9:48pm

Well bleedingblak, seeing as right below your name it says "I'm here to troll you," I'm gonna need a more valid opinion. ;)

Nah jk. Thanks for the reply man. Wha exactly makes it this way? Are the bosses so unbelievably hard that a class with less dps (though can brother things to the table) will cause a party to wipe just cuz the fight may last a bit longer than with another r/m? Does it have ti be all burn?

4

Wednesday, March 18th 2015, 9:56pm

what class is a battlemonk or monk?

5

Wednesday, March 18th 2015, 10:05pm

Priest/Warrior. It's an axe/hammer weilding, physical attack cloth armor wearing maniac. Its not the strongest but oh so fun to play

This post has been edited 1 times, last edit by "Shatterhappy" (Mar 18th 2015, 10:12pm)


bleedingblak

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6

Wednesday, March 18th 2015, 10:15pm

I can start with the basics and say that p/w does not have the ability to wear chain like its elven counterpart, druid/warrior.

This means that the gear that a p/w can wear that is good is very limited. You need crit and patk on most pieces. Most physical cloth gears do not meet this criteria.


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Rougetopriest

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7

Wednesday, March 18th 2015, 10:43pm

Also depends how loosely you define endgame... The top of the line instances, unfortunately taking in a class like P/W who couldn't carry their weight (not cause of skill, just cause of class choice) would make the run MUCH more difficult to pull off, as every spot in that 12 man run should be assisting the party's success. However there are also instances that are a couple caps old, but still can be challenging and good gear. Like Grotto and maybe even Pillars of Morfan. Instances like this You should be able to get into, as long as you do have some epic gear to back you up, with a good party.

However, now you must ask yourself.. Is the cost of making that gear, which btw is only useful on P/W so not like you can sell the gear easily afterwards, or transfer it to a different toon/class. But is the cost of making that epic gear worth it to you to never reach full endgame content, the top of the top instances and such? It can be a fun class yes, and you can probably have a lot of fun with it in the hardmode instances like Grotto ect. But you will be stuck at the level, never able to progress any further, stuck by your choice of class.

It is very unfortunate though as it's a super fun class to play around on...

If you choose to re-roll, you mentioned there was only a couple of endgaame viable options, but there is quite a few actually (meaning more then 3 ^.^) being; Warrior/Warden, Warden/Warrior, Mage/Warrior, Warrior/Mage, Champion/Rogue, Rogue/Mage, Knight/Warrior... As for healers, a group usually choses its healer based on the party's dps, for example, in a mostly magic dps party, healers chosen would be; Priest/Scout, Priest/Rogue, Druid/Warden... As for a physical dps party the most wanted healer is a Druid/Warrior. Druids are most popular as they can reduce the bosses pdef/mdef quite a bit. However near all of the healers are viable for endgame healing, it's just the buffs/debuffs they can bring with them that put those ones over the top.

Hope you can piece together the correct decision for yourself :)

Edit: Forgot to mention buffing/debuffing classes that are also played in endgame instances, expanding the list of used classes you could consider; Champion/Priest, Mage/Warlock, Warlock/Mage, Warden/Scout... and in some cases Knight/Priest, Druid/Rogue
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8

Thursday, March 19th 2015, 8:24am

Honestly, like scouts the battlemonk wouldn't be invited to "endgame" runs because it cant hold its own dps, it sucks, which Is why I heal my mage cant do top endgame dps as it's too costly or time consuming.

If it's any consilation though, BM's are really good in seige hit like trucks. We had one on Palenque back at 82 cap I think he may have quit. Name was Amazin he could buff I think to 3-400k hp and hit people for 2-300k.
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9

Thursday, March 19th 2015, 8:44am

The problem with battlemonk in PvP now-a-days is if you want to be tanky, honor gear is the way to go, however cloth honor gear for a battle monk will give it intel rather the strength and/or patk it could rather use (not that you get much from the chain honor set either but JSING)
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10

Thursday, March 19th 2015, 4:53pm

I would always run with a Monk even in Instances ;)

But on the more serious side: It all depends on your guild wether or not they'll save a spot for your Monk. But unfortunatly, nowadays the majority of (end-game) guilds only save spots for the heaviest hitting combo's.
European Battlemonk
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Priest lvl 90 / Warrior lvl 86

11

Thursday, March 19th 2015, 5:37pm

Thanks for all the advice everyone!

Undren, when you get into an instance with a group, at any level, do you feel your damage is so far behind its not worth bringing you? What roles do you fulfill since you can't top the dps chart? What can you bring to the table to make you wanted?

Thanks again!

12

Thursday, March 19th 2015, 9:14pm

Because I'll not top the dps-charts, I've changed my gear (but not my statting!), so instead of mem-cloth-gear with melee non-stats, I'm using healer-gear, statted with melee-stats (even threw in a cpl of wis/patt stats). this way I can heal while outside instances I can dps. Imo the monk isn't a full blown pdd'er, but rather the physical counterpart of a p/m.
European Battlemonk
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Priest lvl 90 / Warrior lvl 86

13

Friday, March 20th 2015, 3:52pm

Thanks all!

I wasn't really looking to heal as my main is a druid healer and sometimes it just like to bash some face in. I'm not really a siege guy, just too unbalanced for me.

I may need to shelfmy monk for a while until I decide where I want ti go with him as I don't really want to fear him up just for questing. In every game I've playedive always been about making the underpowered viable. Seems the battlemonk may be beyond help though which is a shame, he is SO fun to play lol.

14

Friday, March 20th 2015, 10:06pm

Lets face it BM is a quizotic choice. However it issssss so fun?

Has any1 else played around with gear changing macros? for example mage gear for rt and col and healer gear of course for healing.

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15

Saturday, March 21st 2015, 4:08pm

Drop the P/W and stick to the criteria of what is endgame. If you want to always be viable and never fear that Runewaker will nerf your class where it drops off completely, go rogue or warrior. Both of those classes have very strong combos for both PVP and PVE. If your current class combo gets a nerf there is always another combo in the same range, or very close to the DPS would be doing w/o a nerf.

Of course if P/W is your passion and you want to see it through, I wish you luck. Haven't seen it done before but hey, crazier things have happened.

Bleeding brought up a great point where you'd be extremely limited to gear options. I seriously doubt a P/W will reach the PA/DMG endgame instances, like CoEHM/HoE/HoW, will require you to have.

:borg:

16

Sunday, March 22nd 2015, 9:29am

Drop the P/W and stick to the criteria of what is endgame. If you want to always be viable and never fear that Runewaker will nerf your class where it drops off completely, go rogue or warrior. Both of those classes have very strong combos for both PVP and PVE. If your current class combo gets a nerf there is always another combo in the same range, or very close to the DPS would be doing w/o a nerf.

Of course if P/W is your passion and you want to see it through, I wish you luck. Haven't seen it done before but hey, crazier things have happened.

Bleeding brought up a great point where you'd be extremely limited to gear options. I seriously doubt a P/W will reach the PA/DMG endgame instances, like CoEHM/HoE/HoW, will require you to have.

:borg:



Soulcalibur,

Have you ever considered that there are people who do NOT care about being the #1 on the dps/tank/heal charts, but just play this game for the fun of it?

I, myself, don't really care that I'm unable to run the latest instances. Luckily I have a Priest/Warrior combo so I don't need to be afraid of getting it nerved in the future :P
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17

Wednesday, March 25th 2015, 2:56am

Drop the P/W and stick to the criteria of what is endgame. If you want to always be viable and never fear that Runewaker will nerf your class where it drops off completely, go rogue or warrior. Both of those classes have very strong combos for both PVP and PVE. If your current class combo gets a nerf there is always another combo in the same range, or very close to the DPS would be doing w/o a nerf.

Of course if P/W is your passion and you want to see it through, I wish you luck. Haven't seen it done before but hey, crazier things have happened.

Bleeding brought up a great point where you'd be extremely limited to gear options. I seriously doubt a P/W will reach the PA/DMG endgame instances, like CoEHM/HoE/HoW, will require you to have.

:borg:



Soulcalibur,

Have you ever considered that there are people who do NOT care about being the #1 on the dps/tank/heal charts, but just play this game for the fun of it?

I, myself, don't really care that I'm unable to run the latest instances. Luckily I have a Priest/Warrior combo so I don't need to be afraid of getting it nerved in the future :P

Yes I do, which is why I said "Of course if P/W is your passion and you want to see it through, I wish you luck."

but of course, I'm always the bad guy.

:borg: :borg:

Jada28

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18

Wednesday, March 25th 2015, 12:31pm

Here we go again, and another reason this game is so broken in terms of balancing. I know some people will say that the game is balanced now better than it has ever been, because we have 6 classes to choose combos from,but I disagree with that. Once you get 3 toons to level 90, getting the other 3 there is so hard and unless you want to use exploits like TOSH to level them, or spend a fortune on resets, it is time consuming to the extreme!! I have said this many times before and I will say it again :dash: , people should be able to join Runes of Magic and pick classes that they really like to play without fear of being snubbed for instances. Every class should be able to run EndGame, whether it be for DPS, Heals, or just for buffing. It should not be you have to pick Rogue or Warrior to be safe.

People spend lots of money on their toons on this game, me included, to make a toon that they love to play, and it should NOT be that once you get to most recent Instances, your toon is no longer viable and will not be considered for running with the MIGHTY OP Classes. To me this is just so wrong. I love my M/S, but I had to switch to W/M just to get that self saticfaction of doing good DPS in instances. I will NOT stat another class it is wayyy to expensive, I will continue to stat my mage and hopefully remain decent DPS with one of my other secondary classes that will allow me to use my cloth mage statted gear!!

I hate that Scout is soooo broken, a lot of my friends played Scout back when they were OP, some of them switched to Rogue after the nerf, others quit, and logged in once in a while to see it they were fixed, then they eventually just quit logging in. Sad, because I bet a lot of them would still be playing if they did not nerf Scout to Oblivian :miffy:

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M90/S90/W90/K84/R55

This post has been edited 1 times, last edit by "Jada28" (Mar 25th 2015, 12:37pm)


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19

Thursday, March 26th 2015, 12:59am

Be that as it may Jada28, it sadly just doesn't work that way. I would love to be back to tanking K/S since it was easier for pulling and multiple mob pulls, but to be in the endgame instances its buff up, debuff boss, and burn or die.

I mean don't get me wrong, I agree 100%. Just doesn't work that way, because Runewaker doesn't care much about this game anymore. Obviously.

WTB actual strats back

:borg:

This post has been edited 1 times, last edit by "Soulcalibur" (Mar 26th 2015, 1:09am)