nah just kidding but I did decide for endgame I would like to be at least accepted in some runs someday.
I'm thinking about picking rogue for third class so I can go wd/r too which I'm sure is better but I just think wd/m sounds fun. Plus I'd love to be able to swap to m/wd.
lol. wd/d gets the majority of it's damage from magical hits generated from white hits, making it very OP in sw. However, wd/d fails in endgame instances due to it's inability to boost matk and is, overall, less survivable than its human counterpart: k/m. This post has been edited 1 times, last edit by "Purre" (Mar 20th 2015, 1:53am)
If you really do love Battlemonk, there's nothing wrong with playing battlemonk for siege and playing another class for PvE - that's what a lot of people do, including me. I love my M/P, but in terms of viable combos, its pretty far down there as well. So I play M/P for siege and swap to M/W for instances.Hey all!
Well I just got my hopes and dreams of playing a competitive battlemonk crushed over in the priest forumnah just kidding but I did decide for endgame I would like to be at least accepted in some runs someday.

How good is it without sigil? ive never seen a wd/m dps before and wind chop was broken? o.oive watched a sigil powered oak walker do 80+ mil damage while wd/m themselves do 35-40 mil damage... not seeing many wd/w doing 120+ mil a boss fight....but with windchop broken aka "fixed" they probably only do 20-25 mil now haha.. but still 100 mil damage is nothing to sneeze at anywhere.

This post has been edited 1 times, last edit by "Cike" (Apr 11th 2015, 1:21am)
