@BBIt's because p/s gets an aoe heal that's not bound to a group at all.
Healing tank was druid duty as I don't heal high enough if HP goes too low.Curing Shot kind of sucks to be totally honest. It hits random people. It *should* be programmed to hit the 5 people with lowest HP but it doesn't. Your tank could have 20K hp left and it would skip him to heal the full hp Mage sitting next to you.@BBIt's because p/s gets an aoe heal that's not bound to a group at all.
Yeah no P/S is not as good as a druid but it's one of the best Priest healers. Can't speak on P/wl cause I've never played a short person.
lol Heal is useless."If HP goes too low" That would be when you use Heal over Urgent Heallol
Unless your tank dies while waiting for that 2 second cast ><Heal is useless."If HP goes too low" That would be when you use Heal over Urgent Heallol
I'd like to argue the opposite. Heal is very useful when needing to bring someone's hp up to a much higher level when they have a ton of hp *cough* tanks *cough*. Other than that, use Urgent Heal and rotate through to the people requiring heals.
Two urgent heals will always be superior to heal. Heal is useless.Heal is useless."If HP goes too low" That would be when you use Heal over Urgent Heallol
I'd like to argue the opposite. Heal is very useful when needing to bring someone's hp up to a much higher level when they have a ton of hp *cough* tanks *cough*. Other than that, use Urgent Heal and rotate through to the people requiring heals.
I know with my P/wl, the skill Prayer of Tribulation hits the tank for approx 130k+(way more if its a Knight with briar) x4 so that should pretty much 1 shot heal any tank that is low and it gives the tank that pdef buff too.I'd like to argue the opposite. Heal is very useful when needing to bring someone's hp up to a much higher level when they have a ton of hp *cough* tanks *cough*. Other than that, use Urgent Heal and rotate through to the people requiring heals.
Two urgent heals will always be superior to heal. Heal is useless.Heal is useless."If HP goes too low" That would be when you use Heal over Urgent Heallol
I'd like to argue the opposite. Heal is very useful when needing to bring someone's hp up to a much higher level when they have a ton of hp *cough* tanks *cough*. Other than that, use Urgent Heal and rotate through to the people requiring heals.
Considering group heal hits 6 people for a 2 second cast.. no. That's not even close to the same thing. Heal is still useless. I mean you can argue that it's not, but.. you're wrong. You also play a P/K so heal is even MORE useless.Two urgent heals will always be superior to heal. Heal is useless.Heal is useless."If HP goes too low" That would be when you use Heal over Urgent Heallol
I'd like to argue the opposite. Heal is very useful when needing to bring someone's hp up to a much higher level when they have a ton of hp *cough* tanks *cough*. Other than that, use Urgent Heal and rotate through to the people requiring heals.
By that logic, then Group Heal is even more useless. Also, if ever absolutely necessary, there's always Sacrificial Heal which 2 urgents later will take you plenty high enough on HP.