Scouts get detection, more hp, and higher pdef. Also lasso, a slow, and a skill that decreases the damage of the next attack, and a 3s stun.mage utility skills: bubble, discharge, lightning. among others depending on combo. scouts don't get anything equivalent.
which is utterly useless with the current rogue situation. only good for picking off noob rogues and finding invis towers. a half-decent rogue will still kill you fairly easily.Scouts get detection
from what? strength? that's a laughable amount of HP.more hp
at a loss of mdef. leather is essentially a hybrid armor, which has neither extreme mdef or extreme pdef. we all know how well hybrids work in RoM, but i digress.higher pdef
requires melee, and only single target.slow, and a skill that decreases the damage of the next attack
i'd take lightning instead anyday. it's instant.Also lasso
requires melee, and single target. mages get discharge which is an multi-target aoe with a shorter cooldown, for same functionality.and a 3s stun
no, mages are not the most powerful, and i never said they were. however, if we are drawing comparisons to other classes, mage and rogue are the two classes closest to scout in pvp. scout can't compete with either of them, for reasons i am trying to point out. it is more of a response for the people saying that scouts are fine, rather than complaining mages are OP.Scouts are by no means powerful right now in PvP, but I don't where you all get this idea that Mages are so powerful in PvP.

Mages have no more benefit against Rogues than Scouts do. A rogue can get right on top of a mage and kill them. At least a Scout can theoretically see the rogue before they're right on top of them sneak attacking and LB/WA'ing them.which is utterly useless with the current rogue situation. only good for picking off noob rogues and finding invis towers. a half-decent rogue will still kill you fairly easily.Scouts get detection
from what? strength? that's a laughable amount of HP.more hp
at a loss of mdef. leather is essentially a hybrid armor, which has neither extreme mdef or extreme pdef. we all know how well hybrids work in RoM, but i digress.higher pdef
requires melee, and only single target.slow, and a skill that decreases the damage of the next attack
i'd take lightning instead anyday. it's instant.Also lasso
requires melee, and single target. mages get discharge which is an multi-target aoe with a shorter cooldown, for same functionality.and a 3s stun
no, mages are not the most powerful, and i never said they were. however, if we are drawing comparisons to other classes, mage and rogue are the two classes closest to scout in pvp. scout can't compete with either of them, for reasons i am trying to point out. it is more of a response for the people saying that scouts are fine, rather than complaining mages are OP.Scouts are by no means powerful right now in PvP, but I don't where you all get this idea that Mages are so powerful in PvP.


Yes, as detection's range is =\= range of rogue shadowprison/throw/combo throw it's null. You just get to see your killer slightly before you die as opposed to after you have died.
Quoted
Mages have no more benefit against Rogues than Scouts do. A rogue can
get right on top of a mage and kill them. At least a Scout can
theoretically see the rogue before they're right on top of them sneak
attacking and LB/WA'ing them.
pvp gears are equal in every aspect if i'm correct
Quoted
More HP From gear. Leather has far more HP on it than Cloth does. By
thousands of HP. That's why Rogues can stat 6 dex/pa and still have 70K
hp while mages end up with 45K. And I'll take more pdef anyday. Mdef
doesn't do much against K/M or Flame Spam.
A buffed scout is going to be just as good or better than a mage in PvP
right now. Although, again, mages really aren't that great in PvP.
The rogue has to shadowprison the scout. The rogue wouldn't even have to SP the mage, allowing more energy for actual attacks to kill the squishier mage. If you get SP'ed from 150 that gives you much more time to react with candy or PvP gloves than if you get Sneak Attacked - LB'ed - and WA'd in about 2 seconds flat from a rogue right on top of you.Yes, as detection's range is =\= range of rogue shadowprison/throw/combo throw it's null. You just get to see your killer slightly before you die as opposed to after you have died.
Quoted
Mages have no more benefit against Rogues than Scouts do. A rogue can
get right on top of a mage and kill them. At least a Scout can
theoretically see the rogue before they're right on top of them sneak
attacking and LB/WA'ing them.
So you would then go to the next reasonable way of combating an invisible unit - to go invisible yourself. We'll use siege war's invisibility tower as an example.
Well since all classes of equal level have vision of hidden units up to 50 range then you and the rogue see yourself at the same time. What can a scout do to thwart this rogue? Neck strike.
Mages? discharge, lightning (excessively more effective)
pvp gears are equal in every aspect if i'm correct
Quoted
More HP From gear. Leather has far more HP on it than Cloth does. By
thousands of HP. That's why Rogues can stat 6 dex/pa and still have 70K
hp while mages end up with 45K. And I'll take more pdef anyday. Mdef
doesn't do much against K/M or Flame Spam.
A buffed scout is going to be just as good or better than a mage in PvP
right now. Although, again, mages really aren't that great in PvP.
And i disagree with the last statement :\ and that's a big topic to go into
This post has been edited 2 times, last edit by "ruisen2000" (May 13th 2015, 5:45am)
lol scoots won't be fixed. it's probably another nerf.
The only thing I expect to happen is the removal of ranged weapon mastery
lol scoots won't be fixed. it's probably another nerf.
The only thing I expect to happen is the removal of ranged weapon mastery
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