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Scout Scout Damage

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Mamn00n

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41

Sunday, June 7th 2015, 10:26pm

right, scouts are stronger, no doubt.

Are they as strong as the super op wd/w, r/m etc.? no.
S/wd is on about average par with most of the other average class combo's...
But scout in general is honestly still not par with other classes.

S/wd with it's bugged charged chop and a few other key components make it abnormally stronger than the other class combo's subtracted only from s/w in the highest tier instance.
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42

Sunday, June 7th 2015, 10:58pm

Scout Is Great In PVE.

However, Pvp Wise Is Useless.



That is not true at all lol
All depends on the player behind the scout and of course gear helps but more importantly the operator
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Optomistic

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43

Sunday, June 7th 2015, 11:02pm

I'm Yet to Be Rekt by a Scout. =P
However, Skill Is Vital yes but If You Have a Choice Between R/M or S/X, The Majority would go R/M. Least for PvP.
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44

Sunday, June 7th 2015, 11:14pm

so anyhow you might want to revisit all the scurti I posted for grotte, morfan, coeh and hde and tell me how a scout/rouge is not a viable dps class when im outbursting all similar geared top class players in the guild..

To be honest a warden/warrior is not even an op class and not even consider as a top DD on top german guilds.. I must say if you have a similar gear as other classes and not doing similar or better damage then you really need to get used to the rotations and buffs required for scouts because there is no way you wont outburst them..

as for pvp.. scouts are hands down imho the best pvp class with the right gear and the most fun to play.. rouges rek scouts!!!!!! plzzzzz

45

Monday, June 8th 2015, 12:26am

IMO if you had an equally geared R/M and S/WD with similar pvp skill 1v1.... the R/M would get REKT
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46

Monday, June 8th 2015, 12:39am

I've been playing r/m for 2 years now and I can tell you that scout/rouge in pvp is much much better :) I do have full pvp on both chars with t12 weapons +20ring and all the goodies.. I think you underestimate the scout detection skill which will make the rouges look like the easiest target and you are underestimating the multiple attacks skills such as reflected and piercing shots along side the kiting you can do with the scout which makes him untouchable to the most extend..

if you are just taking your pve gear to a proper pvp battle and get 1 hit then ofcourse neither the scouts or the rouges are anywhere near good to start with..

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47

Monday, June 8th 2015, 12:47am

I think you underestimate the scout detection skill which will make the rouges look like the easiest target
i think many people overestimate detection.

effective range of 150 really isn't much, especially when you look at r/m cthrow and shadowstep range...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Optomistic

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48

Monday, June 8th 2015, 1:30am

I'm Still Waiting For That Day....
Which Will Probably Happen Now That I've Said That. XD
Regardless, Its Fun Fighting Scouts Because You Have to Pretty Much Catch Them Off Guard. Even Though its Unfair How I Can Already Have a Scout Targetted And He Doesn't. =P
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49

Monday, June 8th 2015, 1:33am

I just killed a s/wd in siege this evening with my p/k.... :3
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50

Monday, June 8th 2015, 1:35am

IMO if you had an equally geared R/M and S/WD with similar pvp skill 1v1.... the R/M would get REKT
Hmmm.... hide, shadow prison, throw, 2 low blows and combo throw? lol

Mamn00n

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51

Monday, June 8th 2015, 1:38am

It entirely depends on latency and how well the scout/wd uses their hide scent ability (6s invis) and their invis pots. Simply because without s/wd getting the jump on the rogue with CC the scout will lose each time to SP.
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52

Monday, June 8th 2015, 2:11am

Scout is nice if it runs with a group that can protect it, 1v1 against a rogue preety sure it would lose 90% of the time.
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53

Monday, June 8th 2015, 2:39am

But what if both sides have pocket healers so that the rogue's element of surprise is negated?
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54

Monday, June 8th 2015, 2:44am

rompvp sucks.

js.

scout is viable

i think aarvark doesn't know how to dps as scout / doesn't think the buff in buffs was good, would rather see other class improvements like detection range.

Anyone who posts here saying scout main is terrible (s/r s/w s/wd endgame viable, s/m probably aswell. That's 4 combos. Rogue only have one viable combo. Mage only has one viable combo) is just a troll / ignorant. There is visual proof here in both images aswell as videos.

Lol.


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55

Monday, June 8th 2015, 11:50am

But what if both sides have pocket healers so that the rogue's element of surprise is negated?

from what i've seen r/m using full burns does enough damage that the healer doesnt matter
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aardvark3

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56

Monday, June 8th 2015, 1:11pm

R/S kills any Scout and almost everything else every time. When in hide Vampire Arrow, Shot and Throws all exceed detection range. All are enough to one shot kill anything when properly geared and then return to hide before you can be targeted. Shadow prison will freeze and hold anything before you can be seen. So you can kill them before they even can defend or attack. A combo from hide of Vampire arrow, Shadow prison if necessary and low blows on an already bleeding victim are deadly. And a Rogue will critical the first blow and far more blows than any scout primary. Hide Scent has a 6 second life and a 2 minute cool down and all classes can use invisibility potions. Hide lasts until broken and no cool down. The myth of a Scout being able to Kite against any competent magic user or class with good area damage, stun or slow skills is just that a myth. Plus with any Rogues dodge and evade skills it has the ability or at least a chance to survive to get in the killing blows, the scout still dies anytime anything nearby sneezes, the scouts damage is evaded and missed far more often than a Rogue's. Charged chop makes a Scout/Warden a fun class to play and my favorite class but no where compares what you can do with the Warden/Scouts pet the damage and buffs that it offers . Plus it can take damage and still survive. Throw in the Warden's Power of the Oak skill and you withstand the first 2 hits. How many Scouts can withstand 2 hits from anything? The Scout is better but still not in the class of the other primaries. A fully geared anything (Scout included) will kill any under geared opponent and will do great damage but it is the gear not the class. There are still major upgrades necessary to fix this class.

57

Monday, June 8th 2015, 1:41pm

aardvark3 i would recommend you to make honor gear with stamina on every stat and at least 1 stam/hp piece. use proper buffs (rockman+hero+grassland+unicorn+ housemaid+ flower of god+ wedding food+pdam food+k/p holy protection+w/p magic barrier+zodiac pets) if you do so your opinion on scout in pvp would probably change a lot
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Optomistic

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58

Monday, June 8th 2015, 4:35pm

R/M isnt the only Viable Class For Rogue, Least PvP. For PVE, Its ONLY R/M. For PvP, There Is R/Wd, R/K, R/S.
Thats Four Classes that can Wreck any Scout.

I Only See Scout Great In PvE. In PvE, They probably Dominate any Rogue, Sort Of.
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Rougetopriest

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59

Tuesday, June 9th 2015, 1:26am

So many people here are missing the point of how a scout can do great against a rogue IN THE RIGHT GEAR. If you claim shadow prison = dead scout than you obviously need to up your game/gear. A scout can get more pdef than a mage, and many mages I know, including myself, have no problem surviving a Shadow prison assult. Honestly everyone here is comparing using their own experiences which will all be different according to who you fight, and the rank of guilds you are up against. Scout IS viable PvP, and PvE. R/s R/m R/k R/wd Doesn't matter, there are many more variables that determine the outcome of fights then simply oh its a scout vs a rogue...
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60

Tuesday, June 9th 2015, 5:57am

So many people here are missing the point of how a scout can do great against a rogue IN THE RIGHT GEAR. If you claim shadow prison = dead scout than you obviously need to up your game/gear. A scout can get more pdef than a mage, and many mages I know, including myself, have no problem surviving a Shadow prison assult. Honestly everyone here is comparing using their own experiences which will all be different according to who you fight, and the rank of guilds you are up against. Scout IS viable PvP, and PvE. R/s R/m R/k R/wd Doesn't matter, there are many more variables that determine the outcome of fights then simply oh its a scout vs a rogue...


Don't you have a pocket healer with you at all times? :P Anyway, I can't speak for others but my view is this, what can a scout do to counter unlimited hide and shadow prison? Sure, with full honor gear you can survive one attack, but what if a rogue shadow prisons you, shadowstab bleeds you, combo throws, then vanishes. How much hp will you have when the rogue does it again and again? It would be like a jaguar stalking a capybara IMO.

This is all theory, of course, since there hasn't been any real scouts in siege for probably at least 2 years. It would be a great experiment if we could have 2 OP players, scout and rogue, volunteer to test this out. Each join their alt guilds and declare siege against each other several times to see what happens. Stay on one side of the map ofc to make sure they have some chance of encountering each other. Then we could see how the theory tests out in real life. Ofc this is all meaningless for normal sieges with healers.