
I would possibly go with a dagger if you can find one that gives patt/crit. Then I would clean tier it to at least t8 for the ghost stats and + it as high as you can. At t12, I don't think you will be able to make up for the(5-6k? Don't feel like mathing) patt you would have if you statted it instead. If you have a good weapon with good ghosts to start with, I don't think anyone would chastise you for going t7 though.


i still say it time and time again imo... because this game is so expensive... 6 str pa is the way to go... they dont make dex pots... but make str pots....
and with str statted gear you can now play rogue.. scout.. warde.. warrior.. hell even knight if you really wanted to go hog wild... all with the same gear. No need for multiple sets of gear and your not cramped down to one playing style or class.

When everyone is suggesting to do a stat stick main hand for scout... they are assuming endgame or for people trying to go end game.OOh i never thought it was so hard to guess why i made a tiered weapon and not a statted weapon while i even posted scrut details...
I've build my s/wd to maximize its damage for boss fights that takes longer then 10 seconds.
So i have a good post burn/sustained damage and also good damage when clearing mobs.
How?
I only took the first 3 elites.
Thus i play my s/wd close range, weaving Charged Chop every second + another skill, thats why i posted the scrut's.
A nice side effect of the t12 weapon is a good vampire arrow, since we've got 2 new s/r guildies with still great dps in group 2.
I'm still practising a lot with different rotations/tactics but i like the versatility of my scout!![]()
Not everyone is interested in spending a ton of cash to get to endgame. You can still enjoy ROM even though you might not be able to run the latest instance until a year after it's no longer the lastest instance. I always just thought statting a dagger was always the conventional optimal thing to do regardless of what level you were at. However...When everyone is suggesting to do a stat stick main hand for scout... they are assuming endgame or for people trying to go end game.
That's a pretty interesting idea of not getting the 30 elite, since charged chop doesnt trigger gcd. I honestly have no idea how much dmg charged chop does on a scout as a melee attack because I always got the elite right away. As a scout you get no melee dmg bonus and also you are missing the 5% ranged dmg bonus from the 35 elite as well as the debuffs from 45 and 70 elites that Calonderial noted. Seems like it's at least a possibility that weaving charged chop could make up that difference from losing the elites.I only took the first 3 elites.
Thus i play my s/wd close range, weaving Charged Chop every second + another skill, thats why i posted the scrut's.
A nice side effect of the t12 weapon is a good vampire arrow, since we've got 2 new s/r guildies with still great dps in group 2.
i think you've missed the point that i never took the 4th elite that transform your cc to a ranged version with 15 seconds cooldownWhen everyone is suggesting to do a stat stick main hand for scout... they are assuming endgame or for people trying to go end game.OOh i never thought it was so hard to guess why i made a tiered weapon and not a statted weapon while i even posted scrut details...
I've build my s/wd to maximize its damage for boss fights that takes longer then 10 seconds.
So i have a good post burn/sustained damage and also good damage when clearing mobs.
How?
I only took the first 3 elites.
Thus i play my s/wd close range, weaving Charged Chop every second + another skill, thats why i posted the scrut's.
A nice side effect of the t12 weapon is a good vampire arrow, since we've got 2 new s/r guildies with still great dps in group 2.
I'm still practising a lot with different rotations/tactics but i like the versatility of my scout!![]()
I am going to assume that you are poorly geared from seeing the screenie of your charge chop dmg only being 6mil with that many hits in grotto.
A decent geared scout would be doing at least a 5mil+++ crit charged chop on a boss.
You are also kind of losing out on damage for your self and your party phys dmg by not having the 70 elite that gives +10% revived phys dmg.
the 5mil was just a number I threw out there... I know with out any buffers I had a t10 + 18 pom hm xbow and lvl 80 blood arrow (mind you 132k p.atk unbuff) and my charged chop would do about 8milWith the ranged version you can do 5 mill once and 15 seconds later you can do only about 2.8 mill because your Arrow of Essence with its 15 seconds duration ran out.
Thus total in a 30 seconds fight 7.8 mill with 2 charged chops
I do with my charged chops (in the screenie) an average of 858k hits, so in a 30 seconds fight i do 30 x 858k = 25.74 mill