Hi, newb scout here. Working on my character Nirvasa's scout side lately and have found some interesting possibilities and annoying issues pertaining to the skill Autoshot.
Firstly my idea for this thread is a small compilation of NEWLY RESEARCHED facts, that have been noticed since the scout buff. Mostly in relation to Autoshot but other noticeable quirks found with the class itself as well.
As for Autoshot, I've found it to be very inconsistent in the amount of times it will trigger during a boss fight, in multiple 10 second boss fights I've now ran as scout, Auto shot will hit anywhere from 5 to 22 times within those 10 seconds, usually with all of the same cooldowns and buffs being used as well. So my main goal is to answer, why this is happening, and how to make it more consistent to deliver a greater DPS.
To test the reason for varying Autoshots, a 3.6 speed Xbow was used with a variety of atk speed and damage buffs, consistent for each test., First while spamming shot as AS (autoshot) was active, secondly while hitting shot only once per second while AS was activated. And lastly, using no other skills except enabling AS... The results:
Test 1: 8 Autoshots, 10 shots, 10 second fight. (spamming)
Test 2: 9 Autoshots, 8 shots, 10 second fight. (hitting shot once per second)
Test 3: 11 Autoshots, 0 shots, 10 second fight. (Not using shot)
With minimal testing so far it seems, when auto shot attempts to be used at the exact same time as another skill, shot for example, it simply will not proc a Autoshot, and will be put on its cooldown regardless. It was also noticed that the cooldown for Autoshot does not seem to have a minimum wait time, as the more atk speed buffs you stack, the far greater amount of Autoshots that are produced in an identical time frame.
This brought up a thought to test how fast Autoshot can really go. Using my m/s 2 speed bow, and self atk speed buffs/potions, I re-ran test #3. It ended up producing 52 Autoshots in a 10 second fight (0.2 second cooldown) Compared to the 11 Autoshots in 10 seconds using a 3.6 speed xbow and the same cooldowns/buffs. A increase of almost 500% from a bow that isn't quite 100% faster. So to brings up the question, what would produce more DPS, a t12 hm crossbow... or a t12 hm bow (which has roughly 100 less DPS listed on the item)?
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Please provide your idea's for solutions to the issue of Autoshot's inconsistency
, any testing you've done with xbow vs bow, or any other quirks in the scout class noticed since the change. Thanks