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mohammed1234

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1

Tuesday, October 6th 2015, 3:31am

Intensification

I was wondering why doesnt intensification work for my m/w and w/m i dont see no added bonuses and dont see much of a diff in dps when i use it and i got it maxed out plz fix this RW its not fair

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Tuesday, October 6th 2015, 3:39am

Quoted

[21:34:11] <Yoman> because 305k instead of 300k does not do much
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

3

Tuesday, October 6th 2015, 3:39am

c'mon man.... it's like one of the biggest M/W buffs there is.
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mohammed1234

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Tuesday, October 6th 2015, 3:41am

c'mon man.... it's like one of the biggest M/W buffs there is.
i dont see it added on to my mdam on m/w or w/m and for my w/m it definitley doesnt work 3.8k mdam i should see a major increase in dps on w/m

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Tuesday, October 6th 2015, 3:42am

lulz...

Intensification does next to nothing for w/m's cause its a useless buff.

M/W gets a elite to make it a super strong buff, so it's only required for that class.

Also, u will not see a mdmg increase on your character screen because that is not what the skill does... It simply adds that amount of damage to the end of each hit, meaning instead of hitting 1,000,000, you'd hit 1,003,500.
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mohammed1234

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6

Tuesday, October 6th 2015, 3:43am

Quoted

[21:34:11] because 305k instead of 300k does not do much
4k mdam is alot believe it or not and it doesnt stack on my current mdam thats real bad

7

Tuesday, October 6th 2015, 3:45am

It has literally never done what the skill seems to say it does. But it does alot on m/w because of the crit damage buff.
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8

Tuesday, October 6th 2015, 3:45am

it doesn't add to mdmg like a weapon would. M/W it does +% dmg. For anything other than M/W or K/M it sucks. It adds 3500 dmg or w/e the number is now on top. Basically a 5m hit will instead do 5,003,500 dmg.
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mohammed1234

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Tuesday, October 6th 2015, 3:48am

lulz...

Intensification does next to nothing for w/m's cause its a useless buff.

M/W gets a elite to make it a super strong buff, so it's only required for that class.

Also, u will not see a mdmg increase on your character screen because that is not what the skill does... It simply adds that amount of damage to the end of each hit, meaning instead of hitting 1,000,000, you'd hit 1,003,500.
wow that sucks it should add 4k mdam to your total mdam you already have like the other mage skills do

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Tuesday, October 6th 2015, 3:52am

As nice as that would be, would be way too overpowered, mostly on a k/m...
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11

Tuesday, October 6th 2015, 3:53am

maybe have it also increase eruption chance?
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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Tuesday, October 6th 2015, 3:55am

That would certainly give it more use for the other mages, however would still do nothing for w/m and k/m, so I very much like that suggestion ^.^
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mohammed1234

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Tuesday, October 6th 2015, 3:58am

it doesn't add to mdmg like a weapon would. M/W it does +% dmg. For anything other than M/W or K/M it sucks. It adds 3500 dmg or w/e the number is now on top. Basically a 5m hit will instead do 5,003,500 dmg.
it doesn't add to mdmg like a weapon would. M/W it does +% dmg. For anything other than M/W or K/M it sucks. It adds 3500 dmg or w/e the number is now on top. Basically a 5m hit will instead do 5,003,500 dmg.
it doesn't add to mdmg like a weapon would. M/W it does +% dmg. For anything other than M/W or K/M it sucks. It adds 3500 dmg or w/e the number is now on top. Basically a 5m hit will instead do 5,003,500 dmg.
thats useless bro should make it for wep overall

14

Tuesday, October 6th 2015, 4:13am

maybe have it also increase eruption chance?

i really like this idea, and agreed with many others that adding that much mdmg would just be stupidly op.
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Tuesday, October 6th 2015, 4:22am

As nice as that would be, would be way too overpowered, mostly on a k/m...
As nice as that would be, would be way too overpowered, mostly on a k/m...
As nice as that would be, would be way too overpowered, mostly on a k/m...
As nice as that would be, would be way too overpowered, mostly on a k/m...
As nice as that would be, would be way too overpowered, mostly on a k/m...
As nice as that would be, would be way too overpowered, mostly on a k/m...
not really because at the rate instances are going it going to be a point where we wont be able to clear and because of all these nerfs of ppl qqing and not trying to bring up the problems with classes and bashing ideas like these and if thats the case cut it down a bit but add it to total mdam

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Tuesday, October 6th 2015, 4:59am

yes really, because a k/m can already hit stupidly high with a 2h sword that doesnt have much mdmg, adding 4k more on top of that would be really insane, the eruption chance would be a great addition even if minimal increase.
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mohammed1234

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17

Tuesday, October 6th 2015, 5:14am

maybe have it also increase eruption chance?

i really like this idea, and agreed with many others that adding that much mdmg would just be stupidly op.
people dont understand that mages are intended to do alot of damage not minimal or average damage thats why they call mages glass canons do the most dps but easy to kil melees are supposed to be the intermediates a high sustained dps but not to high and tanky kind of

mohammed1234

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Tuesday, October 6th 2015, 5:41am

yes really, because a k/m can already hit stupidly high with a 2h sword that doesnt have much mdmg, adding 4k more on top of that would be really insane, the eruption chance would be a great addition even if minimal increase.
well its suppose to be 4k mdam total and im not k/m but 4k mdam should be 4k mdam if they have to adust it a bit so it wont be to op than good but ppl dont understand magic classes were went to do alot of dps but whatever

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19

Tuesday, October 6th 2015, 7:05am

People understand that. Just cause your magic character doesn't do a lot of damage doesn't mean others don't as well. Stop complaining on every single thread you open about how they need to fix mages and war,ages when they are already some of the highest dps classes out there. It's ridiculous.
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20

Tuesday, October 6th 2015, 8:55am

Nowadays mages sucks! The only working mage is m/w with swap equipment... Without swap it also sucks comparing to other dd. Intensification would be a way to balance them.

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