I think by clear stuff, u mean burn stuff. It would be much better if bosses required strats to do them. ofc by strats, I mean strats like the food boss in GCH or color boss in HoS or last boss HoS and to a lesser extent tosh first boss (there are times were u do everything right but boss pulls certain aoe's one after the other that just kills someone) and NOT like first boss HoE...seriously, who's idea was it to spawn immune bugs that 1 shot people without any warning whatsoever so that melee ppl cant run away from the boss (where the bugs spawn) and try to counter the bugs somehow.How do you expect people to gear and clear stuff????
Aside from the things I've already said, this is the other stupid thing about this. If there are x number of myths in the server and I spend a lot of money and buy stupid amount of dias then sell said dias and pay stupid amount of gold to buy y amount of myths, it's not going to magically increase the number of myths in the server. There will just be x-y number of myths in the server. Me throwing more money at them does nothing to help the issue.They make the game, not play it.
Throw them lots of money, that's how they want you to play the game.
Those bosses still needs to be dpsed after the strat is done. And idk if you have noticed how much RW has been buffing the latest bosses, even if there was a strat and even if the group completed said strat, with out a burn raid you won't be able to kill the boss.I think by clear stuff, u mean burn stuff. It would be much better if bosses required strats to do them. ofc by strats, I mean strats like the food boss in GCH or color boss in HoS or last boss HoS and to a lesser extent tosh first boss (there are times were u do everything right but boss pulls certain aoe's one after the other that just kills someone) and NOT like first boss HoE...seriously, who's idea was it to spawn immune bugs that 1 shot people without any warning whatsoever so that melee ppl cant run away from the boss (where the bugs spawn) and try to counter the bugs somehow.How do you expect people to gear and clear stuff????
This post has been edited 1 times, last edit by "ancientgear" (Dec 1st 2015, 7:39pm)

I think we would disagree on the definition of "not broken" Zid. The burn strategy approach has been killing this game for awhile now. In order to burn effectively, players have to be geared to the teeth and be fortunate enough to play one of the “favorable” class combinations or they are either relegated to being a buffer standing outside the instance or simple SOL.But then again ask Gameforge to fix stuff that is NOT BROKEN and waste their time away from things that really does need their attention.