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1

Tuesday, March 29th 2016, 10:42pm

knight/mage

Trying to think of a pvp build that's a bit cheaper and/or just one that's easier to finish off rather than trying to do all out int/mattk sort of style and the idea popped into my mind of the holy light domain's def/mdef increase by a percentage, so the build would be int/mattk, int/def, int/mdef, int/stam, stam/def, and stam/mdef. But the main thing I guess is, would it still work to be tanky and still be able to dish out damage like I would want it to, or stick with say int/matk x2(3), stam/matk x2, stam/hp x2(1)?

2

Wednesday, March 30th 2016, 12:39pm

i would use 6 x sta/xxx stats

for example 2 x int/sta, 2 x sta/matt, 2x sta/hp


Use that on both the cloth pvp sets of gear
For accessories and cape i would choose the tanking versions with parry

pvp wise you will be hard to kill, if you got yourself a healer you cant die ;)