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1

Wednesday, October 19th 2016, 4:29am

Champion 1h vs 2h ...its closer than you think

Lots of people have said that 2h hammers are better for burst. But are they really.....

Due to the minor difference in attack speeds, damage bonuses from Chests, pants, hoe set, ribs, etc. give more DPS to the 1h hammer, compared to that of the 2h hammer (500 / 3.1 vs 500 / 3.7). This means equipment and buffs reduce the DPS differential.

Let's find out for sure!

Weapons Used:
1h hammer -- +17 t11 bloody attack. 5163.2 dps. Raid X.
2h hammer -- +19 t11 Transformed Sledgehammer of the Gauntlet of Ordeals (aka 98 crafted) 6248.3, Raid IX

Factoring in the raid runes, the difference in WEAPON DPS is : 21% in favor of 2h.

Char screen dmg with no buffs:

2h weapon:
pdmg 46619
attack speed : 3.226
Total DPS: 14 030.9

1h weapon:
pdmg 33541
attack speed: 2.6908
Total DPS: 12 465.1

NO-BUFF DPS DIFFERENCE: 12.6%

Already we went from 21% weapon dps to 12.6% dps differential, through the added damage bonuses of gear....How small can we make this difference with alt buffs ("during burn") ?

RUNE PULSE DAMAGE (NO BUFFS):
2h: 1 010 387
1h: 891 606
13.3% in favor of 2h. Close to the base dps diference.

RUNE PULSE DAMAGE (lvl 95 ribs only)
1 163 003
1 037 073
12% difference

RUNE PULSE DAMAGE (ribs, lvl 98 morale boost, kp, cp)
1 747 163
1 909 415
9% difference

Here we can see a drastic diffrence in damage....a BETTER WEAPON, the 2h hammer, only does a mere 9% more damage. Remember that the 1h hammer used in the data above is a lvl 95 hard mode weapon. This is like comparing a level 97 normal 1h to a level 98 normal 2h (crafted have same dmg as normal mode weapons of same level). It is a worse quality than the crafted 2h lvl 98 hammer.

Here I compare 2 hard mode weapons at +20 t11 https://docs.google.com/spreadsheets/d/1…iwJs/edit#gid=0 The difference during burn is only a mere 3% !!! 3% more damage, at the cost of making an entire new weapon (I already have a 1h hammer)....Definitely not worth it for me.

Outside burn, 1h hammer is clearly better for c/r for a multitude of reasons. More white hits = more rage. More chances for rune pulse. Etc. 2h is objectively better during burst, but not by much.

For non-c/r, its a coin flip really. Outside of burn, 2h hammer has higher dps, but generates slightly less rage on non-c/r (more white hits = more forge procs = more bonus 10 rage....hence 1h = more rage). If you use a 1h hammer, you can equip a talisman (more stats), plus a second recon/hatred rune. The hatred rune increases your TOTAL AGGRO by about 20%, more than the dps differential and therefore its more aggro, while the second recon rune makes life easier on your tank.

The only class where I think it is 100% 2h hammer favored are those pesky dps c/m's who want to rampage bosses. Elemental rampage is a weird skill, and that 4% dmg difference might become enormous.

In closing, 1h hammers are a lot better than most ppl give them credit for, even if you aren't a c/r. In the spirit of saving money/dias, make the best 1h hammer you can, with a handy talisman, and be happy on all champ classes.

TL:dr with enough alts during burn, there is a roughly 3-4% increase in damage between (the best) 2h hammer and 1h hammer. Not worth the money.

This post has been edited 10 times, last edit by "BlankMinded" (Oct 19th 2016, 4:58am)


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2

Wednesday, October 19th 2016, 7:19am

I thought this was known ?
1h is faster and less aggro plus you build more rage thought this was common knowledge but your right

3

Wednesday, October 19th 2016, 8:48am

I feel like....you didn't read anything from here. I didn't write this wall of text to tell people that 1h weapons hit faster. If that is all you get from reading this, I suggest you re-read it a few dozen more times till you get the point. By the way, more hits does not guarantee more rage. Rage generation is constant (same amount of rage per second regardless of what weapon you wield). 2h weapons generate ~20 rage per hit, but hit less frequently...1h weapons generate 10-15 but hit more frequently. Net result is about 4 rage per second regardless. It is only on champions that this changes.

Which leads me to believe you don't understand the class. You literally ignore 95% of the thread simply to choose one sentence and comment on it. Thanks for your input though!

This post has been edited 1 times, last edit by "BlankMinded" (Oct 19th 2016, 8:54am)


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Wednesday, October 19th 2016, 9:33am

I meant to also put every good ch/r knows dual wield is better i just forgot tho XD i got what you were saying but i dont get the point, i thought every ch/r knew this, even tho very few play these days and technically since it is faster and you basically using two weps you build rage faster and also 2h generates way more agro

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Wednesday, October 19th 2016, 4:17pm

The point he is making is for people who wish to play ch/r and other champion class's. Previously would make a 1h hammer (for ch/r) and a 2h hammer, for any other champion class. however the wall of text shows the difference is minimal at best so a champion may use a 1h hammer regardless of their secondary class. (ch/m MAY be the only exception.)
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6

Wednesday, October 19th 2016, 4:44pm

I am actually a little confused as to why k/p and ch/p would have any relative % difference between the 2. I believe if you add 10% or 20% on both sides the difference should remain the same. Also, did you take aow into account since it does have a flat part to the skill.


ps: If you have time to do the math, I would be interested to know if the 4 piece offset is really worth over the crit for w/wd and for r/m.
Tankyhealy P/K 98/98
Soppy W98/WD98/S98/D98/R98/M98
vids and stuff: https://www.youtube.com/channel/UCFh1qLzUKyyZHadIxExA_kw
Borella should loot every boss

7

Wednesday, October 19th 2016, 5:47pm


I am actually a little confused as to why k/p and ch/p would have any relative % difference between the 2. I believe if you add 10% or 20% on both sides the difference should remain the same. Also, did you take aow into account since it does have a flat part to the skill.


ps: If you have time to do the math, I would be interested to know if the 4 piece offset is really worth over the crit for w/wd and for r/m.

see Char Screen Damage Calculations for char damage formula. c/r's cannot have aow so I did not factor this in. For non-c/rs, the difference becomes 2.2% (vs 2.9% without aow).

Note the addition part of the formula that seperates weapon damage from bonus damage. Bonus damage increases at a greater rate than weapon damage, which means 10% increase isn't actually 10% of total damage (its more). The larger a portion this bonus damage represents of the TOTAL DAMAGE (aka the lower the weapon damage is), the greater a dps increase you get from damage buffs.

Can you be specific about crit vs "offset". I'm assuming you mean damage bonuses at the cost of crit but...how much crit, + and tier of the pants, etc.



Secondly, some c/r's use BOTH a 2h and a 1h. 2h for burn because they believe it is better. Which it is. But if you have a 1h already, making a 2h now seems like a waste of money, unless you aren't using a sht load of alts during your burn phase.

This post has been edited 2 times, last edit by "BlankMinded" (Oct 19th 2016, 6:03pm)


8

Wednesday, October 19th 2016, 9:36pm

Thanks Rovie! Was seriously debating making a 2h hammer this week. Just saved me a ton of resources :D
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9

Thursday, October 20th 2016, 4:55pm

Quoted

Note the addition part of the formula that seperates weapon damage from bonus damage. Bonus damage increases at a greater rate than weapon damage, which means 10% increase isn't actually 10% of total damage (its more
interesting always tough say you have 50k (say 45k from weap and 5k from set or what not for the sake of the example)pdam and you get k/p you end up with 55k, but you are saying i should end up with 54.5k instead?

Quoted

Can you be specific about crit vs "offset". I'm assuming you mean damage bonuses at the cost of crit but...how much crit, + and tier of the pants, etc.
i'm thinking about someone using 98 set t8 with t9(+19) body, yellow statting and t8 runes, I want to compare 4 piece trollheart set vs 2 piece trollheart set vs full crit/pa gear. +19 t9 for pants rest t8. Rest of the gear, hoe set, 98 crafted cape, blue 98 crit/pa for earing all t8. Believe you might also need a weapon to plan with use t12+20 lvl 98 weapon. As for boss pdef, crit resist and boss lvl use the ones from vor so around 1 050 000 for pdef for instance.
Tankyhealy P/K 98/98
Soppy W98/WD98/S98/D98/R98/M98
vids and stuff: https://www.youtube.com/channel/UCFh1qLzUKyyZHadIxExA_kw
Borella should loot every boss

10

Thursday, October 20th 2016, 6:43pm

PLEASE READ THE LARGE BOLD FONT FORMULA IN Char Screen Damage Calculations for details, so you stop being confused. If you have 45k dmg from weapon, and 5k dmg from set bonus, and you gain k/p, you will end up with:

(45 + 5*1.10)*1.10 = 55.55 dmg.

You can see this effect yourself simply be playing tambourine (or using k/p buff or c/p buff). Since these give no +x dmg component, they are easy to compare. Tambourine gives MORE than 15% of your char screen damage due to the non-straightforward calculation.


The comparison you requested seems like a whole lot of effort for something I'm not quite interested in. I might do it at some point, just not anytime soon...Also, if i understand this correctly, you want to compare 4 piece 97 set vs 2 piece 97 set (and 2 items with crit)? That's hardly an incrase since the 4 piece bonus includes crit, and isn't really worth comparing.

This post has been edited 3 times, last edit by "BlankMinded" (Oct 20th 2016, 6:58pm)


11

Thursday, October 20th 2016, 8:03pm

the reason for the 2 piece is you basically have 3 options, you make a troll heart set, you do pants+ ring (since the bad pieces are belt and gloves) or you simply don't use any pieces of the set.

it is a complicated analysis, and main reason I didn't get around to it is because i was busy with school and such, but considering the time it takes to farm a 4 piece set and the fact everyone assumes the damage is better without ever calculating makes it for an interesting project. Figured putting some math into rom is one of the things you like to do ;)
Tankyhealy P/K 98/98
Soppy W98/WD98/S98/D98/R98/M98
vids and stuff: https://www.youtube.com/channel/UCFh1qLzUKyyZHadIxExA_kw
Borella should loot every boss